Player Matchup

Chang'e
Chang'e
CARD_B_PUURR
Chang'e
Level 14
God Stats
7W - 4L
1,736 SR
Queue Stats
24W - 16L
1,558 Elo+
Party 1
Loki
Loki
CrypticScorpian
Loki
Level 27
God Stats
1W - 1L
1,614 SR
Queue Stats
6W - 9L
1,486 Elo+
Solo
Geb
Geb
Dg_Seaturtle
Geb
Level 9
God Stats
0W - 2L
1,280 SR
Queue Stats
27W - 37L
1,274 Elo+
Solo
Arachne
Arachne
Mercy_mineira
Arachne
Level 2
God Stats
1W - 1L
1,736 SR
Queue Stats
1W - 1L
1,687 Elo+
Party 1
Scylla
Scylla
Ninja14006
Scylla
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,707 Elo+
Solo
Team Averages
Level 11
1,573 SR
1,542 Elo+

VS

Team Averages
Level 19
1,492 SR
1,507 Elo+
Kuzenbo
Kuzenbo
CapitanPeperoni4
Kuzenbo
Level 29
God Stats
8W - 9L
1,503 SR
Queue Stats
135W - 124L
1,525 Elo+
Solo
Kukulkan
Kukulkan
Magnum_Dong36
Kukulkan
Level 5
God Stats
2W - 0L
1,636 SR
Queue Stats
7W - 7L
1,385 Elo+
Solo
Izanami
Izanami
Ziwoh
Izanami
Level 5
God Stats
2W - 1L
1,701 SR
Queue Stats
5W - 4L
1,687 Elo+
Solo
Ne Zha
Ne Zha
rizzmuneyXpluto
Ne Zha
Level 29
God Stats
1W - 1L
1,194 SR
Queue Stats
37W - 46L
1,464 Elo+
Solo
Nike
Nike
tututututu-arroz
Nike
Level 29
God Stats
19W - 22L
1,426 SR
Queue Stats
105W - 105L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CARD_B_PUURR
Chang'e
15
2 / 5 / 0
9,285
442
13,848
22,344
7,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 8 / 0
7,343
350
5,393
15,026
4,501
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

9
0 / 10 / 1
6,880
328
5,978
25,386
23,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
11
0 / 10 / 1
7,636
364
4,442
22,288
7,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Scylla
Ninja14006
Scylla
5
0 / 5 / 0
5,988
285
776
5,920
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 11
11,160
531
18,008
15,244
28,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kukulkan
Magnum_Dong36
Kukulkan
19
10 / 0 / 7
12,403
591
20,396
8,581
4,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Ziwoh
Izanami
17
7 / 1 / 4
11,068
527
7,932
9,658
4,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 3 / 3
11,841
564
7,196
19,266
10,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
5 / 0 / 6
11,345
540
15,773
14,710
14,722
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
69
3
Kills
38
38
Deaths
4
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chang'e
CARD_B_PUURR
Chang'e
2
5
0
0.4
W
9
0
11
14.5
L
1
8
0
0.13
L
0
10
1
0.05
W
Kukulkan
Magnum_Dong36
Kukulkan
10
0
7
13.5
L
Arachne
0
10
1
0.05
L
Scylla
Ninja14006
Scylla
0
5
0
0
W
Izanami
Ziwoh
Izanami
7
1
4
9
W
7
3
3
2.83
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,437
Damage
69,305
90,964
Taken
67,459
44,805
Mitigated
61,720
19,252
Healing
22,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
CARD_B_PUURR
Chang'e
13,848
915
2,506
9,863
22,344
7,973
0
6,825
15,519
60,809
0
W
18,008
5,096
0
2,824
15,244
28,459
743
6,430
8,814
40,029
0
L
5,393
1,642
0
0
15,026
4,501
0
7,536
7,490
0
28,530
L
5,978
1,365
0
264
25,386
23,569
78
11,536
13,850
23,645
0
W
Kukulkan
Magnum_Dong36
Kukulkan
20,396
770
0
1,361
8,581
4,044
315
2,226
6,355
120,247
0
L
Arachne
4,442
3,173
0
5,509
22,288
7,251
0
8,594
13,694
0
39,299
L
Scylla
Ninja14006
Scylla
776
225
0
1,110
5,920
1,511
12
3,913
2,007
8,930
0
W
Izanami
Ziwoh
Izanami
7,932
5,173
0
3,999
9,658
4,111
4,263
2,035
7,623
0
72,132
W
7,196
3,422
0
10,854
19,266
10,384
5,895
3,284
15,982
0
93,624
W
15,773
1,614
0
3,788
14,710
14,722
1,165
6,627
8,083
0
76,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,132
Gold Earned
57,817
255
Minions Killed
621
0
Camps Cleared
0
1,592,068
Distance Traveled
2,081,607
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,285
442
110
5
0
360,869
0
W
Kuzenbo
11,160
531
39
2
0
429,964
1
L
Loki
7,343
350
35
2
0
361,451
6
L
Geb
6,880
328
27
1
0
348,515
1
W
Kukulkan
12,403
591
172
8
0
435,264
6
L
Arachne
7,636
364
75
4
0
388,956
0
L
Scylla
5,988
285
8
0
0
132,277
1
W
Izanami
11,068
527
130
6
0
391,064
3
W
Ne Zha
11,841
564
144
7
0
423,674
0
W
Nike
11,345
540
136
6
0
401,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role