Player Matchup

Osiris
Osiris
 
Osiris
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
 
Fenrir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
KingsOfMisery
Aphrodite
Level 109
God Stats
9W - 9L
1,450 SR
Queue Stats
336W - 334L
1,349 Elo+
Party 1
Neith
Neith
StrickSh0t
Neith
Level 68
God Stats
1W - 3L
1,176 SR
Queue Stats
2W - 5L
1,355 Elo+
Solo
Chronos
Chronos
dark_bear4417
Chronos
Level 69
God Stats
1W - 0L
1,354 SR
Queue Stats
1W - 2L
1,175 Elo+
Party 3
Team Averages
Level 99
1,396 SR
1,376 Elo+

VS

Team Averages
Level 81
1,420 SR
1,357 Elo+
Fenrir
Fenrir
 
Fenrir
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
COMPI_Hernanv25
Athena
Level 57
God Stats
34W - 29L
1,496 SR
Queue Stats
206W - 279L
1,269 Elo+
Party 2
Set
Set
TwitchTaurus_345
Set
Level 66
God Stats
1W - 4L
1,180 SR
Queue Stats
273W - 350L
1,309 Elo+
Party 2
Hera
Hera
hellbilly14
Hera
Level 103
God Stats
13W - 20L
1,416 SR
Queue Stats
409W - 462L
1,375 Elo+
Solo
Camazotz
Camazotz
jdssj_10
Camazotz
Level 86
God Stats
2W - 4L
1,509 SR
Queue Stats
134W - 167L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
0 / 2 / 0
5,818
582
2,487
6,596
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
 
Fenrir
9
1 / 0 / 1
5,668
567
1,248
6,138
1,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
KingsOfMisery
Aphrodite
10
6 / 0 / 0
6,411
641
4,357
3,016
1,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
9
0 / 0 / 6
5,368
537
6,315
4,760
1,324
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
9
1 / 2 / 0
5,703
570
2,859
8,043
2,551
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 0 / 1
4,889
489
3,054
4,773
2,465
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

7
1 / 3 / 0
4,811
481
1,678
8,489
4,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 3 / 0
4,705
471
2,035
5,417
1,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 1 / 1
5,445
545
5,460
4,224
1,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
jdssj_10
Camazotz
4
1 / 1 / 0
4,212
421
771
3,087
620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
8
Kills
4
4
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
0
2
0
0
W
Fenrir
 
Fenrir
1
0
1
1.5
L
Fenrir
 
Fenrir
1
0
1
1.5
L
1
3
0
0.33
W
Aphrodite
KingsOfMisery
Aphrodite
6
0
0
6
W
Neith
0
0
6
3
L
0
3
0
0
W
Chronos
1
2
0
0.5
L
1
1
1
1.5
L
Camazotz
jdssj_10
Camazotz
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,266
Damage
12,998
28,553
Taken
25,990
10,729
Mitigated
10,248
14,596
Healing
8,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
2,487
1,176
0
3,058
6,596
3,666
0
567
6,029
0
30,866
W
Fenrir
 
Fenrir
1,248
273
0
3,328
6,138
1,863
0
1,011
5,127
0
25,137
L
Fenrir
 
Fenrir
3,054
293
0
2,126
4,773
2,465
0
827
3,946
0
14,290
L
1,678
433
238
2,103
8,489
4,075
0
2,195
6,294
10,341
0
W
Aphrodite
KingsOfMisery
Aphrodite
4,357
1,155
1,998
2,040
3,016
1,325
442
748
2,268
21,925
0
W
Neith
6,315
4,063
0
1,430
4,760
1,324
1,214
791
3,969
0
30,296
L
2,035
279
0
743
5,417
1,611
0
2,162
3,255
0
23,244
W
Chronos
2,859
833
0
2,742
8,043
2,551
1,237
4,021
4,022
30,903
0
L
5,460
1,824
0
1,948
4,224
1,477
27
1,804
2,420
30,004
0
L
Camazotz
jdssj_10
Camazotz
771
397
0
1,582
3,087
620
0
228
2,859
0
5,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,968
Gold Earned
24,062
289
Minions Killed
190
0
Camps Cleared
0
957,945
Distance Traveled
884,242
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,818
582
72
7
0
172,207
0
W
Fenrir
5,668
567
55
6
0
225,202
4
L
Fenrir
4,889
489
46
5
0
230,213
4
L
Athena
4,811
481
16
2
0
210,839
5
W
Aphrodite
6,411
641
42
4
0
195,936
0
W
Neith
5,368
537
60
6
0
173,097
0
L
Set
4,705
471
51
5
0
196,458
1
W
Chronos
5,703
570
60
6
0
191,503
0
L
Hera
5,445
545
56
6
0
181,004
3
L
Camazotz
4,212
421
21
2
0
65,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role