Player Matchup

Cthulhu
Cthulhu
Frezz_Panda
Cthulhu
Level 144
God Stats
8W - 3L
1,541 SR
Queue Stats
294W - 283L
1,492 Elo+
Solo
Vamana
Vamana
JideeBoy
Vamana
Level 129
God Stats
8W - 8L
1,549 SR
Queue Stats
387W - 349L
1,536 Elo+
Solo
Set
Set
Korouni
Set
Level 69
God Stats
7W - 3L
1,636 SR
Queue Stats
102W - 88L
1,543 Elo+
Solo
Kukulkan
Kukulkan
Reycactus
Kukulkan
Level 146
God Stats
8W - 3L
1,617 SR
Queue Stats
315W - 348L
1,479 Elo+
Solo
Tsukuyomi
Tsukuyomi
joyfulundead
Tsukuyomi
Level 54
God Stats
3W - 0L
1,386 SR
Queue Stats
73W - 55L
1,555 Elo+
Solo
Team Averages
Level 108
1,546 SR
1,521 Elo+

VS

Team Averages
Level 114
1,590 SR
1,555 Elo+
King Arthur
King Arthur
OBITO UCHIHA 5
King Arthur
Level 160
God Stats
11W - 15L
1,463 SR
Queue Stats
530W - 520L
1,538 Elo+
Solo
Sylvanus
Sylvanus
PureBORIBOYZ3
Sylvanus
Level 122
God Stats
11W - 10L
1,538 SR
Queue Stats
922W - 914L
1,497 Elo+
Solo
Eset
Eset
StinkingHalo69
Eset
Level 109
God Stats
7W - 2L
1,831 SR
Queue Stats
113W - 102L
1,564 Elo+
Solo
Loki
Loki
xHowelll93
Loki
Level 112
God Stats
2W - 3L
1,532 SR
Queue Stats
276W - 247L
1,589 Elo+
Solo
Izanami
Izanami
ymirgus
Izanami
Level 68
God Stats
46W - 27L
1,588 SR
Queue Stats
560W - 526L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Frezz_Panda
Cthulhu
14
3 / 1 / 10
9,258
514
8,731
13,012
10,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
JideeBoy
Vamana
18
4 / 0 / 4
11,781
655
8,112
15,169
18,579
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Set
19
2 / 0 / 4
11,484
638
3,751
8,876
4,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Reycactus
Kukulkan
17
3 / 2 / 7
10,411
578
10,930
8,364
3,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
joyfulundead
Tsukuyomi
17
9 / 1 / 6
11,125
618
11,972
10,791
4,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
OBITO UCHIHA 5
King Arthur
14
0 / 5 / 1
8,493
472
5,940
13,295
11,542
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
PureBORIBOYZ3
Sylvanus
12
2 / 3 / 1
8,234
457
5,495
16,811
11,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 5 / 1
7,964
442
8,713
10,908
3,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 4 / 4
7,920
440
5,073
13,281
4,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
ymirgus
Izanami
15
0 / 4 / 2
8,641
480
2,895
9,061
2,402
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
21
Kills
4
4
Deaths
21
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Frezz_Panda
Cthulhu
3
1
10
8
W
Vamana
JideeBoy
Vamana
4
0
4
6
W
Set
2
0
4
4
L
King Arthur
OBITO UCHIHA 5
King Arthur
0
5
1
0.1
L
Sylvanus
PureBORIBOYZ3
Sylvanus
2
3
1
0.83
W
Kukulkan
Reycactus
Kukulkan
3
2
7
3.25
L
2
5
1
0.5
W
Tsukuyomi
joyfulundead
Tsukuyomi
9
1
6
12
L
0
4
4
0.5
L
Izanami
ymirgus
Izanami
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,496
Damage
28,116
56,212
Taken
63,356
40,816
Mitigated
32,730
19,836
Healing
18,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Frezz_Panda
Cthulhu
8,731
515
146
1,941
13,012
10,942
448
4,281
8,731
32,619
0
W
Vamana
JideeBoy
Vamana
8,112
3,724
0
7,984
15,169
18,579
653
2,127
13,042
0
79,246
W
Set
3,751
1,293
0
3,785
8,876
4,037
2,586
1,752
7,124
0
93,341
L
King Arthur
OBITO UCHIHA 5
King Arthur
5,940
275
0
2,130
13,295
11,542
0
1,770
11,472
0
60,211
L
Sylvanus
PureBORIBOYZ3
Sylvanus
5,495
1,103
1,236
5,817
16,811
11,005
69
7,397
9,194
25,493
0
W
Kukulkan
Reycactus
Kukulkan
10,930
652
0
963
8,364
3,077
1,340
2,817
5,547
71,517
0
L
8,713
797
657
2,832
10,908
3,410
224
3,335
7,372
54,775
0
W
Tsukuyomi
joyfulundead
Tsukuyomi
11,972
3,098
0
5,017
10,791
4,181
0
3,301
7,490
0
69,295
L
5,073
435
0
4,788
13,281
4,371
167
4,734
8,420
0
50,854
L
Izanami
ymirgus
Izanami
2,895
1,767
0
1,394
9,061
2,402
145
1,824
7,237
0
73,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,059
Gold Earned
41,252
614
Minions Killed
510
0
Camps Cleared
0
1,843,496
Distance Traveled
1,594,899
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,258
514
25
1
0
354,663
9
W
Vamana
11,781
655
174
10
0
364,655
3
W
Set
11,484
638
181
10
0
374,803
5
L
King Arthur
8,493
472
127
7
0
307,987
4
L
Sylvanus
8,234
457
47
3
0
294,071
1
W
Kukulkan
10,411
578
133
7
0
346,744
8
L
Eset
7,964
442
81
5
0
311,912
6
W
Tsukuyomi
11,125
618
101
6
0
402,631
5
L
Loki
7,920
440
102
6
0
364,243
5
L
Izanami
8,641
480
153
9
0
316,686
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role