Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
Boeku
Osiris
Level 29
God Stats
2W - 0L
1,413 SR
Queue Stats
22W - 20L
1,449 Elo+
Party 3
Neith
Neith
Natsoki
Neith
Level 25
God Stats
6W - 5L
1,461 SR
Queue Stats
13W - 15L
1,428 Elo+
Party 3
Ymir
Ymir
Ryumore
Ymir
Level 16
God Stats
2W - 0L
1,816 SR
Queue Stats
6W - 8L
1,465 Elo+
Party 3
Pele
Pele
ZQKENAI
Pele
Level 65
God Stats
12W - 7L
1,565 SR
Queue Stats
30W - 41L
1,402 Elo+
Party 3
Team Averages
Level 48
1,551 SR
1,449 Elo+

VS

Team Averages
Level 51
1,509 SR
1,384 Elo+
Gilgamesh
Gilgamesh
Kaijusatanas
Gilgamesh
Level 47
God Stats
5W - 7L
1,516 SR
Queue Stats
130W - 155L
1,424 Elo+
Party 2
Izanami
Izanami
MisguidedChao5
Izanami
Level 66
God Stats
70W - 51L
1,549 SR
Queue Stats
147W - 162L
1,381 Elo+
Party 1
Cthulhu
Cthulhu
RedMayo
Cthulhu
Level 29
God Stats
17W - 9L
1,612 SR
Queue Stats
87W - 104L
1,363 Elo+
Party 1
Ratatoskr
Ratatoskr
mascaradecrom01
Ratatoskr
Level 65
God Stats
19W - 14L
1,450 SR
Queue Stats
119W - 131L
1,412 Elo+
Party 2
Hera
Hera
montez1408
Hera
Level 49
God Stats
8W - 13L
1,419 SR
Queue Stats
209W - 256L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
9 / 2 / 6
11,387
633
13,805
12,310
5,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
Boeku
Osiris
17
6 / 3 / 7
10,543
586
9,217
12,792
7,541
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Natsoki
Neith
13
3 / 2 / 3
8,775
488
5,984
9,683
2,825
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Ryumore
Ymir
13
1 / 6 / 4
7,986
444
4,366
13,514
14,663
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
ZQKENAI
Pele
18
12 / 0 / 8
11,707
650
13,051
11,634
4,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kaijusatanas
Gilgamesh
12
0 / 12 / 2
7,818
434
8,081
15,764
10,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
4 / 5 / 1
8,245
458
9,170
11,868
3,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
RedMayo
Cthulhu
13
1 / 2 / 5
8,914
495
6,035
13,479
15,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ratatoskr
mascaradecrom01
Ratatoskr
16
5 / 6 / 1
9,938
552
8,401
13,772
4,957
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 6 / 1
8,085
449
4,506
8,193
2,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
31
Kills
11
13
Deaths
31
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
9
2
6
6
W
Osiris
Boeku
Osiris
6
3
7
3.17
L
Gilgamesh
Kaijusatanas
Gilgamesh
0
12
2
0.08
L
4
5
1
0.9
W
Neith
Natsoki
Neith
3
2
3
2.25
L
Cthulhu
RedMayo
Cthulhu
1
2
5
1.75
W
Ymir
Ryumore
Ymir
1
6
4
0.5
W
Pele
ZQKENAI
Pele
12
0
8
16
L
Ratatoskr
mascaradecrom01
Ratatoskr
5
6
1
0.92
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,423
Damage
36,193
59,933
Taken
63,076
34,834
Mitigated
36,412
19,560
Healing
7,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
13,805
1,006
1,534
6,320
12,310
5,576
1,566
4,912
7,154
69,056
0
W
Osiris
Boeku
Osiris
9,217
4,789
0
759
12,792
7,541
1,768
190
12,602
0
57,059
L
Gilgamesh
Kaijusatanas
Gilgamesh
8,081
2,097
154
671
15,764
10,043
0
2,361
13,403
0
34,993
L
9,170
6,673
0
2,695
11,868
3,256
2,158
2,044
9,824
0
65,450
W
Neith
Natsoki
Neith
5,984
3,242
607
3,754
9,683
2,825
1,908
1,603
8,080
0
43,996
L
Cthulhu
RedMayo
Cthulhu
6,035
345
95
1,502
13,479
15,323
452
4,716
8,763
25,636
0
W
Ymir
Ryumore
Ymir
4,366
2,380
0
0
13,514
14,663
929
1,839
11,675
25,511
0
W
Pele
ZQKENAI
Pele
13,051
4,642
0
6,586
11,634
4,229
2,892
1,729
9,881
0
70,540
L
Ratatoskr
mascaradecrom01
Ratatoskr
8,401
2,178
0
487
13,772
4,957
0
3,828
9,944
0
69,041
L
4,506
1,429
0
1,515
8,193
2,833
0
5,389
2,804
34,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,398
Gold Earned
43,000
471
Minions Killed
395
0
Camps Cleared
0
1,789,711
Distance Traveled
1,515,345
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,387
633
110
6
0
350,535
2
W
Osiris
10,543
586
108
6
0
388,061
0
L
Gilgamesh
7,818
434
53
3
0
307,479
0
L
Izanami
8,245
458
121
7
0
253,907
0
W
Neith
8,775
488
84
5
0
346,872
0
L
Cthulhu
8,914
495
32
2
0
371,781
0
W
Ymir
7,986
444
35
2
0
304,570
1
W
Pele
11,707
650
134
7
0
399,673
2
L
Ratatoskr
9,938
552
110
6
0
367,006
1
L
Hera
8,085
449
79
4
0
215,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role