Player Matchup

Athena
Athena
Henped
Athena
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 7L
1,404 Elo+
Solo
Vulcan
Vulcan
LordDiPalma
Vulcan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 32L
1,556 Elo+
Solo
Odin
Odin
WaterishLotus63
Odin
Level 18
God Stats
13W - 11L
1,346 SR
Queue Stats
53W - 74L
1,345 Elo+
Solo
Loki
Loki
bern370
Loki
Level 28
God Stats
6W - 10L
1,286 SR
Queue Stats
34W - 50L
1,375 Elo+
Solo
Neith
Neith
kachan_dynamite
Neith
Level 5
God Stats
2W - 2L
1,357 SR
Queue Stats
6W - 7L
1,308 Elo+
Solo
Team Averages
Level 21
1,398 SR
1,397 Elo+

VS

Team Averages
Level 13
1,434 SR
1,312 Elo+
Neith
Neith
El_Benja28
Neith
Level 8
God Stats
2W - 5L
1,418 SR
Queue Stats
12W - 24L
1,202 Elo+
Party 1
Hades
Hades
Juanma-Sant-
Hades
Level 26
God Stats
19W - 13L
1,499 SR
Queue Stats
51W - 56L
1,358 Elo+
Party 1
Loki
Loki
KezoRancio
Loki
Level 6
God Stats
4W - 3L
1,715 SR
Queue Stats
6W - 4L
1,577 Elo+
Solo
Ymir
Ymir
lichi05mena
Ymir
Level 17
God Stats
26W - 33L
1,415 SR
Queue Stats
48W - 59L
1,334 Elo+
Party 1
Sun Wukong
Sun Wukong
pendeje22
Sun Wukong
Level 6
God Stats
2W - 4L
1,121 SR
Queue Stats
3W - 14L
1,090 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Henped
Athena
12
2 / 2 / 9
8,258
516
4,186
9,097
6,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
15
2 / 2 / 0
8,969
561
5,889
7,340
2,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 0 / 2
9,018
564
2,971
4,977
4,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
bern370
Loki
15
9 / 0 / 3
9,311
582
9,775
7,973
2,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
6 / 1 / 5
8,548
534
9,306
5,249
1,571
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
1 / 7 / 0
6,098
381
3,196
8,578
2,545
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 2 / 0
8,237
515
8,398
12,067
6,357
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 3 / 0
7,313
457
4,438
10,577
3,535
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 5 / 1
6,594
412
1,681
12,398
9,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
pendeje22
Sun Wukong
11
0 / 2 / 0
6,669
417
262
8,932
4,639
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
19
Kills
5
5
Deaths
19
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
1
7
0
0.14
W
Athena
Henped
Athena
2
2
9
3.25
L
3
2
0
1.5
L
1
3
0
0.33
W
Vulcan
2
2
0
1
W
0
0
2
1
W
Loki
bern370
Loki
9
0
3
10.5
W
6
1
5
8.5
L
0
5
1
0.1
L
Sun Wukong
pendeje22
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,127
Damage
17,975
34,636
Taken
52,552
18,323
Mitigated
26,399
9,396
Healing
15,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,196
1,735
0
1,294
8,578
2,545
796
1,227
7,351
0
23,957
W
Athena
Henped
Athena
4,186
1,650
0
924
9,097
6,804
269
3,333
5,764
15,066
0
L
8,398
1,079
0
7,546
12,067
6,357
1,084
6,437
5,630
50,816
0
L
4,438
887
0
4,464
10,577
3,535
0
1,470
9,107
0
48,360
W
Vulcan
5,889
1,197
0
1,026
7,340
2,661
300
4,481
2,859
71,283
0
W
2,971
113
0
896
4,977
4,478
1,356
0
4,977
9,100
36,647
W
Loki
bern370
Loki
9,775
3,216
0
4,360
7,973
2,809
0
1,163
6,810
0
55,744
W
9,306
4,109
0
2,190
5,249
1,571
1,408
1,102
4,147
0
42,740
L
1,681
729
0
2,132
12,398
9,323
354
1,157
11,241
24,629
0
L
Sun Wukong
pendeje22
Sun Wukong
262
18
0
0
8,932
4,639
0
699
8,233
0
29,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,104
Gold Earned
34,911
441
Minions Killed
332
0
Camps Cleared
0
1,550,393
Distance Traveled
1,417,604
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,098
381
39
2
0
253,232
1
W
Athena
8,258
516
23
1
0
313,112
3
L
Hades
8,237
515
104
7
0
255,787
0
L
Loki
7,313
457
92
6
0
337,095
0
W
Vulcan
8,969
561
125
8
0
306,602
2
W
Odin
9,018
564
121
8
0
275,288
0
W
Loki
9,311
582
90
6
0
350,658
0
W
Neith
8,548
534
82
5
0
304,733
5
L
Ymir
6,594
412
39
2
0
278,376
0
L
Sun Wukong
6,669
417
58
4
0
293,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role