Player Matchup

Sol
Sol
GiANTTz
Sol
Level 32
God Stats
9W - 18L
1,393 SR
Queue Stats
37W - 114L
1,193 Elo+
Party 2
Khepri
Khepri
MacaulayKulkin
Khepri
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,331 Elo+
Party 2
Izanami
Izanami
SirJohnnieCrow
Izanami
Level 35
God Stats
13W - 21L
1,432 SR
Queue Stats
48W - 140L
1,180 Elo+
Party 2
Team Averages
Level 24
1,442 SR
1,235 Elo+

VS

Team Averages
Level 58
1,227 SR
1,212 Elo+
Xing Tian
Xing Tian
Atsigani
Xing Tian
Level 27
God Stats
1W - 2L
1,159 SR
Queue Stats
31W - 102L
1,179 Elo+
Party 1
Mulan
Mulan
Toniiramirez01
Mulan
Level 25
God Stats
1W - 8L
1,057 SR
Queue Stats
17W - 89L
1,080 Elo+
Party 1
Sol
Sol
nhilsen
Sol
Level 123
God Stats
1W - 0L
1,466 SR
Queue Stats
5W - 3L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
1 / 3 / 0
11,060
527
14,960
18,544
7,737
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
0 / 2 / 1
10,478
499
4,229
16,776
24,046
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 7 / 1
10,792
514
15,288
19,674
7,804
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Atsigani
Xing Tian
17
5 / 0 / 7
14,067
670
17,448
23,346
26,621
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 1 / 4
12,037
573
8,604
16,401
15,456
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sol
17
3 / 0 / 8
12,800
610
19,579
10,568
3,804
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
12
12
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Atsigani
Xing Tian
5
0
7
8.5
L
Sol
1
3
0
0.33
L
0
2
1
0.25
L
0
7
1
0.07
W
4
1
4
6
W
Sol
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,477
Damage
45,631
54,994
Taken
50,315
39,587
Mitigated
45,881
15,245
Healing
13,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Atsigani
Xing Tian
17,448
1,324
0
4,377
23,346
26,621
38
10,213
13,133
53,904
0
L
Sol
14,960
2,364
967
7,726
18,544
7,737
447
14,386
4,158
51,320
0
L
4,229
392
252
1,196
16,776
24,046
166
12,986
3,790
13,510
0
L
15,288
12,488
0
5,104
19,674
7,804
192
12,144
7,530
0
63,432
W
8,604
741
0
3,676
16,401
15,456
107
6,673
9,728
6,523
14,352
W
Sol
19,579
3,155
0
4,958
10,568
3,804
3,931
3,369
7,199
69,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,330
Gold Earned
38,904
201
Minions Killed
180
6
Camps Cleared
6
1,129,245
Distance Traveled
1,124,805
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
14,067
670
52
2
3
386,340
2
L
Sol
11,060
527
80
4
1
379,694
0
L
Khepri
10,478
499
15
1
0
417,179
0
L
Izanami
10,792
514
106
5
5
332,372
1
W
Mulan
12,037
573
21
1
1
334,220
0
W
Sol
12,800
610
107
5
2
404,245
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role