Player Matchup

Charybdis
Charybdis
CojosRebeldes
Charybdis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,574 Elo+
Party 1
Bellona
Bellona
Crazyswis
Bellona
Level 40
God Stats
37W - 38L
1,554 SR
Queue Stats
290W - 302L
1,387 Elo+
Solo
Athena
Athena
EspDom_Boukar
Athena
Level 94
God Stats
3W - 1L
1,774 SR
Queue Stats
83W - 87L
1,492 Elo+
Party 1
Heimdallr
Heimdallr
EspDom_Onee-chan
Heimdallr
Level 114
God Stats
2W - 0L
1,555 SR
Queue Stats
71W - 62L
1,511 Elo+
Party 1
Kali
Kali
JUANJOVK12
Kali
Level 111
God Stats
2W - 1L
1,592 SR
Queue Stats
140W - 121L
1,563 Elo+
Party 1
Team Averages
Level 73
1,595 SR
1,505 Elo+

VS

Team Averages
Level 52
1,556 SR
1,455 Elo+
Hun Batz
Hun Batz
DDaSowed
Hun Batz
Level 49
God Stats
1W - 2L
1,435 SR
Queue Stats
170W - 175L
1,460 Elo+
Party 3
Janus
Janus
Fenrir9263
Janus
Level 27
God Stats
8W - 5L
1,640 SR
Queue Stats
57W - 56L
1,387 Elo+
Party 3
Ares
Ares
King-plear
Ares
Level 122
God Stats
25W - 26L
1,569 SR
Queue Stats
128W - 133L
1,448 Elo+
Party 2
Ullr
Ullr
PRO-GANKS-
Ullr
Level 41
God Stats
11W - 14L
1,490 SR
Queue Stats
184W - 230L
1,380 Elo+
Solo
Sun Wukong
Sun Wukong
SilentShadow997
Sun Wukong
Level 23
God Stats
18W - 13L
1,647 SR
Queue Stats
282W - 154L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CojosRebeldes
Charybdis
15
14 / 1 / 12
10,317
794
16,277
10,078
3,837
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
Crazyswis
Bellona
12
1 / 4 / 9
7,557
581
8,450
11,065
7,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
2 / 1 / 16
7,535
580
5,084
8,720
10,025
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
13
6 / 3 / 4
8,396
646
7,313
8,424
2,941
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
18 / 2 / 5
10,997
846
12,952
10,606
4,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DDaSowed
Hun Batz
11
7 / 9 / 1
7,729
595
5,632
13,435
4,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
8
0 / 12 / 1
5,137
395
3,058
9,493
1,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 8 / 2
6,147
473
3,977
17,450
10,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 9 / 0
6,072
467
2,890
11,021
2,116
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
SilentShadow997
Sun Wukong
13
1 / 3 / 4
7,574
583
9,018
14,522
11,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
19
41
Kills
11
11
Deaths
41
46
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
CojosRebeldes
Charybdis
14
1
12
20
W
Bellona
Crazyswis
Bellona
1
4
9
1.38
L
Hun Batz
DDaSowed
Hun Batz
7
9
1
0.83
W
2
1
16
10
W
Heimdallr
6
3
4
2.67
L
Janus
0
12
1
0.04
W
18
2
5
10.25
L
2
8
2
0.38
L
1
9
0
0.11
L
Sun Wukong
SilentShadow997
Sun Wukong
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,076
Damage
24,575
48,893
Taken
65,921
29,452
Mitigated
30,358
19,447
Healing
11,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
CojosRebeldes
Charybdis
16,277
10,694
0
6,227
10,078
3,837
6,505
2,083
7,762
0
66,601
W
Bellona
Crazyswis
Bellona
8,450
3,616
0
3,662
11,065
7,704
1,285
629
9,448
0
32,938
L
Hun Batz
DDaSowed
Hun Batz
5,632
1,637
0
2,172
13,435
4,191
45
337
13,098
0
28,685
W
5,084
1,835
294
722
8,720
10,025
689
1,619
7,014
15,021
0
W
Heimdallr
7,313
3,771
0
1,769
8,424
2,941
1,577
1,261
7,123
0
57,534
L
Janus
3,058
499
0
380
9,493
1,492
0
747
8,746
12,132
0
W
12,952
7,294
0
6,773
10,606
4,945
0
1,145
9,313
0
42,875
L
3,977
388
92
2,096
17,450
10,675
0
2,285
15,159
17,900
0
L
2,890
1,660
0
634
11,021
2,116
0
623
10,397
0
30,323
L
Sun Wukong
SilentShadow997
Sun Wukong
9,018
1,264
0
6,306
14,522
11,884
423
1,092
13,430
0
48,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,802
Gold Earned
32,659
342
Minions Killed
298
0
Camps Cleared
0
1,295,669
Distance Traveled
1,250,748
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,317
794
117
9
0
236,560
1
W
Bellona
7,557
581
60
5
0
248,121
0
L
Hun Batz
7,729
595
67
5
0
261,799
2
W
Athena
7,535
580
22
2
0
276,778
4
W
Heimdallr
8,396
646
84
6
0
247,001
0
L
Janus
5,137
395
23
2
0
198,362
1
W
Kali
10,997
846
59
5
0
287,209
0
L
Ares
6,147
473
14
1
0
275,021
2
L
Ullr
6,072
467
72
6
0
258,513
0
L
Sun Wukong
7,574
583
122
9
0
257,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role