Player Matchup

Merlin
Merlin
BaggeBaloo
Merlin
Level 126
God Stats
2W - 1L
1,909 SR
Queue Stats
94W - 87L
1,541 Elo+
Party 1
Izanami
Izanami
Elisao
Izanami
Level 24
God Stats
3W - 5L
1,500 SR
Queue Stats
72W - 85L
1,524 Elo+
Party 3
King Arthur
King Arthur
Kilngo
King Arthur
Level 28
God Stats
4W - 7L
1,576 SR
Queue Stats
101W - 97L
1,545 Elo+
Party 1
Fenrir
Fenrir
PläpNäsa
Fenrir
Level 39
God Stats
0W - 2L
1,173 SR
Queue Stats
119W - 113L
1,523 Elo+
Party 1
Artio
Artio
Zasias
Artio
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 69L
1,497 Elo+
Party 3
Team Averages
Level 51
1,532 SR
1,526 Elo+

VS

Team Averages
Level 71
1,592 SR
1,552 Elo+
Bastet
Bastet
Acnologia0
Bastet
Level 86
God Stats
11W - 4L
1,794 SR
Queue Stats
131W - 119L
1,558 Elo+
Party 2
Mulan
Mulan
DecidingArc11
Mulan
Level 41
God Stats
9W - 11L
1,501 SR
Queue Stats
211W - 184L
1,583 Elo+
Solo
Cu Chulainn
Cu Chulainn
L0RD0
Cu Chulainn
Level 108
God Stats
10W - 4L
1,628 SR
Queue Stats
190W - 168L
1,562 Elo+
Party 2
Vulcan
Vulcan
NMLH
Vulcan
Level 102
God Stats
3W - 2L
1,493 SR
Queue Stats
116W - 113L
1,544 Elo+
Party 2
Hou Yi
Hou Yi
imugetsu
Hou Yi
Level 20
God Stats
17W - 15L
1,544 SR
Queue Stats
25W - 22L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BaggeBaloo
Merlin
19
10 / 8 / 5
12,988
541
18,104
16,118
6,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Elisao
Izanami
14
2 / 8 / 0
9,692
404
5,020
15,309
5,437
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Kilngo
King Arthur
16
1 / 10 / 1
10,047
419
6,884
21,614
16,871
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
PläpNäsa
Fenrir
15
3 / 11 / 5
10,233
426
10,410
21,769
9,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
Zasias
Artio
11
0 / 8 / 2
7,615
317
3,570
27,151
24,736
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Acnologia0
Bastet
19
16 / 6 / 6
12,848
535
18,574
18,179
6,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
7 / 0 / 10
13,877
578
22,334
21,652
33,798
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
L0RD0
Cu Chulainn
20
12 / 1 / 16
13,627
568
24,188
24,269
28,885
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
NMLH
Vulcan
19
5 / 5 / 8
12,482
520
12,705
12,975
4,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
imugetsu
Hou Yi
13
5 / 4 / 11
10,274
428
6,061
8,031
2,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
96
16
Kills
45
45
Deaths
16
13
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Bastet
Acnologia0
Bastet
16
6
6
3.17
L
Merlin
BaggeBaloo
Merlin
10
8
5
1.56
W
7
0
10
12
L
Izanami
Elisao
Izanami
2
8
0
0.25
L
King Arthur
Kilngo
King Arthur
1
10
1
0.15
W
Cu Chulainn
L0RD0
Cu Chulainn
12
1
16
20
W
Vulcan
NMLH
Vulcan
5
5
8
1.8
L
Fenrir
PläpNäsa
Fenrir
3
11
5
0.5
L
Artio
Zasias
Artio
0
8
2
0.13
W
Hou Yi
imugetsu
Hou Yi
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,988
Damage
83,862
101,961
Taken
85,106
63,267
Mitigated
77,022
11,855
Healing
32,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Acnologia0
Bastet
18,574
3,535
0
5,126
18,179
6,807
26
5,658
12,235
0
77,778
L
Merlin
BaggeBaloo
Merlin
18,104
1,000
0
1,407
16,118
6,487
0
2,397
13,463
84,509
0
W
22,334
2,763
0
13,746
21,652
33,798
496
2,373
19,235
1,424
109,658
L
Izanami
Elisao
Izanami
5,020
3,376
41
2,255
15,309
5,437
0
1,193
14,116
0
63,071
L
King Arthur
Kilngo
King Arthur
6,884
1,047
0
2,827
21,614
16,871
0
1,554
18,497
480
49,517
W
Cu Chulainn
L0RD0
Cu Chulainn
24,188
3,433
0
7,379
24,269
28,885
523
6,855
17,170
21,011
85,847
W
Vulcan
NMLH
Vulcan
12,705
2,322
373
4,438
12,975
4,700
289
6,799
5,701
91,905
0
L
Fenrir
PläpNäsa
Fenrir
10,410
2,772
0
3,546
21,769
9,736
0
5,955
15,331
0
57,216
L
Artio
Zasias
Artio
3,570
1,115
65
1,714
27,151
24,736
0
6,811
19,716
18,750
0
W
Hou Yi
imugetsu
Hou Yi
6,061
3,136
0
1,398
8,031
2,832
708
3,810
4,033
0
23,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,575
Gold Earned
63,108
478
Minions Killed
642
0
Camps Cleared
0
2,174,884
Distance Traveled
2,334,866
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,848
535
110
5
0
542,143
10
L
Merlin
12,988
541
159
7
0
445,038
1
W
Mulan
13,877
578
212
9
0
455,066
2
L
Izanami
9,692
404
104
4
0
433,705
0
L
King Arthur
10,047
419
107
4
0
433,754
2
W
Cu Chulainn
13,627
568
125
5
0
524,951
4
W
Vulcan
12,482
520
158
7
0
511,130
1
L
Fenrir
10,233
426
82
3
0
454,546
0
L
Artio
7,615
317
26
1
0
407,841
2
W
Hou Yi
10,274
428
37
2
0
301,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role