Player Matchup

Heimdallr
Heimdallr
AlvaaginGras
Heimdallr
Level 29
God Stats
1W - 3L
1,391 SR
Queue Stats
19W - 20L
1,452 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GedeonKold
Cu Chulainn
Level 63
God Stats
8W - 5L
1,591 SR
Queue Stats
35W - 38L
1,490 Elo+
Party 1
Thoth
Thoth
KaiserQC
Thoth
Level 111
God Stats
2W - 3L
1,524 SR
Queue Stats
64W - 52L
1,563 Elo+
Party 1
Pele
Pele
TeHPuDDinG
Pele
Level 105
God Stats
8W - 3L
1,593 SR
Queue Stats
46W - 39L
1,558 Elo+
Party 1
Hercules
Hercules
jaimelestétons
Hercules
Level 46
God Stats
4W - 10L
1,400 SR
Queue Stats
39W - 38L
1,505 Elo+
Party 1
Team Averages
Level 71
1,500 SR
1,514 Elo+

VS

Team Averages
Level 53
1,465 SR
1,504 Elo+
Ares
Ares
Dayrayvin
Ares
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 54L
1,503 Elo+
Party 2
Thanatos
Thanatos
LegsJabroni
Thanatos
Level 33
God Stats
0W - 2L
1,321 SR
Queue Stats
45W - 39L
1,426 Elo+
Party 3
Sol
Sol
Mu7ed
Sol
Level 117
God Stats
0W - 1L
1,329 SR
Queue Stats
161W - 155L
1,531 Elo+
Party 3
Neith
Neith
Rainefallz
Neith
Level 47
God Stats
70W - 74L
1,413 SR
Queue Stats
202W - 264L
1,396 Elo+
Party 2
Odin
Odin
swimminginjeans
Odin
Level 46
God Stats
3W - 1L
1,761 SR
Queue Stats
75W - 41L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlvaaginGras
Heimdallr
9
0 / 3 / 1
5,425
452
2,552
6,057
1,779
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
GedeonKold
Cu Chulainn
12
3 / 0 / 4
7,090
591
5,599
8,640
4,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
KaiserQC
Thoth
12
2 / 1 / 1
6,927
577
5,459
3,815
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 0 / 1
7,066
589
4,516
5,266
1,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
9
1 / 3 / 1
6,000
500
2,655
7,206
4,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
4 / 1 / 2
6,391
533
5,868
9,812
9,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
LegsJabroni
Thanatos
12
1 / 2 / 0
6,439
537
3,077
9,194
3,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
Mu7ed
Sol
10
0 / 1 / 0
5,730
478
1,708
5,798
1,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
9
2 / 2 / 4
5,826
486
4,487
6,203
2,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 3 / 0
5,659
472
3,244
6,538
2,933
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
9
Kills
7
7
Deaths
9
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AlvaaginGras
Heimdallr
0
3
1
0.17
L
Ares
4
1
2
5
W
Cu Chulainn
GedeonKold
Cu Chulainn
3
0
4
5
W
Thoth
KaiserQC
Thoth
2
1
1
2.5
L
Thanatos
LegsJabroni
Thanatos
1
2
0
0.5
L
Sol
Mu7ed
Sol
0
1
0
0
L
Neith
2
2
4
2
W
3
0
1
3.5
W
Hercules
1
3
1
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,781
Damage
18,384
30,984
Taken
37,545
13,088
Mitigated
19,922
10,707
Healing
16,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AlvaaginGras
Heimdallr
2,552
1,050
0
454
6,057
1,779
651
3,459
2,598
0
25,458
L
Ares
5,868
289
412
3,430
9,812
9,081
38
549
9,170
15,856
0
W
Cu Chulainn
GedeonKold
Cu Chulainn
5,599
915
0
4,892
8,640
4,418
353
520
8,120
0
28,682
W
Thoth
KaiserQC
Thoth
5,459
134
0
351
3,815
1,066
464
972
2,843
41,963
0
L
Thanatos
LegsJabroni
Thanatos
3,077
677
0
8,540
9,194
3,799
0
860
8,121
0
47,996
L
Sol
Mu7ed
Sol
1,708
193
0
1,463
5,798
1,907
0
2,847
2,905
28,654
3,041
L
Neith
4,487
2,130
0
2,021
6,203
2,202
50
1,203
4,954
0
31,741
W
4,516
756
0
2,912
5,266
1,560
0
836
4,430
0
43,077
W
Hercules
2,655
826
0
2,098
7,206
4,265
146
1,737
5,469
0
13,850
L
3,244
863
0
750
6,538
2,933
0
0
6,145
0
25,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,508
Gold Earned
30,045
310
Minions Killed
270
0
Camps Cleared
0
1,205,571
Distance Traveled
1,169,428
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,425
452
50
4
0
236,721
2
L
Ares
6,391
533
9
1
0
222,499
4
W
Cu Chulainn
7,090
591
44
4
0
236,057
3
W
Thoth
6,927
577
106
9
0
222,518
2
L
Thanatos
6,439
537
89
7
0
266,700
3
L
Sol
5,730
478
64
5
0
228,969
2
L
Neith
5,826
486
53
4
0
211,704
4
W
Pele
7,066
589
81
7
0
273,981
2
W
Hercules
6,000
500
29
2
0
236,294
2
L
Odin
5,659
472
55
5
0
239,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role