Player Matchup

Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ZENK1
Ymir
Level 120
God Stats
4W - 3L
1,554 SR
Queue Stats
71W - 145L
1,282 Elo+
Party 2
Tiamat
Tiamat
ceroEspada
Tiamat
Level 65
God Stats
7W - 5L
1,500 SR
Queue Stats
78W - 154L
1,282 Elo+
Party 2
Team Averages
Level 110
1,518 SR
1,355 Elo+

VS

Team Averages
Level 105
1,404 SR
1,391 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CocheG1999
Bacchus
Level 32
God Stats
0W - 1L
1,213 SR
Queue Stats
4W - 9L
1,517 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Naazamz
Ah Muzen Cab
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,156 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
8 / 0 / 4
10,307
793
14,637
9,847
3,536
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
ZENK1
Ymir
12
2 / 3 / 7
9,514
732
4,482
12,074
11,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
ceroEspada
Tiamat
13
2 / 2 / 7
8,771
675
10,514
8,965
4,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
2 / 5 / 3
8,037
618
10,024
10,797
4,100
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
CocheG1999
Bacchus
11
0 / 4 / 5
7,753
596
3,672
11,742
12,761
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Muzen Cab
Naazamz
Ah Muzen Cab
13
3 / 3 / 2
8,616
663
10,353
11,331
4,047
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
12
Kills
5
5
Deaths
12
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
0
4
10
L
Morgan Le Fay
 
Morgan Le Fay
2
5
3
0.7
L
Bacchus
CocheG1999
Bacchus
0
4
5
0.63
L
Ah Muzen Cab
Naazamz
Ah Muzen Cab
3
3
2
1.33
W
Ymir
ZENK1
Ymir
2
3
7
1.83
W
Tiamat
ceroEspada
Tiamat
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,633
Damage
24,049
30,886
Taken
33,870
19,666
Mitigated
20,908
11,319
Healing
8,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,637
7,554
0
6,269
9,847
3,536
1,611
4,111
5,736
0
59,772
L
Morgan Le Fay
 
Morgan Le Fay
10,024
362
1,146
1,124
10,797
4,100
0
5,013
5,390
26,248
0
L
Bacchus
CocheG1999
Bacchus
3,672
299
264
850
11,742
12,761
0
5,795
5,535
11,400
0
L
Ah Muzen Cab
Naazamz
Ah Muzen Cab
10,353
4,852
0
5,306
11,331
4,047
0
3,261
7,746
0
41,650
W
Ymir
ZENK1
Ymir
4,482
432
0
2,091
12,074
11,423
73
4,582
7,492
10,214
0
W
Tiamat
ceroEspada
Tiamat
10,514
1,290
70
2,889
8,965
4,707
44
5,293
3,672
21,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,592
Gold Earned
24,406
168
Minions Killed
144
4
Camps Cleared
6
748,461
Distance Traveled
733,348
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,307
793
117
9
1
257,178
2
L
Morgan Le Fay
8,037
618
26
2
0
226,651
0
L
Bacchus
7,753
596
12
1
1
262,859
4
L
Ah Muzen Cab
8,616
663
106
8
5
243,838
4
W
Ymir
9,514
732
12
1
1
230,833
0
W
Tiamat
8,771
675
39
3
2
260,450
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role