Player Matchup

Mulan
Mulan
DerLiiNk
Mulan
Level 27
God Stats
8W - 10L
1,394 SR
Queue Stats
107W - 115L
1,354 Elo+
Party 2
Gilgamesh
Gilgamesh
GME_JOKEZ
Gilgamesh
Level 68
God Stats
10W - 7L
1,511 SR
Queue Stats
179W - 190L
1,379 Elo+
Party 2
Chronos
Chronos
Joshtut
Chronos
Level 45
God Stats
26W - 31L
1,509 SR
Queue Stats
224W - 294L
1,443 Elo+
Solo
Team Averages
Level 47
1,471 SR
1,392 Elo+

VS

Team Averages
Level 31
1,514 SR
1,263 Elo+
Ah Puch
Ah Puch
MrSanchez2Y0U
Ah Puch
Level 48
God Stats
6W - 14L
1,381 SR
Queue Stats
10W - 19L
1,235 Elo+
Party 1
Zeus
Zeus
Zewzuii
Zeus
Level 40
God Stats
0W - 2L
1,663 SR
Queue Stats
8W - 16L
1,181 Elo+
Party 1
Ymir
Ymir
grand-ladder91
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DerLiiNk
Mulan
12
9 / 1 / 10
8,741
874
6,837
5,836
2,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
GME_JOKEZ
Gilgamesh
13
13 / 1 / 10
9,554
955
14,926
8,716
5,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
Joshtut
Chronos
12
2 / 1 / 13
7,646
765
5,235
6,304
4,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
9
2 / 9 / 1
7,190
719
5,456
13,081
3,390
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zeus
Zewzuii
Zeus
9
1 / 7 / 2
6,684
668
5,574
6,951
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 8 / 1
5,806
581
2,956
11,458
5,195
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
7
24
Kills
3
3
Deaths
24
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
DerLiiNk
Mulan
9
1
10
14
W
Gilgamesh
GME_JOKEZ
Gilgamesh
13
1
10
18
W
Chronos
Joshtut
Chronos
2
1
13
8.5
L
Ah Puch
2
9
1
0.28
L
Zeus
Zewzuii
Zeus
1
7
2
0.29
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,998
Damage
13,986
20,856
Taken
31,490
12,899
Mitigated
9,893
4,799
Healing
1,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
DerLiiNk
Mulan
6,837
1,318
0
1,190
5,836
2,831
782
4,356
1,315
0
13,263
W
Gilgamesh
GME_JOKEZ
Gilgamesh
14,926
5,534
0
1,467
8,716
5,704
636
4,702
3,872
0
23,627
W
Chronos
Joshtut
Chronos
5,235
2,388
0
2,142
6,304
4,364
1,059
4,883
1,241
31,070
0
L
Ah Puch
5,456
949
0
1,332
13,081
3,390
0
3,126
9,791
11,284
0
L
Zeus
Zewzuii
Zeus
5,574
951
0
32
6,951
1,308
0
227
6,413
10,542
0
L
2,956
637
0
288
11,458
5,195
0
2,184
8,864
9,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,941
Gold Earned
19,680
94
Minions Killed
40
7
Camps Cleared
2
524,702
Distance Traveled
407,949
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,741
874
19
2
1
167,636
2
W
Gilgamesh
9,554
955
23
2
1
186,865
3
W
Chronos
7,646
765
52
5
5
170,201
1
L
Ah Puch
7,190
719
16
2
1
128,056
2
L
Zeus
6,684
668
17
2
1
133,054
4
L
Ymir
5,806
581
7
1
0
146,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role