Player Matchup

Erlang Shen
Erlang Shen
GooodNews
Erlang Shen
Level 29
God Stats
9W - 6L
1,610 SR
Queue Stats
34W - 31L
1,601 Elo+
Solo
Artio
Artio
HELIOS455
Artio
Level 29
God Stats
4W - 4L
1,505 SR
Queue Stats
94W - 105L
1,512 Elo+
Solo
Izanami
Izanami
Minty43
Izanami
Level 28
God Stats
29W - 17L
1,603 SR
Queue Stats
81W - 97L
1,443 Elo+
Solo
Anhur
Anhur
Thepuppett
Anhur
Level 29
God Stats
4W - 0L
1,601 SR
Queue Stats
178W - 157L
1,531 Elo+
Solo
Bakasura
Bakasura
ekstazi12
Bakasura
Level 8
God Stats
1W - 1L
1,350 SR
Queue Stats
8W - 9L
1,471 Elo+
Solo
Team Averages
Level 25
1,534 SR
1,511 Elo+

VS

Team Averages
Level 14
1,471 SR
1,542 Elo+
Eset
Eset
ChristalBlooD
Eset
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,454 Elo+
Solo
Cthulhu
Cthulhu
Drogan221
Cthulhu
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 38L
1,528 Elo+
Solo
Pele
Pele
ParazytAT
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,651 Elo+
Party 1
Chaac
Chaac
Tranarikosñop
Chaac
Level 17
God Stats
3W - 6L
1,354 SR
Queue Stats
39W - 41L
1,513 Elo+
Solo
Ullr
Ullr
Vlastelin2803
Ullr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GooodNews
Erlang Shen
9
3 / 0 / 1
5,658
629
3,251
2,813
1,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
HELIOS455
Artio
8
1 / 1 / 1
5,188
576
1,167
4,312
2,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Minty43
Izanami
8
0 / 1 / 3
4,666
518
2,673
4,519
1,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anhur
10
6 / 1 / 1
6,281
698
4,010
3,315
964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
ekstazi12
Bakasura
10
1 / 2 / 3
5,562
618
1,411
5,771
2,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,425
492
1,383
5,334
956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Drogan221
Cthulhu
8
3 / 1 / 0
5,200
578
3,505
6,351
3,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
5
0 / 2 / 0
3,978
442
445
4,261
850
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

2
0 / 0 / 0
3,276
364
0
606
196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

6
0 / 3 / 2
4,000
444
1,110
3,579
683
Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
11
Kills
3
5
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Cthulhu
Drogan221
Cthulhu
3
1
0
3
W
Erlang Shen
GooodNews
Erlang Shen
3
0
1
3.5
W
Artio
HELIOS455
Artio
1
1
1
1.5
W
Izanami
Minty43
Izanami
0
1
3
1.5
L
Pele
0
2
0
0
W
Anhur
6
1
1
6.5
L
0
0
0
0
L
0
3
2
0.33
W
Bakasura
ekstazi12
Bakasura
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,512
Damage
6,443
20,730
Taken
20,131
8,558
Mitigated
6,544
9,546
Healing
5,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,383
199
0
758
5,334
956
0
261
5,073
20,569
0
L
Cthulhu
Drogan221
Cthulhu
3,505
258
709
2,515
6,351
3,859
0
713
5,501
17,421
0
W
Erlang Shen
GooodNews
Erlang Shen
3,251
2,070
0
1,244
2,813
1,660
502
797
2,016
0
26,474
W
Artio
HELIOS455
Artio
1,167
133
124
1,849
4,312
2,647
280
1,173
3,107
11,587
0
W
Izanami
Minty43
Izanami
2,673
2,109
0
1,890
4,519
1,155
582
1,324
3,115
0
23,041
L
Pele
445
140
0
909
4,261
850
0
0
4,261
0
11,985
W
Anhur
4,010
2,013
0
1,261
3,315
964
606
1,020
2,229
0
28,074
L
0
0
0
17
606
196
0
0
606
0
757
L
1,110
684
0
197
3,579
683
0
193
3,386
0
7,619
W
Bakasura
ekstazi12
Bakasura
1,411
998
0
3,178
5,771
2,132
0
396
5,375
0
30,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,355
Gold Earned
20,879
251
Minions Killed
132
0
Camps Cleared
0
840,242
Distance Traveled
651,172
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
4,425
492
48
5
0
149,391
0
L
Cthulhu
5,200
578
24
3
0
158,702
0
W
Erlang Shen
5,658
629
55
6
0
165,731
2
W
Artio
5,188
576
18
2
0
171,082
4
W
Izanami
4,666
518
53
6
0
159,153
4
L
Pele
3,978
442
32
4
0
152,707
3
W
Anhur
6,281
698
52
6
0
163,961
1
L
Chaac
3,276
364
5
1
0
27,737
0
L
Ullr
4,000
444
23
3
0
162,635
0
W
Bakasura
5,562
618
73
8
0
180,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role