Player Matchup

Danzaburou
Danzaburou
Masters
DaLama
Danzaburou
Masters
Level 160
God Stats
9W - 14L
1,643 SR
Queue Stats
1,172W - 1,059L
2,973 MMR
Party 1
Nike
Nike
Masters
Derpy Baits
Nike
Masters
Level 155
God Stats
3W - 5L
1,429 SR
Queue Stats
176W - 151L
2,848 MMR
Solo
Zhong Kui
Zhong Kui
Masters
Dirtyy Rogue
Zhong Kui
Masters
Level 160
God Stats
37W - 14L
2,004 SR
Queue Stats
436W - 253L
3,411 MMR
Party 3
Bakasura
Bakasura
Masters
Rustyyyyyy
Bakasura
Masters
Level 159
God Stats
18W - 8L
1,860 SR
Queue Stats
439W - 258L
3,411 MMR
Party 3
Xing Tian
Xing Tian
Masters
Skeeeter Pippen
Xing Tian
Masters
Level 160
God Stats
10W - 8L
1,746 SR
Queue Stats
1,222W - 1,181L
2,944 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 159
1,736 SR
3,117 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 130
1,738 SR
3,110 MMR
Ah Muzen Cab
Ah Muzen Cab
Masters
ArrivedExodus
Ah Muzen Cab
Masters
Level 140
God Stats
1W - 1L
1,875 SR
Queue Stats
47W - 4L
3,500 MMR
Party 4
Thanatos
Thanatos
Diamond II
Dannweyy
Thanatos
Diamond II
Level 104
God Stats
16W - 3L
2,017 SR
Queue Stats
148W - 59L
2,760 MMR
Party 2
Hou Yi
Hou Yi
Grandmaster
Fizzеd
Hou Yi
Grandmaster
Level 117
God Stats
28W - 34L
1,785 SR
Queue Stats
126W - 106L
3,500 MMR
Party 4
Bacchus
Bacchus
Masters
OneInnkeeper
Bacchus
Masters
Level 128
God Stats
10W - 10L
1,712 SR
Queue Stats
597W - 554L
2,918 MMR
Solo
He Bo
He Bo
Masters
SnipeStatus
He Bo
Masters
Level 160
God Stats
0W - 1L
1,302 SR
Queue Stats
667W - 589L
2,871 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaLama
Danzaburou
20
2 / 9 / 5
13,548
565
7,645
22,286
7,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 5 / 8
12,900
538
10,990
20,588
20,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zhong Kui
Dirtyy Rogue
Zhong Kui
20
14 / 1 / 7
15,241
635
26,406
15,061
10,413
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
Rustyyyyyy
Bakasura
20
8 / 5 / 9
15,123
630
15,029
21,212
9,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
Skeeeter Pippen
Xing Tian
17
0 / 7 / 12
11,643
485
7,491
25,647
29,198
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
GebArtioLokiOdinSol

VS

Bans
OlorunOsirisKhepriHeimdallrSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ArrivedExodus
Ah Muzen Cab
20
2 / 4 / 5
13,170
549
16,949
23,703
11,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
Dannweyy
Thanatos
18
4 / 4 / 9
12,130
505
8,134
19,486
7,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
Fizzеd
Hou Yi
19
10 / 6 / 9
13,577
566
20,826
17,064
5,730
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
OneInnkeeper
Bacchus
17
4 / 6 / 12
11,813
492
10,599
23,085
26,400
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
6 / 6 / 7
12,818
534
15,134
14,042
4,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
68
26
Kills
26
27
Deaths
26
41
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
ArrivedExodus
Ah Muzen Cab
2
4
5
1.13
W
Danzaburou
DaLama
Danzaburou
2
9
5
0.5
L
Thanatos
Dannweyy
Thanatos
4
4
9
2.13
W
2
5
8
1.2
W
Zhong Kui
Dirtyy Rogue
Zhong Kui
14
1
7
17.5
L
Hou Yi
Fizzеd
Hou Yi
10
6
9
2.42
L
Bacchus
OneInnkeeper
Bacchus
4
6
12
1.67
W
Bakasura
Rustyyyyyy
Bakasura
8
5
9
2.5
W
Xing Tian
Skeeeter Pippen
Xing Tian
0
7
12
0.86
L
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,561
Damage
71,642
104,794
Taken
97,380
76,662
Mitigated
55,012
31,493
Healing
39,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
ArrivedExodus
Ah Muzen Cab
16,949
6,512
0
9,751
23,703
11,827
142
5,150
16,927
0
100,503
W
Danzaburou
DaLama
Danzaburou
7,645
4,136
0
6,026
22,286
7,287
3,529
2,801
19,445
0
114,103
L
Thanatos
Dannweyy
Thanatos
8,134
1,624
0
16,875
19,486
7,046
969
6,830
12,332
0
83,905
W
10,990
725
0
6,225
20,588
20,406
1,735
3,505
17,055
577
67,737
W
Zhong Kui
Dirtyy Rogue
Zhong Kui
26,406
1,965
0
10,267
15,061
10,413
2,800
5,679
9,180
114,806
0
L
Hou Yi
Fizzеd
Hou Yi
20,826
10,202
0
3,243
17,064
5,730
1,757
7,151
9,538
0
88,998
L
Bacchus
OneInnkeeper
Bacchus
10,599
1,896
1,139
3,726
23,085
26,400
194
8,099
14,079
38,213
0
W
Bakasura
Rustyyyyyy
Bakasura
15,029
10,954
0
4,401
21,212
9,358
1,244
4,943
16,159
0
128,774
W
Xing Tian
Skeeeter Pippen
Xing Tian
7,491
870
150
4,424
25,647
29,198
48
8,644
16,757
26,743
0
L
15,134
190
438
4,266
14,042
4,009
828
9,378
4,396
88,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,455
Gold Earned
63,508
761
Minions Killed
640
0
Camps Cleared
0
2,415,028
Distance Traveled
2,332,001
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
13,170
549
161
7
0
486,157
1
W
Danzaburou
13,548
565
181
8
0
416,697
6
L
Thanatos
12,130
505
138
6
0
525,961
1
W
Nike
12,900
538
145
6
0
470,914
4
W
Zhong Kui
15,241
635
189
8
0
476,174
2
L
Hou Yi
13,577
566
138
6
0
417,665
1
L
Bacchus
11,813
492
43
2
0
433,900
4
W
Bakasura
15,123
630
206
9
0
546,883
2
W
Xing Tian
11,643
485
40
2
0
504,360
6
L
He Bo
12,818
534
160
7
0
468,318
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role