Player Matchup

Merlin
Merlin
Algerimascarello
Merlin
Level 7
God Stats
8W - 3L
1,764 SR
Queue Stats
12W - 12L
1,377 Elo+
Solo
Ymir
Ymir
Moti_Ben_Yehuda
Ymir
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,248 Elo+
Solo
Bellona
Bellona
One2beNv
Bellona
Level 89
God Stats
60W - 68L
1,452 SR
Queue Stats
615W - 598L
1,454 Elo+
Party 1
Chernobog
Chernobog
dnangelx13
Chernobog
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 69L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
r3djok3r1914
Cliodhna
Level 6
God Stats
9W - 2L
1,500 SR
Queue Stats
76W - 91L
1,271 Elo+
Party 1
Team Averages
Level 23
1,543 SR
1,370 Elo+

VS

Team Averages
Level 12
1,479 SR
1,423 Elo+
Ra
Ra
JeanTafiness
Ra
Level 19
God Stats
5W - 7L
1,529 SR
Queue Stats
18W - 22L
1,399 Elo+
Solo
Loki
Loki
LemonPuma4609
Loki
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Fafnir
Fafnir
MonstaCody4172
Fafnir
Level 28
God Stats
9W - 16L
1,269 SR
Queue Stats
103W - 105L
1,313 Elo+
Solo
Scylla
Scylla
Quytron
Scylla
Level 6
God Stats
7W - 8L
1,598 SR
Queue Stats
35W - 27L
1,576 Elo+
Solo
Ganesha
Ganesha
whomilk2276
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 12
14,418
1,030
23,768
9,364
2,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 5 / 14
13,356
954
6,509
18,741
20,276
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bellona
One2beNv
Bellona
20
12 / 0 / 13
15,537
1,110
25,788
17,342
16,709
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
dnangelx13
Chernobog
20
2 / 7 / 16
12,769
912
9,071
14,930
5,752
Cliodhna
r3djok3r1914
Cliodhna
20
9 / 6 / 11
13,575
970
17,377
11,759
3,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

154

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 3
13,076
934
16,770
11,150
4,904
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
0 / 13 / 9
11,742
839
3,942
23,054
9,023
19
2 / 11 / 9
13,503
965
14,783
33,848
60,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Scylla
Quytron
Scylla
20
12 / 4 / 7
15,377
1,098
24,859
15,285
6,265
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
whomilk2276
Ganesha
19
0 / 3 / 11
12,257
876
4,375
11,964
13,379
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
59
34
Kills
20
20
Deaths
34
66
Assists
39
Player
Kills
Deaths
Assists
KDA
W
9
2
12
7.5
L
6
3
3
2.5
L
0
13
9
0.35
L
2
11
9
0.59
W
2
5
14
1.8
W
Bellona
One2beNv
Bellona
12
0
13
18.5
L
Scylla
Quytron
Scylla
12
4
7
3.88
W
Chernobog
dnangelx13
Chernobog
2
7
16
1.43
W
Cliodhna
r3djok3r1914
Cliodhna
9
6
11
2.42
L
Ganesha
whomilk2276
Ganesha
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,513
Damage
64,729
72,136
Taken
95,301
48,674
Mitigated
93,668
11,055
Healing
11,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,768
2,537
457
1,160
9,364
2,648
0
7,083
2,281
62,049
0
L
16,770
2,223
1,873
2,444
11,150
4,904
0
5,127
6,023
56,084
0
L
3,942
1,088
0
0
23,054
9,023
0
9,029
14,025
0
13,380
L
14,783
7,960
304
4,628
33,848
60,097
0
11,060
22,788
31,255
0
W
6,509
1,567
0
865
18,741
20,276
0
15,872
2,869
36,066
0
W
Bellona
One2beNv
Bellona
25,788
7,935
4,075
3,466
17,342
16,709
0
14,246
3,096
16,202
36,457
L
Scylla
Quytron
Scylla
24,859
2,911
0
1,980
15,285
6,265
0
5,928
9,357
50,214
0
W
Chernobog
dnangelx13
Chernobog
9,071
5,556
0
473
14,930
5,752
0
13,250
1,680
0
26,401
W
Cliodhna
r3djok3r1914
Cliodhna
17,377
3,334
0
559
11,759
3,289
0
10,336
1,423
0
23,624
L
Ganesha
whomilk2276
Ganesha
4,375
519
0
359
11,964
13,379
0
4,950
7,014
12,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,655
Gold Earned
65,955
243
Minions Killed
212
11
Camps Cleared
2
1,099,748
Distance Traveled
1,139,342
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,418
1,030
80
6
5
241,282
1
L
Ra
13,076
934
92
7
0
186,716
4
L
Loki
11,742
839
21
2
0
255,231
2
L
Fafnir
13,503
965
25
2
0
193,878
0
W
Ymir
13,356
954
70
5
1
202,457
0
W
Bellona
15,537
1,110
40
3
1
252,945
0
L
Scylla
15,377
1,098
73
5
2
261,123
0
W
Chernobog
12,769
912
34
2
3
196,920
0
W
Cliodhna
13,575
970
19
1
1
206,144
0
L
Ganesha
12,257
876
1
0
0
242,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role