Player Matchup

Aphrodite
Aphrodite
Hex-Amogous
Aphrodite
Level 22
God Stats
6W - 8L
1,314 SR
Queue Stats
356W - 421L
1,265 Elo+
Party 1
Nemesis
Nemesis
Scorer12
Nemesis
Level 23
God Stats
9W - 5L
1,403 SR
Queue Stats
34W - 43L
1,340 Elo+
Party 2
Danzaburou
Danzaburou
ShinigamiTrinity
Danzaburou
Level 20
God Stats
24W - 17L
1,441 SR
Queue Stats
337W - 410L
1,263 Elo+
Party 1
Agni
Agni
Waldymoto
Agni
Level 10
God Stats
3W - 2L
1,331 SR
Queue Stats
24W - 19L
1,445 Elo+
Party 2
Jormungandr
Jormungandr
abzes44
Jormungandr
Level 24
God Stats
2W - 6L
1,500 SR
Queue Stats
88W - 88L
1,319 Elo+
Solo
Team Averages
Level 20
1,398 SR
1,327 Elo+

VS

Team Averages
Level 16
1,366 SR
1,263 Elo+
Loki
Loki
EzN0cTuR1a
Loki
Level 15
God Stats
0W - 2L
1,211 SR
Queue Stats
5W - 14L
1,167 Elo+
Solo
Izanami
Izanami
MikkoTheking17
Izanami
Level 27
God Stats
9W - 13L
1,413 SR
Queue Stats
52W - 66L
1,298 Elo+
Solo
Artio
Artio
SaftigsterSebi
Artio
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,359 Elo+
Solo
Eset
Eset
ced1234567
Eset
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,362 Elo+
Solo
Danzaburou
Danzaburou
flex06200
Danzaburou
Level 17
God Stats
20W - 26L
1,204 SR
Queue Stats
159W - 234L
1,130 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Hex-Amogous
Aphrodite
14
2 / 1 / 12
8,768
438
4,307
9,659
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Scorer12
Nemesis
17
12 / 2 / 7
11,352
568
15,064
15,653
8,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
ShinigamiTrinity
Danzaburou
15
6 / 2 / 11
10,466
523
11,373
15,026
5,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
14
12 / 5 / 10
10,744
537
16,599
10,773
3,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
abzes44
Jormungandr
16
0 / 1 / 5
10,256
513
4,461
11,487
11,435
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 3
7,536
377
5,495
14,025
5,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
3 / 8 / 4
9,250
463
12,112
14,924
4,329
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 2
8,049
402
5,408
16,331
17,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
4 / 8 / 4
8,642
432
6,765
12,934
3,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
flex06200
Danzaburou
13
0 / 9 / 1
8,149
407
3,707
12,081
3,494
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
23
32
Kills
9
11
Deaths
34
45
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
Aphrodite
Hex-Amogous
Aphrodite
2
1
12
8
L
3
8
4
0.63
L
0
2
2
0.5
W
Nemesis
Scorer12
Nemesis
12
2
7
7.75
W
Danzaburou
ShinigamiTrinity
Danzaburou
6
2
11
5.75
W
Agni
12
5
10
3.4
W
Jormungandr
abzes44
Jormungandr
0
1
5
2.5
L
4
8
4
0.75
L
Danzaburou
flex06200
Danzaburou
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,804
Damage
33,487
62,598
Taken
70,295
32,460
Mitigated
34,546
27,666
Healing
8,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,495
1,580
0
774
14,025
5,043
186
4,964
8,775
0
19,856
W
Aphrodite
Hex-Amogous
Aphrodite
4,307
1,132
4,907
6,641
9,659
3,531
1,215
1,533
8,022
27,941
0
L
12,112
8,563
76
3,555
14,924
4,329
1,265
6,098
8,544
0
63,672
L
5,408
42
145
2,341
16,331
17,793
168
4,429
11,644
30,288
0
W
Nemesis
Scorer12
Nemesis
15,064
8,186
0
5,047
15,653
8,620
4,674
2,593
13,018
0
67,912
W
Danzaburou
ShinigamiTrinity
Danzaburou
11,373
4,329
0
5,672
15,026
5,170
4,937
3,527
11,361
0
54,188
W
Agni
16,599
941
369
2,354
10,773
3,704
774
2,081
8,514
46,137
0
W
Jormungandr
abzes44
Jormungandr
4,461
1,131
0
2,676
11,487
11,435
1,651
1,893
9,510
48,151
0
L
6,765
1,407
0
804
12,934
3,887
651
3,740
8,948
21,080
0
L
Danzaburou
flex06200
Danzaburou
3,707
1,497
0
593
12,081
3,494
1,599
4,814
6,940
0
43,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,586
Gold Earned
41,626
415
Minions Killed
321
0
Camps Cleared
0
1,989,604
Distance Traveled
1,530,696
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,536
377
36
2
0
287,736
0
W
Aphrodite
8,768
438
52
3
0
401,262
3
L
Izanami
9,250
463
127
6
0
294,377
0
L
Artio
8,049
402
37
2
0
331,486
12
W
Nemesis
11,352
568
114
6
0
467,111
0
W
Danzaburou
10,466
523
74
4
0
379,324
3
W
Agni
10,744
537
76
4
0
379,001
0
W
Jormungandr
10,256
513
99
5
0
362,906
4
L
Eset
8,642
432
39
2
0
289,418
1
L
Danzaburou
8,149
407
82
4
0
327,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role