Player Matchup

Thor
Thor
GEORGEDIM853pro
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
XxKlausxStreetxX
Izanami
Level 17
God Stats
9W - 6L
1,722 SR
Queue Stats
46W - 50L
1,399 Elo+
Solo
Tiamat
Tiamat
miniwarrior0604
Tiamat
Level 17
God Stats
15W - 13L
1,676 SR
Queue Stats
91W - 69L
1,536 Elo+
Solo
Nu Wa
Nu Wa
xT0RR3T0x2
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 56L
1,412 Elo+
Solo
Yemoja
Yemoja
xanVu_88
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 51L
1,489 Elo+
Solo
Team Averages
Level 18
1,580 SR
1,467 Elo+

VS

Team Averages
Level 19
1,521 SR
1,513 Elo+
Vamana
Vamana
Aburatsubo3274
Vamana
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 11L
1,671 Elo+
Party 1
Vulcan
Vulcan
Blade-master94
Vulcan
Level 17
God Stats
4W - 3L
1,269 SR
Queue Stats
25W - 32L
1,411 Elo+
Solo
Artemis
Artemis
FelinePluto2577
Artemis
Level 26
God Stats
3W - 0L
1,708 SR
Queue Stats
19W - 24L
1,355 Elo+
Solo
Bacchus
Bacchus
Smurfalot5412
Bacchus
Level 22
God Stats
3W - 1L
1,843 SR
Queue Stats
139W - 48L
1,696 Elo+
Party 1
Nu Wa
Nu Wa
msinclair16
Nu Wa
Level 23
God Stats
2W - 5L
1,286 SR
Queue Stats
71W - 74L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 15 / 1
8,361
836
2,048
18,707
6,217
15
0 / 5 / 2
8,703
870
10,844
18,550
5,929
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 9 / 0
9,204
920
11,503
19,124
9,630
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
15
0 / 10 / 2
8,698
870
12,928
17,782
6,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
xanVu_88
Yemoja
15
0 / 2 / 2
9,469
947
5,785
17,705
17,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

5

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 0 / 16
13,236
1,324
21,152
15,814
20,931
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 1 / 18
9,698
970
11,431
6,667
3,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
5 / 1 / 16
10,592
1,059
13,533
9,725
4,120
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
20
12 / 0 / 23
12,222
1,222
20,024
7,257
10,553
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
9 / 0 / 18
10,995
1,100
19,350
9,003
3,356
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
132
2
Kills
41
41
Deaths
2
7
Assists
91
Player
Kills
Deaths
Assists
KDA
W
13
0
16
21
W
2
1
18
11
W
5
1
16
13
L
0
15
1
0.03
W
Bacchus
12
0
23
23.5
L
0
5
2
0.2
L
2
9
0
0.22
W
9
0
18
18
L
Nu Wa
0
10
2
0.1
L
Yemoja
xanVu_88
Yemoja
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,108
Damage
85,490
91,868
Taken
48,466
45,682
Mitigated
42,001
6,559
Healing
10,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,152
9,302
2,376
3,958
15,814
20,931
0
7,585
8,229
8,931
36,370
W
11,431
3,677
45
290
6,667
3,041
0
4,422
2,245
29,425
0
W
13,533
5,871
228
1,717
9,725
4,120
0
6,981
2,744
0
29,594
L
2,048
233
0
0
18,707
6,217
0
10,572
8,135
0
10,036
W
Bacchus
20,024
2,313
0
317
7,257
10,553
0
4,831
2,426
37,472
0
L
10,844
8,330
0
285
18,550
5,929
0
10,769
7,781
0
40,021
L
11,503
480
513
1,947
19,124
9,630
0
10,121
9,003
20,249
0
W
19,350
6,549
121
1,085
9,003
3,356
0
6,397
2,606
38,678
0
L
Nu Wa
12,928
3,406
0
0
17,782
6,095
0
11,528
6,254
37,633
0
L
Yemoja
xanVu_88
Yemoja
5,785
1,347
2,033
1,781
17,705
17,811
0
12,043
5,662
19,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,435
Gold Earned
56,743
171
Minions Killed
213
3
Camps Cleared
8
823,802
Distance Traveled
988,908
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,236
1,324
46
5
4
213,442
1
W
Vulcan
9,698
970
50
5
1
188,879
0
W
Artemis
10,592
1,059
47
5
1
157,406
1
L
Thor
8,361
836
8
1
0
156,248
0
W
Bacchus
12,222
1,222
39
4
2
218,260
0
L
Izanami
8,703
870
66
7
2
161,446
0
L
Tiamat
9,204
920
13
1
0
191,566
2
W
Nu Wa
10,995
1,100
31
3
0
210,921
0
L
Nu Wa
8,698
870
57
6
0
150,191
0
L
Yemoja
9,469
947
27
3
1
164,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role