Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Bas_L33333
Anhur
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,586 Elo+
Solo
Jormungandr
Jormungandr
DerBrian97
Jormungandr
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,099 Elo+
Party 2
Artemis
Artemis
elosoquetmima
Artemis
Level 79
God Stats
4W - 1L
1,500 SR
Queue Stats
149W - 126L
1,398 Elo+
Solo
Team Averages
Level 75
1,500 SR
1,416 Elo+

VS

Team Averages
Level 99
1,449 SR
1,326 Elo+
Vulcan
Vulcan
BAROS-SAMA
Vulcan
Level 96
God Stats
8W - 6L
1,647 SR
Queue Stats
320W - 337L
1,413 Elo+
Solo
Da Ji
Da Ji
ConnorMcLeod93
Da Ji
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,245 Elo+
Party 1
Achilles
Achilles
Mafketel
Achilles
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 56L
1,328 Elo+
Solo
Charybdis
Charybdis
Robski1993
Charybdis
Level 111
God Stats
0W - 2L
1,132 SR
Queue Stats
126W - 148L
1,333 Elo+
Party 1
Geb
Geb
crazycarl3000
Geb
Level 114
God Stats
2W - 3L
1,464 SR
Queue Stats
49W - 77L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
12 / 3 / 9
10,754
896
19,761
15,055
7,458
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sobek
 
Sobek
17
3 / 2 / 23
9,988
832
6,896
18,404
19,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
15
2 / 7 / 17
9,117
760
7,317
11,673
4,139
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
DerBrian97
Jormungandr
18
6 / 3 / 16
10,209
851
13,308
16,709
17,390
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
17
7 / 1 / 16
10,317
860
19,981
8,049
3,608
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BAROS-SAMA
Vulcan
16
4 / 5 / 4
9,616
801
17,892
8,594
2,658
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 9 / 6
8,456
705
7,577
18,481
6,626
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
Mafketel
Achilles
16
3 / 5 / 6
9,466
789
9,046
14,197
11,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
Robski1993
Charybdis
14
2 / 6 / 9
9,102
759
12,683
13,631
4,041
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 5 / 8
8,742
729
9,165
21,887
15,669
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
48
30
Kills
15
16
Deaths
30
81
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
12
3
9
5.5
W
Sobek
 
Sobek
3
2
23
7.25
L
Vulcan
BAROS-SAMA
Vulcan
4
5
4
1.2
W
Anhur
2
7
17
1.5
L
4
9
6
0.78
W
Jormungandr
DerBrian97
Jormungandr
6
3
16
4.67
L
Achilles
Mafketel
Achilles
3
5
6
1.2
L
Charybdis
Robski1993
Charybdis
2
6
9
1.08
L
2
5
8
1.2
W
Artemis
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,263
Damage
56,363
69,890
Taken
76,790
52,165
Mitigated
40,993
30,992
Healing
20,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
19,761
3,445
1,790
11,238
15,055
7,458
1,749
4,929
9,906
0
28,989
W
Sobek
 
Sobek
6,896
492
1,815
6,007
18,404
19,570
210
7,987
10,061
15,209
0
L
Vulcan
BAROS-SAMA
Vulcan
17,892
9,879
376
1,071
8,594
2,658
0
2,277
6,317
33,998
0
W
Anhur
7,317
4,774
0
895
11,673
4,139
1,307
4,699
6,750
0
12,115
L
7,577
1,388
364
2,495
18,481
6,626
0
4,176
14,305
0
9,397
W
Jormungandr
DerBrian97
Jormungandr
13,308
2,629
995
3,040
16,709
17,390
168
6,298
10,259
31,914
0
L
Achilles
Mafketel
Achilles
9,046
2,991
861
2,762
14,197
11,999
588
4,044
10,153
0
18,955
L
Charybdis
Robski1993
Charybdis
12,683
5,877
973
2,763
13,631
4,041
848
4,037
9,594
0
23,179
L
9,165
1,217
1,792
7,485
21,887
15,669
248
5,670
16,217
14,497
0
W
Artemis
19,981
8,567
2,312
2,900
8,049
3,608
43
3,144
4,819
0
35,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,385
Gold Earned
45,382
122
Minions Killed
90
0
Camps Cleared
0
1,139,083
Distance Traveled
995,594
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,754
896
20
2
0
246,165
1
W
Sobek
9,988
832
17
1
0
247,433
0
L
Vulcan
9,616
801
43
4
0
223,469
0
W
Anhur
9,117
760
15
1
0
209,591
0
L
Da Ji
8,456
705
1
0
0
175,202
3
W
Jormungandr
10,209
851
41
3
0
220,178
0
L
Achilles
9,466
789
17
1
0
210,684
1
L
Charybdis
9,102
759
25
2
0
192,029
0
L
Geb
8,742
729
4
0
0
194,210
0
W
Artemis
10,317
860
29
2
0
215,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role