Player Matchup

Fenrir
Fenrir
CCihan
Fenrir
Level 160
God Stats
42W - 9L
1,667 SR
Queue Stats
429W - 258L
1,692 Elo+
Party 1
Cupid
Cupid
CuteGhosT
Cupid
Level 109
God Stats
1W - 2L
1,226 SR
Queue Stats
88W - 46L
1,682 Elo+
Party 1
Nox
Nox
Tuaygc
Nox
Level 125
God Stats
7W - 9L
1,453 SR
Queue Stats
187W - 131L
1,651 Elo+
Party 1
Team Averages
Level 131
1,449 SR
1,675 Elo+

VS

Team Averages
Level 115
1,560 SR
1,519 Elo+
Geb
Geb
OnkelWolfgang
Geb
Level 123
God Stats
28W - 29L
1,635 SR
Queue Stats
210W - 233L
1,464 Elo+
Party 2
Discordia
Discordia
Yarisa
Discordia
Level 116
God Stats
11W - 14L
1,691 SR
Queue Stats
110W - 117L
1,530 Elo+
Solo
Apollo
Apollo
xTomix
Apollo
Level 107
God Stats
0W - 3L
1,354 SR
Queue Stats
83W - 86L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CCihan
Fenrir
16
11 / 5 / 8
13,675
804
16,868
21,611
20,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
CuteGhosT
Cupid
17
9 / 2 / 11
13,095
770
23,253
12,853
4,398
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nox
Tuaygc
Nox
15
2 / 2 / 14
11,383
670
14,358
8,973
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 6
10,450
615
6,047
35,817
33,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Discordia
Yarisa
Discordia
15
3 / 6 / 4
11,114
654
12,997
12,805
4,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
xTomix
Apollo
14
4 / 8 / 3
11,566
680
7,758
16,506
6,259
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
22
Kills
7
9
Deaths
22
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CCihan
Fenrir
11
5
8
3
W
Cupid
CuteGhosT
Cupid
9
2
11
7.25
L
0
8
6
0.38
W
Nox
Tuaygc
Nox
2
2
14
4.5
L
Discordia
Yarisa
Discordia
3
6
4
0.83
L
Apollo
xTomix
Apollo
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,479
Damage
26,802
43,437
Taken
65,128
28,291
Mitigated
43,678
14,424
Healing
10,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CCihan
Fenrir
16,868
4,064
0
5,229
21,611
20,515
1,078
6,771
14,840
0
38,750
W
Cupid
CuteGhosT
Cupid
23,253
11,228
1,049
5,134
12,853
4,398
1,032
8,106
4,747
0
67,992
L
6,047
998
228
7,652
35,817
33,114
540
8,700
27,117
14,191
0
W
Nox
Tuaygc
Nox
14,358
1,030
1,441
1,571
8,973
3,378
467
4,671
4,302
48,576
0
L
Discordia
Yarisa
Discordia
12,997
761
0
742
12,805
4,305
721
3,116
9,689
48,910
0
L
Apollo
xTomix
Apollo
7,758
4,048
0
1,863
16,506
6,259
2,249
2,647
13,859
0
34,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,153
Gold Earned
33,130
180
Minions Killed
155
9
Camps Cleared
5
952,245
Distance Traveled
852,829
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,675
804
23
1
2
313,361
4
W
Cupid
13,095
770
85
5
3
313,912
4
L
Geb
10,450
615
6
0
0
280,504
2
W
Nox
11,383
670
72
4
4
324,972
2
L
Discordia
11,114
654
87
5
2
279,521
3
L
Apollo
11,566
680
62
4
3
292,804
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role