Player Matchup

Loki
Loki
Andizzle20
Loki
Level 129
God Stats
6W - 6L
1,520 SR
Queue Stats
280W - 275L
1,511 Elo+
Party 1
Nu Wa
Nu Wa
Bigdaddy699
Nu Wa
Level 135
God Stats
8W - 10L
1,499 SR
Queue Stats
280W - 264L
1,492 Elo+
Party 1
Chaac
Chaac
GoldKnight-_-
Chaac
Level 58
God Stats
15W - 10L
1,681 SR
Queue Stats
315W - 281L
1,567 Elo+
Solo
Aphrodite
Aphrodite
Nitro-HooliGan
Aphrodite
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 62L
1,491 Elo+
Solo
Artemis
Artemis
Optimus Lym3
Artemis
Level 109
God Stats
9W - 3L
1,686 SR
Queue Stats
73W - 62L
1,513 Elo+
Solo
Team Averages
Level 111
1,577 SR
1,515 Elo+

VS

Team Averages
Level 108
1,511 SR
1,532 Elo+
Artemis
Artemis
II TS II YOMO
Artemis
Level 90
God Stats
1W - 4L
1,356 SR
Queue Stats
244W - 204L
1,536 Elo+
Solo
Kuzenbo
Kuzenbo
Nordic__Flame
Kuzenbo
Level 88
God Stats
11W - 5L
1,658 SR
Queue Stats
116W - 104L
1,552 Elo+
Solo
Ra
Ra
Trscuit
Ra
Level 86
God Stats
1W - 1L
1,509 SR
Queue Stats
19W - 14L
1,543 Elo+
Solo
Janus
Janus
iFragg3
Janus
Level 153
God Stats
1W - 5L
1,490 SR
Queue Stats
39W - 41L
1,529 Elo+
Solo
King Arthur
King Arthur
natsugray05
King Arthur
Level 122
God Stats
33W - 44L
1,541 SR
Queue Stats
835W - 866L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 1
9,006
600
4,682
8,285
2,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 3 / 7
8,236
549
8,621
7,664
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 2 / 1
8,700
580
13,870
16,124
9,587
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
Nitro-HooliGan
Aphrodite
13
2 / 3 / 5
7,719
515
5,943
12,071
5,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Optimus Lym3
Artemis
14
3 / 0 / 2
7,935
529
8,550
9,847
3,040
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
1 / 6 / 2
6,746
450
8,500
9,361
3,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
12
0 / 1 / 3
7,139
476
5,763
14,158
13,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 3 / 0
9,921
661
8,379
9,848
5,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
iFragg3
Janus
10
1 / 0 / 1
6,635
442
844
3,603
871
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
natsugray05
King Arthur
14
1 / 4 / 1
8,258
551
11,198
19,781
11,442
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
14
Kills
9
9
Deaths
14
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
W
1
3
7
1.5
W
3
2
1
1.75
L
Artemis
1
6
2
0.33
W
Aphrodite
Nitro-HooliGan
Aphrodite
2
3
5
1.5
L
Kuzenbo
0
1
3
1.5
W
Artemis
Optimus Lym3
Artemis
3
0
2
4
L
6
3
0
2
L
Janus
iFragg3
Janus
1
0
1
1.5
L
King Arthur
natsugray05
King Arthur
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,666
Damage
34,684
53,991
Taken
56,751
23,314
Mitigated
35,066
27,579
Healing
17,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,682
998
0
3,904
8,285
2,884
0
2,217
6,005
0
59,602
W
8,621
2,407
0
2,114
7,664
2,581
436
5,150
2,265
60,868
0
W
13,870
2,772
0
8,556
16,124
9,587
92
423
15,663
0
57,338
L
Artemis
8,500
2,717
0
920
9,361
3,185
0
2,982
6,379
0
40,698
W
Aphrodite
Nitro-HooliGan
Aphrodite
5,943
1,698
3,782
6,178
12,071
5,222
288
4,261
7,746
32,764
0
L
Kuzenbo
5,763
1,854
0
4,409
14,158
13,970
70
5,378
8,780
31,174
0
W
Artemis
Optimus Lym3
Artemis
8,550
2,916
0
3,045
9,847
3,040
839
2,521
7,326
0
52,465
L
8,379
1,061
465
4,591
9,848
5,598
240
4,860
4,988
87,022
0
L
Janus
iFragg3
Janus
844
146
0
270
3,603
871
0
677
2,926
30,224
0
L
King Arthur
natsugray05
King Arthur
11,198
1,284
0
6,832
19,781
11,442
0
667
19,114
0
54,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,596
Gold Earned
38,699
519
Minions Killed
468
0
Camps Cleared
0
1,414,563
Distance Traveled
1,305,495
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,006
600
125
8
0
342,592
4
W
Nu Wa
8,236
549
105
7
0
272,091
5
W
Chaac
8,700
580
129
9
0
284,139
2
L
Artemis
6,746
450
73
5
0
242,146
0
W
Aphrodite
7,719
515
69
5
0
245,520
0
L
Kuzenbo
7,139
476
40
3
0
290,875
2
W
Artemis
7,935
529
91
6
0
270,221
6
L
Ra
9,921
661
175
12
0
294,649
5
L
Janus
6,635
442
78
5
0
197,415
2
L
King Arthur
8,258
551
102
7
0
280,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role