Player Matchup

Gilgamesh
Gilgamesh
Lilcheezball09
Gilgamesh
Level 6
God Stats
6W - 3L
1,202 SR
Queue Stats
55W - 36L
1,668 Elo+
Party 1
Heimdallr
Heimdallr
PowerXSensei564
Heimdallr
Level 28
God Stats
4W - 12L
1,340 SR
Queue Stats
69W - 61L
1,568 Elo+
Solo
Ao Kuang
Ao Kuang
SnapBoltTheBird
Ao Kuang
Level 13
God Stats
1W - 1L
1,787 SR
Queue Stats
35W - 25L
1,657 Elo+
Solo
Anubis
Anubis
biggestbois
Anubis
Level 46
God Stats
39W - 29L
1,650 SR
Queue Stats
220W - 192L
1,603 Elo+
Party 1
Ymir
Ymir
jaredthedragon
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,551 Elo+
Solo
Team Averages
Level 19
1,496 SR
1,609 Elo+

VS

Team Averages
Level 21
1,568 SR
1,578 Elo+
Olorun
Olorun
Crecerro
Olorun
Level 27
God Stats
4W - 3L
1,422 SR
Queue Stats
81W - 71L
1,606 Elo+
Solo
Erlang Shen
Erlang Shen
GooodNews
Erlang Shen
Level 29
God Stats
9W - 6L
1,630 SR
Queue Stats
34W - 31L
1,611 Elo+
Solo
Sol
Sol
LlamaLord901
Sol
Level 25
God Stats
13W - 8L
1,616 SR
Queue Stats
74W - 57L
1,550 Elo+
Solo
Xbalanque
Xbalanque
ekstazi12
Xbalanque
Level 8
God Stats
2W - 0L
1,599 SR
Queue Stats
8W - 9L
1,510 Elo+
Solo
Loki
Loki
ΡS4User
Loki
Level 17
God Stats
29W - 19L
1,575 SR
Queue Stats
35W - 23L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lilcheezball09
Gilgamesh
10
1 / 2 / 1
5,612
510
4,009
8,316
4,898
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
PowerXSensei564
Heimdallr
11
1 / 5 / 0
6,415
583
3,428
8,018
2,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
10
4 / 3 / 0
6,188
563
5,615
8,693
3,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
12
3 / 2 / 2
7,031
639
4,420
7,346
2,699
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

6
0 / 5 / 0
4,614
419
712
7,461
4,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Crecerro
Olorun
12
1 / 0 / 4
7,209
655
4,160
6,162
1,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Erlang Shen
GooodNews
Erlang Shen
10
8 / 1 / 2
7,003
637
6,686
5,462
3,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 2 / 1
7,122
647
4,883
6,525
1,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xbalanque
ekstazi12
Xbalanque
11
3 / 3 / 2
6,780
616
5,872
6,350
1,959
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
11
3 / 3 / 4
6,578
598
4,285
7,988
2,336
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
9
Kills
17
17
Deaths
9
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Olorun
Crecerro
Olorun
1
0
4
3
W
Erlang Shen
GooodNews
Erlang Shen
8
1
2
9
L
Gilgamesh
Lilcheezball09
Gilgamesh
1
2
1
0.75
W
2
2
1
1.25
L
Heimdallr
PowerXSensei564
Heimdallr
1
5
0
0.2
L
Ao Kuang
4
3
0
1.33
L
Anubis
3
2
2
2
W
Xbalanque
ekstazi12
Xbalanque
3
3
2
1.33
L
0
5
0
0
W
Loki
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,184
Damage
25,886
39,834
Taken
32,487
18,448
Mitigated
11,668
10,422
Healing
11,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Crecerro
Olorun
4,160
2,115
295
4,173
6,162
1,826
564
1,271
4,891
49,414
0
W
Erlang Shen
GooodNews
Erlang Shen
6,686
3,506
0
1,285
5,462
3,742
0
928
4,534
0
20,907
L
Gilgamesh
Lilcheezball09
Gilgamesh
4,009
498
0
1,100
8,316
4,898
246
0
8,316
0
26,945
W
4,883
1,064
0
1,947
6,525
1,805
172
4,306
2,219
36,736
3,868
L
Heimdallr
PowerXSensei564
Heimdallr
3,428
1,059
0
1,400
8,018
2,417
655
2,139
5,879
0
39,013
L
Ao Kuang
5,615
2,381
0
3,530
8,693
3,493
0
2,287
6,406
26,453
10,285
L
Anubis
4,420
157
0
3,671
7,346
2,699
0
4,282
3,064
41,600
0
W
Xbalanque
ekstazi12
Xbalanque
5,872
3,996
0
1,702
6,350
1,959
313
1,326
5,024
0
36,392
L
712
322
0
721
7,461
4,941
538
0
7,461
5,311
0
W
Loki
4,285
1,840
0
2,494
7,988
2,336
0
2,100
5,888
0
33,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,860
Gold Earned
34,692
299
Minions Killed
364
0
Camps Cleared
0
1,019,737
Distance Traveled
1,215,725
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,209
655
102
9
0
271,082
4
W
Erlang Shen
7,003
637
30
3
0
287,168
1
L
Gilgamesh
5,612
510
52
5
0
211,533
4
W
Sol
7,122
647
90
8
0
214,327
1
L
Heimdallr
6,415
583
76
7
0
200,500
2
L
Ao Kuang
6,188
563
75
7
0
228,810
5
L
Anubis
7,031
639
87
8
0
199,894
3
W
Xbalanque
6,780
616
78
7
0
196,324
4
L
Ymir
4,614
419
9
1
0
179,000
1
W
Loki
6,578
598
64
6
0
246,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role