Player Matchup

Medusa
Medusa
 
Medusa
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Murica899
Thanatos
Level 17
God Stats
4W - 5L
1,439 SR
Queue Stats
4W - 5L
1,641 Elo+
Solo
Anubis
Anubis
ProtectiveCase
Anubis
Level 10
God Stats
0W - 2L
1,415 SR
Queue Stats
33W - 25L
1,620 Elo+
Solo
Geb
Geb
SemButcher
Geb
Level 26
God Stats
23W - 19L
1,704 SR
Queue Stats
114W - 95L
1,570 Elo+
Party 1
Hercules
Hercules
Zestak
Hercules
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 9L
1,450 Elo+
Solo
Team Averages
Level 18
1,512 SR
1,556 Elo+

VS

Team Averages
Level 20
1,542 SR
1,598 Elo+
Anubis
Anubis
 
Anubis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
HeinzSeinEnkel
Cu Chulainn
Level 27
God Stats
7W - 5L
1,572 SR
Queue Stats
61W - 39L
1,604 Elo+
Solo
Ares
Ares
LaReInAdElBrIlO
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,706 Elo+
Solo
Ganesha
Ganesha
Tombearpig
Ganesha
Level 27
God Stats
4W - 2L
1,607 SR
Queue Stats
87W - 56L
1,582 Elo+
Solo
Erlang Shen
Erlang Shen
jounsel
Erlang Shen
Level 15
God Stats
3W - 3L
1,530 SR
Queue Stats
67W - 41L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
1 / 4 / 3
4,941
494
6,704
5,876
1,532
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Murica899
Thanatos
9
4 / 4 / 1
5,991
599
2,557
6,552
1,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

12
2 / 2 / 1
6,512
651
4,263
5,450
2,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 2 / 4
4,758
476
3,935
7,277
3,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
Zestak
Hercules
9
0 / 3 / 1
5,299
530
1,142
5,917
3,006
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
7 / 1 / 2
6,658
666
3,685
4,548
1,628
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
HeinzSeinEnkel
Cu Chulainn
12
4 / 1 / 2
6,988
699
5,477
6,007
4,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

8
1 / 2 / 7
5,054
505
4,212
7,022
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ganesha
Tombearpig
Ganesha
8
0 / 1 / 9
5,032
503
4,131
7,622
4,194
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
jounsel
Erlang Shen
11
3 / 2 / 5
6,392
639
4,643
6,714
3,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
7
Kills
15
15
Deaths
7
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
4
3
0.63
W
Anubis
 
Anubis
7
1
2
8
W
Cu Chulainn
HeinzSeinEnkel
Cu Chulainn
4
1
2
5
W
1
2
7
2.25
L
Thanatos
Murica899
Thanatos
4
4
1
1.13
L
2
2
1
1.25
L
0
2
4
1
W
Ganesha
Tombearpig
Ganesha
0
1
9
4.5
L
Hercules
Zestak
Hercules
0
3
1
0.17
W
Erlang Shen
jounsel
Erlang Shen
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,601
Damage
22,148
31,072
Taken
31,913
11,913
Mitigated
17,429
11,168
Healing
8,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,704
4,473
0
1,072
5,876
1,532
98
4,111
1,765
0
24,663
W
Anubis
 
Anubis
3,685
265
0
2,493
4,548
1,628
0
1,648
2,800
27,586
0
W
Cu Chulainn
HeinzSeinEnkel
Cu Chulainn
5,477
854
0
1,356
6,007
4,303
120
1,105
4,890
7,301
40,272
W
4,212
134
0
1,400
7,022
3,612
0
2,301
4,456
16,280
0
L
Thanatos
Murica899
Thanatos
2,557
883
0
4,205
6,552
1,618
0
1,802
4,750
0
16,520
L
4,263
480
0
2,666
5,450
2,429
0
1,005
4,445
45,425
0
L
3,935
918
0
2,346
7,277
3,328
0
5,670
1,607
9,257
0
W
Ganesha
Tombearpig
Ganesha
4,131
979
158
960
7,622
4,194
0
1,429
5,777
13,856
0
L
Hercules
Zestak
Hercules
1,142
484
0
879
5,917
3,006
0
312
5,605
0
24,320
W
Erlang Shen
jounsel
Erlang Shen
4,643
2,414
0
2,376
6,714
3,692
0
863
5,792
0
35,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,501
Gold Earned
30,124
258
Minions Killed
288
0
Camps Cleared
0
942,556
Distance Traveled
966,375
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,941
494
36
4
0
174,559
3
W
Anubis
6,658
666
64
6
0
194,721
4
W
Cu Chulainn
6,988
699
104
10
0
188,493
1
W
Ares
5,054
505
44
4
0
169,631
2
L
Thanatos
5,991
599
40
4
0
218,531
0
L
Anubis
6,512
651
102
10
0
168,465
3
L
Geb
4,758
476
12
1
0
191,911
3
W
Ganesha
5,032
503
1
0
0
186,159
2
L
Hercules
5,299
530
68
7
0
189,090
0
W
Erlang Shen
6,392
639
75
8
0
227,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role