Player Matchup

Merlin
Merlin
Kezzz16
Merlin
Level 13
God Stats
0W - 1L
1,263 SR
Queue Stats
5W - 8L
1,313 Elo+
Solo
Anubis
Anubis
Mrfixthings
Anubis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,365 Elo+
Solo
Neith
Neith
MuzicialCloudz
Neith
Level 5
God Stats
15W - 26L
1,398 SR
Queue Stats
20W - 34L
1,455 Elo+
Solo
Discordia
Discordia
here_kitty_kate_
Discordia
Level 16
God Stats
39W - 33L
1,513 SR
Queue Stats
45W - 41L
1,397 Elo+
Solo
Bellona
Bellona
xXssjwolfpackXx
Bellona
Level 28
God Stats
7W - 7L
1,426 SR
Queue Stats
44W - 60L
1,349 Elo+
Solo
Team Averages
Level 15
1,420 SR
1,376 Elo+

VS

Team Averages
Level 18
1,431 SR
1,363 Elo+
Ullr
Ullr
Emik_em
Ullr
Level 20
God Stats
1W - 2L
1,149 SR
Queue Stats
13W - 16L
1,352 Elo+
Solo
Hachiman
Hachiman
Seniorheld79
Hachiman
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
26W - 46L
1,410 Elo+
Solo
Sol
Sol
henzo_akx
Sol
Level 22
God Stats
5W - 11L
1,364 SR
Queue Stats
68W - 56L
1,431 Elo+
Solo
Ymir
Ymir
oncoming-aside1
Ymir
Level 22
God Stats
4W - 0L
1,884 SR
Queue Stats
60W - 75L
1,363 Elo+
Solo
Mulan
Mulan
ryaz23
Mulan
Level 14
God Stats
1W - 3L
1,258 SR
Queue Stats
31W - 51L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kezzz16
Merlin
20
2 / 8 / 15
14,145
1,010
14,607
20,309
7,384
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
19
0 / 9 / 6
11,463
819
5,325
16,192
5,965
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
1 / 6 / 10
12,636
903
7,091
14,756
5,272
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
20
1 / 5 / 13
14,101
1,007
15,473
12,478
6,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
32 / 13 / 3
20,985
1,499
62,646
37,174
31,999
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

25

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Emik_em
Ullr
20
12 / 13 / 11
14,570
1,041
19,832
27,292
10,514
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hachiman
Seniorheld79
Hachiman
20
2 / 6 / 15
13,500
964
4,898
16,769
5,711
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
16 / 3 / 18
18,036
1,288
44,297
20,232
8,867
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
7 / 5 / 18
15,459
1,104
12,796
22,620
28,530
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
ryaz23
Mulan
20
4 / 9 / 20
14,904
1,065
12,875
26,302
30,169
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
123
36
Kills
41
41
Deaths
36
47
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Ullr
Emik_em
Ullr
12
13
11
1.35
L
Merlin
Kezzz16
Merlin
2
8
15
1.19
L
Anubis
0
9
6
0.33
L
1
6
10
1
W
Hachiman
Seniorheld79
Hachiman
2
6
15
1.58
W
16
3
18
8.33
L
Discordia
1
5
13
1.5
W
7
5
18
3.2
W
Mulan
ryaz23
Mulan
4
9
20
1.56
L
32
13
3
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,142
Damage
94,698
100,909
Taken
113,215
56,780
Mitigated
83,791
10,069
Healing
12,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Emik_em
Ullr
19,832
12,455
0
156
27,292
10,514
0
9,659
17,633
0
47,739
L
Merlin
Kezzz16
Merlin
14,607
1,617
0
721
20,309
7,384
0
10,390
9,919
40,342
0
L
Anubis
5,325
632
0
1,570
16,192
5,965
0
6,036
10,156
13,415
0
L
7,091
2,960
0
2,212
14,756
5,272
0
6,318
8,438
0
17,520
W
Hachiman
Seniorheld79
Hachiman
4,898
4,063
0
1,086
16,769
5,711
0
3,388
13,381
0
24,195
W
44,297
23,671
0
10,594
20,232
8,867
0
5,862
14,370
74,292
7,177
L
Discordia
15,473
1,524
0
245
12,478
6,160
0
6,472
6,006
67,986
0
W
12,796
765
0
0
22,620
28,530
0
8,254
14,366
17,825
0
W
Mulan
ryaz23
Mulan
12,875
2,628
0
1,051
26,302
30,169
0
8,242
18,060
0
40,390
L
62,646
31,106
0
5,321
37,174
31,999
0
23,394
13,780
0
77,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,330
Gold Earned
76,469
248
Minions Killed
279
3
Camps Cleared
6
1,090,670
Distance Traveled
1,165,671
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
14,570
1,041
53
4
0
223,676
2
L
Merlin
14,145
1,010
56
4
0
218,759
1
L
Anubis
11,463
819
12
1
0
178,153
0
L
Neith
12,636
903
12
1
1
207,549
0
W
Hachiman
13,500
964
38
3
4
187,118
0
W
Sol
18,036
1,288
93
7
1
273,908
0
L
Discordia
14,101
1,007
133
10
1
229,563
0
W
Ymir
15,459
1,104
12
1
1
227,772
0
W
Mulan
14,904
1,065
83
6
0
253,197
0
L
Bellona
20,985
1,499
35
3
1
256,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role