Player Matchup

Mercury
Mercury
MGK20
Mercury
Level 53
God Stats
20W - 27L
1,458 SR
Queue Stats
145W - 162L
1,435 Elo+
Solo
Vamana
Vamana
Namkash
Vamana
Level 26
God Stats
0W - 2L
1,420 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Yemoja
Yemoja
OmegaDante
Yemoja
Level 88
God Stats
2W - 10L
1,337 SR
Queue Stats
43W - 67L
1,333 Elo+
Party 2
Izanami
Izanami
Sectusempra9140
Izanami
Level 44
God Stats
0W - 2L
1,421 SR
Queue Stats
0W - 4L
1,174 Elo+
Party 2
Ra
Ra
xCesarWolf
Ra
Level 89
God Stats
11W - 9L
1,484 SR
Queue Stats
55W - 74L
1,371 Elo+
Party 2
Team Averages
Level 60
1,424 SR
1,363 Elo+

VS

Team Averages
Level 66
1,452 SR
1,389 Elo+
Camazotz
Camazotz
DI SpAzZ CK
Camazotz
Level 81
God Stats
13W - 11L
1,369 SR
Queue Stats
347W - 402L
1,379 Elo+
Party 1
Ymir
Ymir
Str8BakedBeast
Ymir
Level 28
God Stats
13W - 14L
1,503 SR
Queue Stats
172W - 235L
1,366 Elo+
Party 1
Apollo
Apollo
aglb96
Apollo
Level 115
God Stats
9W - 13L
1,537 SR
Queue Stats
141W - 133L
1,436 Elo+
Solo
Hercules
Hercules
dantethe_1
Hercules
Level 42
God Stats
10W - 13L
1,563 SR
Queue Stats
205W - 219L
1,394 Elo+
Solo
Tiamat
Tiamat
gamerxl2
Tiamat
Level 66
God Stats
3W - 5L
1,289 SR
Queue Stats
264W - 309L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MGK20
Mercury
5
0 / 2 / 1
4,251
425
1,022
2,864
839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
Namkash
Vamana
5
0 / 3 / 0
3,980
398
930
5,646
1,969
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Yemoja
OmegaDante
Yemoja
7
0 / 2 / 0
4,775
478
1,635
5,063
2,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 3 / 0
4,379
438
1,880
4,166
648
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 1 / 0
4,728
473
1,833
3,210
756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DI SpAzZ CK
Camazotz
9
4 / 0 / 3
5,963
596
4,491
5,117
1,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 0 / 4
5,277
528
829
3,610
2,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
aglb96
Apollo
10
3 / 0 / 1
5,587
559
3,123
3,758
1,111
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
dantethe_1
Hercules
10
2 / 0 / 3
5,901
590
3,848
6,005
5,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
gamerxl2
Tiamat
10
2 / 1 / 0
5,840
584
1,302
4,662
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
11
11
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Camazotz
DI SpAzZ CK
Camazotz
4
0
3
5.5
L
Mercury
MGK20
Mercury
0
2
1
0.25
L
Vamana
Namkash
Vamana
0
3
0
0
L
Yemoja
OmegaDante
Yemoja
0
2
0
0
L
0
3
0
0
W
0
0
4
2
W
Apollo
aglb96
Apollo
3
0
1
3.5
W
Hercules
dantethe_1
Hercules
2
0
3
3.5
W
Tiamat
gamerxl2
Tiamat
2
1
0
2
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,300
Damage
13,593
20,949
Taken
23,152
6,382
Mitigated
11,556
4,569
Healing
10,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
DI SpAzZ CK
Camazotz
4,491
1,255
0
2,877
5,117
1,762
496
586
4,457
0
29,959
L
Mercury
MGK20
Mercury
1,022
522
0
392
2,864
839
0
297
2,385
0
10,789
L
Vamana
Namkash
Vamana
930
615
0
1,110
5,646
1,969
124
457
4,722
0
9,146
L
Yemoja
OmegaDante
Yemoja
1,635
162
288
1,032
5,063
2,170
0
557
4,418
11,542
0
L
1,880
1,252
0
437
4,166
648
98
520
3,646
0
20,680
W
829
0
0
1,835
3,610
2,263
466
663
2,947
7,920
0
W
Apollo
aglb96
Apollo
3,123
1,753
0
1,208
3,758
1,111
508
780
2,978
0
32,208
W
Hercules
dantethe_1
Hercules
3,848
1,543
0
2,333
6,005
5,058
0
71
5,934
8,547
15,415
W
Tiamat
gamerxl2
Tiamat
1,302
109
0
2,346
4,662
1,362
518
1,030
3,368
27,116
0
L
1,833
25
98
1,212
3,210
756
0
701
2,349
19,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,113
Gold Earned
28,568
159
Minions Killed
255
0
Camps Cleared
0
873,064
Distance Traveled
922,152
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
5,963
596
53
5
0
222,701
2
L
Mercury
4,251
425
29
3
0
140,402
0
L
Vamana
3,980
398
14
1
0
216,054
1
L
Yemoja
4,775
478
15
2
0
174,006
3
L
Izanami
4,379
438
55
6
0
154,480
2
W
Ymir
5,277
528
14
1
0
190,507
1
W
Apollo
5,587
559
71
7
0
166,458
2
W
Hercules
5,901
590
60
6
0
189,444
1
W
Tiamat
5,840
584
57
6
0
153,042
0
L
Ra
4,728
473
46
5
0
188,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role