Player Matchup

Fenrir
Fenrir
CrImSoNKiNg6o8
Fenrir
Level 148
God Stats
1W - 1L
1,270 SR
Queue Stats
113W - 117L
1,494 Elo+
Party 2
Sun Wukong
Sun Wukong
Spartian18
Sun Wukong
Level 3
God Stats
2W - 0L
1,717 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
TheGorger
Cerberus
Level 160
God Stats
2W - 2L
1,779 SR
Queue Stats
298W - 267L
1,551 Elo+
Party 2
Neith
Neith
XxBEASTnBULLxX
Neith
Level 142
God Stats
22W - 10L
1,645 SR
Queue Stats
200W - 184L
1,480 Elo+
Party 2
Poseidon
Poseidon
XxPenutBritlexX
Poseidon
Level 135
God Stats
1W - 1L
1,577 SR
Queue Stats
187W - 177L
1,530 Elo+
Party 2
Team Averages
Level 118
1,598 SR
1,511 Elo+

VS

Team Averages
Level 50
1,539 SR
1,539 Elo+
Vulcan
Vulcan
MrOpTicDroPShoT
Vulcan
Level 108
God Stats
3W - 8L
1,460 SR
Queue Stats
256W - 245L
1,457 Elo+
Party 3
Loki
Loki
NoEmpathyTTV
Loki
Level 27
God Stats
2W - 1L
1,571 SR
Queue Stats
13W - 7L
1,601 Elo+
Party 1
Kumbhakarna
Kumbhakarna
VaneeGC
Kumbhakarna
Level 43
God Stats
28W - 16L
1,590 SR
Queue Stats
107W - 112L
1,372 Elo+
Party 3
Cthulhu
Cthulhu
crusading_king
Cthulhu
Level 28
God Stats
1W - 1L
1,499 SR
Queue Stats
3W - 1L
1,805 Elo+
Party 1
Ao Kuang
Ao Kuang
yes_but_alsono28
Ao Kuang
Level 46
God Stats
2W - 2L
1,577 SR
Queue Stats
33W - 36L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 3
6,453
587
2,355
7,736
2,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Spartian18
Sun Wukong
9
1 / 0 / 3
5,275
480
2,876
4,151
2,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
TheGorger
Cerberus
11
4 / 2 / 7
6,901
627
7,032
10,896
9,247
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
4 / 2 / 2
6,126
557
6,869
6,178
1,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
13
8 / 0 / 3
7,574
689
7,071
4,592
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
5,610
510
5,054
4,900
1,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 3 / 1
4,852
441
4,071
4,505
687
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kumbhakarna
VaneeGC
Kumbhakarna
7
0 / 4 / 2
4,730
430
1,056
11,254
2,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

7
1 / 7 / 0
4,859
442
2,439
7,760
4,505
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
2 / 4 / 0
5,459
496
4,000
9,969
2,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
21
Kills
5
5
Deaths
21
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
L
1
3
2
0.67
L
1
3
1
0.5
W
Sun Wukong
Spartian18
Sun Wukong
1
0
3
2.5
W
Cerberus
TheGorger
Cerberus
4
2
7
3.75
L
Kumbhakarna
VaneeGC
Kumbhakarna
0
4
2
0.25
W
4
2
2
2.5
W
Poseidon
8
0
3
9.5
L
1
7
0
0.14
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,203
Damage
16,620
33,553
Taken
38,388
17,703
Mitigated
11,274
11,990
Healing
7,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,355
885
0
4,202
7,736
2,733
0
2,016
5,720
0
28,851
L
5,054
956
0
589
4,900
1,458
0
3,005
1,895
30,815
0
L
4,071
929
175
768
4,505
687
0
938
3,425
0
19,131
W
Sun Wukong
Spartian18
Sun Wukong
2,876
698
0
530
4,151
2,484
0
1,341
2,810
0
11,245
W
Cerberus
TheGorger
Cerberus
7,032
749
0
4,308
10,896
9,247
0
4,959
5,937
32,952
0
L
Kumbhakarna
VaneeGC
Kumbhakarna
1,056
24
736
1,693
11,254
2,196
0
2,344
8,636
6,135
0
W
6,869
1,757
0
1,794
6,178
1,787
396
1,542
4,636
0
39,789
W
Poseidon
7,071
1,171
0
1,156
4,592
1,452
72
2,691
1,901
51,126
0
L
2,439
810
110
449
7,760
4,505
208
3,729
4,031
14,043
0
L
4,000
1,737
0
3,432
9,969
2,428
0
4,087
5,808
24,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,329
Gold Earned
25,510
348
Minions Killed
157
0
Camps Cleared
0
1,092,560
Distance Traveled
1,001,954
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,453
587
67
6
0
228,747
2
L
Vulcan
5,610
510
55
5
0
203,379
2
L
Loki
4,852
441
31
3
0
216,273
1
W
Sun Wukong
5,275
480
28
3
0
221,412
0
W
Cerberus
6,901
627
80
7
0
213,208
1
L
Kumbhakarna
4,730
430
5
0
0
206,306
3
W
Neith
6,126
557
69
6
0
185,761
1
W
Poseidon
7,574
689
104
9
0
243,432
1
L
Cthulhu
4,859
442
23
2
0
183,453
3
L
Ao Kuang
5,459
496
43
4
0
192,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role