Player Matchup

Cthulhu
Cthulhu
AlphaK1ng
Cthulhu
Level 6
God Stats
2W - 2L
1,740 SR
Queue Stats
36W - 28L
1,375 Elo+
Solo
Loki
Loki
ByProb
Loki
Level 27
God Stats
3W - 2L
1,282 SR
Queue Stats
112W - 89L
1,506 Elo+
Solo
Ares
Ares
Deltarune_4285
Ares
Level 18
God Stats
4W - 1L
1,873 SR
Queue Stats
67W - 63L
1,448 Elo+
Solo
Freya
Freya
GoldenPL0T2620
Freya
Level 25
God Stats
1W - 2L
1,507 SR
Queue Stats
74W - 69L
1,470 Elo+
Solo
Medusa
Medusa
LiquidDynamite
Medusa
Level 13
God Stats
4W - 2L
1,759 SR
Queue Stats
28W - 27L
1,808 Elo+
Solo
Team Averages
Level 18
1,632 SR
1,522 Elo+

VS

Team Averages
Level 22
1,553 SR
1,495 Elo+
Ares
Ares
DEATH317
Ares
Level 28
God Stats
15W - 6L
1,718 SR
Queue Stats
67W - 48L
1,631 Elo+
Solo
Sol
Sol
Grandpa_Girth1
Sol
Level 15
God Stats
4W - 1L
1,689 SR
Queue Stats
11W - 8L
1,518 Elo+
Solo
Bellona
Bellona
KGWdemon
Bellona
Level 24
God Stats
9W - 6L
1,496 SR
Queue Stats
42W - 43L
1,431 Elo+
Solo
Susano
Susano
STENNILLESTORM
Susano
Level 26
God Stats
8W - 13L
1,364 SR
Queue Stats
64W - 57L
1,485 Elo+
Solo
Janus
Janus
Sytr0n_r0st_
Janus
Level 17
God Stats
5W - 0L
1,500 SR
Queue Stats
16W - 17L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlphaK1ng
Cthulhu
15
1 / 6 / 6
9,275
928
8,419
14,473
10,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
ByProb
Loki
15
1 / 1 / 5
8,920
892
10,673
6,981
3,089
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 4 / 7
9,550
955
6,313
15,016
20,071
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
3 / 1 / 7
9,906
991
7,304
10,899
4,780
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 7 / 5
10,576
1,058
11,859
13,270
6,063
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

210

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
3 / 1 / 12
10,647
1,065
8,641
13,255
15,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

16
2 / 0 / 10
9,458
946
7,858
5,717
2,312
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
KGWdemon
Bellona
17
11 / 2 / 7
12,842
1,284
18,604
13,610
14,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 5 / 10
9,610
961
9,755
9,654
4,459
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
1 / 5 / 12
9,585
959
8,874
8,389
3,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
70
13
Kills
19
19
Deaths
13
30
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AlphaK1ng
Cthulhu
1
6
6
0.67
L
Loki
ByProb
Loki
1
1
5
3.5
W
Ares
3
1
12
9
L
3
4
7
1.63
L
3
1
7
6.5
W
2
0
10
7
W
Bellona
KGWdemon
Bellona
11
2
7
7.25
L
5
7
5
1.07
W
2
5
10
1.4
W
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,568
Damage
53,732
60,639
Taken
50,625
44,333
Mitigated
40,549
4,877
Healing
5,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AlphaK1ng
Cthulhu
8,419
243
729
993
14,473
10,330
0
6,963
7,510
26,660
0
L
Loki
ByProb
Loki
10,673
1,098
0
0
6,981
3,089
0
3,942
3,039
0
23,166
W
Ares
8,641
902
0
1,702
13,255
15,931
0
5,722
7,388
17,064
0
L
6,313
224
0
0
15,016
20,071
0
7,221
7,795
13,617
0
L
7,304
3,267
0
1,473
10,899
4,780
0
3,801
7,098
29,178
0
W
7,858
1,980
0
968
5,717
2,312
0
2,093
3,485
24,317
0
W
Bellona
KGWdemon
Bellona
18,604
9,730
1,412
1,756
13,610
14,755
0
5,264
8,172
73
38,997
L
11,859
4,074
173
1,509
13,270
6,063
0
3,519
9,751
0
25,772
W
9,755
2,456
0
0
9,654
4,459
0
3,895
5,589
0
18,729
W
8,874
1,122
0
0
8,389
3,092
0
4,224
3,947
30,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,227
Gold Earned
52,142
170
Minions Killed
171
6
Camps Cleared
8
880,953
Distance Traveled
941,671
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,275
928
46
5
0
138,770
0
L
Loki
8,920
892
26
3
2
210,054
3
W
Ares
10,647
1,065
20
2
1
188,178
1
L
Ares
9,550
955
13
1
2
174,623
1
L
Freya
9,906
991
57
6
1
197,858
0
W
Sol
9,458
946
38
4
2
186,799
0
W
Bellona
12,842
1,284
41
4
1
191,829
1
L
Medusa
10,576
1,058
28
3
1
159,648
0
W
Susano
9,610
961
17
2
4
202,605
2
W
Janus
9,585
959
55
6
0
172,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role