Player Matchup

Bellona
Bellona
MixedChln0
Bellona
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
SirRageAlot44
Ymir
Level 38
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 20L
1,377 Elo+
Party 1
Aphrodite
Aphrodite
TheGrindNvrStops
Aphrodite
Level 30
God Stats
11W - 2L
1,946 SR
Queue Stats
193W - 142L
1,645 Elo+
Solo
Kukulkan
Kukulkan
XxHashbashxX
Kukulkan
Level 29
God Stats
5W - 4L
1,502 SR
Queue Stats
12W - 14L
1,396 Elo+
Solo
Nemesis
Nemesis
xXFearThePlayxX
Nemesis
Level 21
God Stats
2W - 1L
1,670 SR
Queue Stats
29W - 20L
1,631 Elo+
Solo
Team Averages
Level 25
1,624 SR
1,510 Elo+

VS

Team Averages
Level 18
1,531 SR
1,470 Elo+
Ganesha
Ganesha
ISD_304_UNevaKno
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,494 Elo+
Solo
Neith
Neith
MonGoLoko312
Neith
Level 24
God Stats
6W - 5L
1,609 SR
Queue Stats
109W - 107L
1,566 Elo+
Solo
Cu Chulainn
Cu Chulainn
Piroket
Cu Chulainn
Level 29
God Stats
1W - 5L
1,501 SR
Queue Stats
122W - 137L
1,463 Elo+
Solo
Persephone
Persephone
RenatoGomes12
Persephone
Level 4
God Stats
0W - 2L
1,447 SR
Queue Stats
2W - 2L
1,239 Elo+
Solo
Erlang Shen
Erlang Shen
poetisa-avispado
Erlang Shen
Level 30
God Stats
15W - 12L
1,599 SR
Queue Stats
124W - 104L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MixedChln0
Bellona
16
3 / 2 / 5
9,538
454
6,604
9,479
8,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
4 / 1 / 3
10,782
513
8,462
19,767
20,083
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
20
4 / 1 / 1
12,923
615
10,936
11,225
4,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
XxHashbashxX
Kukulkan
18
11 / 5 / 2
12,016
572
12,669
11,122
4,678
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
8 / 8 / 5
10,813
515
16,254
20,873
8,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 12 / 2
6,877
327
627
14,066
5,519
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 2 / 2
11,249
536
6,959
11,362
3,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Piroket
Cu Chulainn
14
3 / 7 / 4
9,212
439
8,529
17,748
12,106
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
RenatoGomes12
Persephone
12
6 / 7 / 2
9,273
442
9,718
12,133
3,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
poetisa-avispado
Erlang Shen
17
2 / 4 / 1
9,956
474
13,693
24,336
16,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
30
Kills
15
17
Deaths
32
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
12
2
0.08
W
Bellona
MixedChln0
Bellona
3
2
5
2.75
L
4
2
2
2.5
L
Cu Chulainn
Piroket
Cu Chulainn
3
7
4
0.71
L
Persephone
RenatoGomes12
Persephone
6
7
2
1
W
4
1
3
5.5
W
Aphrodite
4
1
1
4.5
W
Kukulkan
XxHashbashxX
Kukulkan
11
5
2
2.4
L
Erlang Shen
poetisa-avispado
Erlang Shen
2
4
1
0.63
W
8
8
5
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,925
Damage
39,526
72,466
Taken
79,645
46,294
Mitigated
42,006
24,076
Healing
14,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
627
93
0
446
14,066
5,519
450
8,119
5,947
8,290
0
W
Bellona
MixedChln0
Bellona
6,604
1,284
0
350
9,479
8,344
1,809
1,804
7,585
0
17,819
L
6,959
2,538
0
3,185
11,362
3,983
0
6,981
4,053
0
88,754
L
Cu Chulainn
Piroket
Cu Chulainn
8,529
1,395
0
0
17,748
12,106
822
5,513
12,089
12,222
37,253
L
Persephone
RenatoGomes12
Persephone
9,718
2,051
70
2,013
12,133
3,970
993
3,763
8,283
35,569
0
W
8,462
3,083
219
5,991
19,767
20,083
2,864
1,749
17,991
70,613
0
W
Aphrodite
10,936
1,116
132
8,261
11,225
4,737
1,637
968
10,211
100,243
0
W
Kukulkan
XxHashbashxX
Kukulkan
12,669
1,250
250
1,506
11,122
4,678
3,181
4,292
6,698
88,503
0
L
Erlang Shen
poetisa-avispado
Erlang Shen
13,693
7,420
0
8,880
24,336
16,428
341
7,133
17,201
0
77,607
W
16,254
10,706
0
7,367
20,873
8,452
88
3,469
17,232
0
62,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,072
Gold Earned
46,567
601
Minions Killed
467
0
Camps Cleared
0
1,901,159
Distance Traveled
1,690,727
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,877
327
22
1
0
226,700
1
W
Bellona
9,538
454
36
2
0
380,990
2
L
Neith
11,249
536
185
9
0
376,595
3
L
Cu Chulainn
9,212
439
77
4
0
367,559
0
L
Persephone
9,273
442
52
2
0
329,418
2
W
Ymir
10,782
513
114
5
0
395,121
1
W
Aphrodite
12,923
615
208
10
0
378,421
2
W
Kukulkan
12,016
572
151
7
0
380,564
1
L
Erlang Shen
9,956
474
131
6
0
390,455
4
W
Nemesis
10,813
515
92
4
0
366,063
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role