Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Dragardead
Nox
Level 27
God Stats
2W - 0L
1,501 SR
Queue Stats
79W - 55L
1,639 Elo+
Solo
Terra
Terra
Loko36
Terra
Level 145
God Stats
1W - 1L
1,464 SR
Queue Stats
151W - 140L
1,566 Elo+
Party 1
Odin
Odin
M0ira
Odin
Level 22
God Stats
4W - 1L
1,500 SR
Queue Stats
258W - 252L
1,509 Elo+
Solo
Zhong Kui
Zhong Kui
PimpingNextDoor
Zhong Kui
Level 27
God Stats
1W - 1L
1,277 SR
Queue Stats
73W - 50L
1,638 Elo+
Solo
Team Averages
Level 58
1,448 SR
1,570 Elo+

VS

Team Averages
Level 103
1,498 SR
1,737 Elo+
Ullr
Ullr
FazeRaphael
Ullr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,747 Elo+
Party 2
Chernobog
Chernobog
GruHYld
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,871 Elo+
Party 2
Cthulhu
Cthulhu
Karimfxx
Cthulhu
Level 154
God Stats
2W - 1L
1,492 SR
Queue Stats
51W - 30L
1,702 Elo+
Party 2
Horus
Horus
sqvatt
Horus
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 33L
1,675 Elo+
Party 2
Cabrakan
Cabrakan
xNesta
Cabrakan
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 36L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
11 / 2 / 16
10,300
936
14,098
7,544
3,407
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
6 / 2 / 16
9,566
870
17,746
9,217
4,290
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
Loko36
Terra
14
2 / 4 / 25
9,121
829
14,886
18,512
14,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Odin
M0ira
Odin
15
2 / 3 / 25
8,900
809
9,471
15,594
15,548
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
PimpingNextDoor
Zhong Kui
16
7 / 4 / 20
10,031
912
22,810
18,351
14,606
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 9
8,835
803
9,710
15,979
13,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
GruHYld
Chernobog
16
4 / 5 / 10
9,314
847
9,505
15,138
5,973
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Karimfxx
Cthulhu
14
5 / 6 / 6
8,893
808
18,325
17,064
12,261
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
sqvatt
Horus
12
1 / 7 / 5
7,322
666
6,752
19,176
14,277
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
xNesta
Cabrakan
13
2 / 6 / 8
7,770
706
7,769
17,333
18,072
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
53
28
Kills
15
15
Deaths
29
102
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
11
2
16
9.5
W
6
2
16
7
L
3
5
9
1.5
L
Chernobog
GruHYld
Chernobog
4
5
10
1.8
L
Cthulhu
Karimfxx
Cthulhu
5
6
6
1.33
W
Terra
Loko36
Terra
2
4
25
3.63
W
Odin
M0ira
Odin
2
3
25
4.83
W
Zhong Kui
PimpingNextDoor
Zhong Kui
7
4
20
4.25
L
Horus
sqvatt
Horus
1
7
5
0.5
L
Cabrakan
xNesta
Cabrakan
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,011
Damage
52,061
69,218
Taken
84,690
52,365
Mitigated
63,706
30,052
Healing
20,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
14,098
7,799
2,179
485
7,544
3,407
2,259
3,459
3,953
0
23,235
W
17,746
1,892
463
1,183
9,217
4,290
1,221
4,099
5,092
30,860
0
L
9,710
5,022
0
1,906
15,979
13,123
195
11,648
4,331
0
19,684
L
Chernobog
GruHYld
Chernobog
9,505
5,113
0
2,785
15,138
5,973
168
11,549
3,589
0
19,622
L
Cthulhu
Karimfxx
Cthulhu
18,325
578
935
3,121
17,064
12,261
574
9,948
7,116
31,992
0
W
Terra
Loko36
Terra
14,886
1,833
9,441
6,182
18,512
14,514
548
7,057
11,200
21,788
0
W
Odin
M0ira
Odin
9,471
1,753
527
946
15,594
15,548
521
6,870
8,636
5,040
12,096
W
Zhong Kui
PimpingNextDoor
Zhong Kui
22,810
2,526
2,556
6,090
18,351
14,606
1,670
4,609
13,481
39,188
0
L
Horus
sqvatt
Horus
6,752
2,317
3,691
3,439
19,176
14,277
165
13,291
5,885
0
8,733
L
Cabrakan
xNesta
Cabrakan
7,769
722
897
3,494
17,333
18,072
80
11,371
5,962
11,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,918
Gold Earned
42,134
108
Minions Killed
106
0
Camps Cleared
0
882,758
Distance Traveled
832,505
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,300
936
15
1
0
186,508
0
W
Nox
9,566
870
30
3
0
193,450
1
L
Ullr
8,835
803
33
3
0
170,571
0
L
Chernobog
9,314
847
23
2
0
167,201
2
L
Cthulhu
8,893
808
44
4
0
165,636
0
W
Terra
9,121
829
6
1
0
177,413
1
W
Odin
8,900
809
14
1
0
157,467
3
W
Zhong Kui
10,031
912
43
4
0
167,920
0
L
Horus
7,322
666
1
0
0
176,632
0
L
Cabrakan
7,770
706
5
0
0
152,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role