Player Matchup

Cliodhna
Cliodhna
Creepsson
Cliodhna
Level 124
God Stats
3W - 4L
1,290 SR
Queue Stats
39W - 48L
1,624 Elo+
Party 2
Ullr
Ullr
EnFø
Ullr
Level 73
God Stats
3W - 1L
1,717 SR
Queue Stats
12W - 10L
1,577 Elo+
Solo
Tiamat
Tiamat
TatoTheGoat
Tiamat
Level 77
God Stats
2W - 2L
1,500 SR
Queue Stats
284W - 264L
1,504 Elo+
Solo
Ares
Ares
TinyTan
Ares
Level 125
God Stats
1W - 2L
1,285 SR
Queue Stats
158W - 137L
1,545 Elo+
Party 2
Hercules
Hercules
gyozaaa
Hercules
Level 105
God Stats
27W - 19L
1,566 SR
Queue Stats
677W - 616L
1,499 Elo+
Solo
Team Averages
Level 101
1,472 SR
1,550 Elo+

VS

Team Averages
Level 101
1,680 SR
1,556 Elo+
Chronos
Chronos
DedeRejus
Chronos
Level 67
God Stats
7W - 7L
1,919 SR
Queue Stats
257W - 232L
1,603 Elo+
Party 1
Fenrir
Fenrir
Deequill
Fenrir
Level 96
God Stats
11W - 16L
1,525 SR
Queue Stats
212W - 196L
1,537 Elo+
Party 3
Chiron
Chiron
LaurisFK
Chiron
Level 82
God Stats
4W - 3L
1,666 SR
Queue Stats
219W - 175L
1,531 Elo+
Party 1
Sobek
Sobek
PHY_Trilogys
Sobek
Level 101
God Stats
9W - 11L
1,659 SR
Queue Stats
162W - 159L
1,585 Elo+
Party 1
Gilgamesh
Gilgamesh
UchihaMad
Gilgamesh
Level 157
God Stats
15W - 13L
1,630 SR
Queue Stats
313W - 299L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Creepsson
Cliodhna
20
1 / 3 / 8
14,250
528
18,536
21,165
10,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ullr
EnFø
Ullr
20
18 / 3 / 3
18,896
700
22,759
21,809
10,403
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
20
3 / 3 / 11
14,191
526
25,055
22,804
18,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
TinyTan
Ares
19
2 / 3 / 12
13,592
503
12,759
27,752
40,974
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
gyozaaa
Hercules
20
5 / 1 / 8
15,462
573
18,161
24,011
37,216
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DedeRejus
Chronos
19
1 / 6 / 5
11,957
443
18,069
27,889
11,535
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
Deequill
Fenrir
20
7 / 5 / 1
13,396
496
8,246
19,657
9,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chiron
LaurisFK
Chiron
20
3 / 9 / 2
13,299
493
19,908
22,119
7,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 6 / 5
11,546
428
9,155
30,361
39,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
UchihaMad
Gilgamesh
18
1 / 3 / 2
12,152
450
14,072
25,600
25,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
28
29
Kills
13
13
Deaths
29
42
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Creepsson
Cliodhna
1
3
8
1.67
L
Chronos
DedeRejus
Chronos
1
6
5
0.58
L
Fenrir
Deequill
Fenrir
7
5
1
1.5
W
Ullr
EnFø
Ullr
18
3
3
6.5
L
Chiron
LaurisFK
Chiron
3
9
2
0.44
L
1
6
5
0.58
W
Tiamat
3
3
11
2.83
W
Ares
TinyTan
Ares
2
3
12
2.67
L
Gilgamesh
UchihaMad
Gilgamesh
1
3
2
0.67
W
Hercules
gyozaaa
Hercules
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,270
Damage
69,450
117,541
Taken
125,626
117,097
Mitigated
94,059
45,206
Healing
28,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Creepsson
Cliodhna
18,536
758
0
8,598
21,165
10,441
2,185
4,988
15,789
0
139,620
L
Chronos
DedeRejus
Chronos
18,069
6,104
0
7,893
27,889
11,535
424
11,069
16,336
114,719
0
L
Fenrir
Deequill
Fenrir
8,246
392
0
2,970
19,657
9,675
0
4,415
15,020
0
86,047
W
Ullr
EnFø
Ullr
22,759
10,376
0
6,181
21,809
10,403
7,710
2,985
18,582
0
166,790
L
Chiron
LaurisFK
Chiron
19,908
5,454
1,116
3,588
22,119
7,452
2,236
4,320
17,720
0
128,130
L
9,155
597
512
6,801
30,361
39,877
0
15,698
14,095
40,067
0
W
Tiamat
25,055
1,772
343
10,565
22,804
18,063
1,017
9,877
12,823
111,854
0
W
Ares
TinyTan
Ares
12,759
956
1,661
6,529
27,752
40,974
608
10,252
17,261
44,582
0
L
Gilgamesh
UchihaMad
Gilgamesh
14,072
2,120
0
5,836
25,600
25,520
0
5,244
20,234
9,697
75,900
W
Hercules
gyozaaa
Hercules
18,161
5,106
0
11,329
24,011
37,216
562
6,137
17,320
22,875
82,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,391
Gold Earned
62,350
835
Minions Killed
691
0
Camps Cleared
0
2,738,743
Distance Traveled
2,511,319
35
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
14,250
528
175
6
0
588,285
10
L
Chronos
11,957
443
181
7
0
519,399
8
L
Fenrir
13,396
496
121
4
0
534,252
4
W
Ullr
18,896
700
236
9
0
504,647
7
L
Chiron
13,299
493
187
7
0
446,703
5
L
Sobek
11,546
428
46
2
0
514,962
2
W
Tiamat
14,191
526
193
7
0
539,454
4
W
Ares
13,592
503
51
2
0
536,473
9
L
Gilgamesh
12,152
450
156
6
0
496,003
2
W
Hercules
15,462
573
180
7
0
569,884
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role