Player Matchup

Sol
Sol
 
Sol
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Baboon_theief
Izanami
Level 16
God Stats
6W - 12L
1,271 SR
Queue Stats
39W - 43L
1,088 Elo+
Party 1
Neith
Neith
Dr-Egg-Man-0
Neith
Level 17
God Stats
20W - 24L
1,103 SR
Queue Stats
42W - 54L
1,086 Elo+
Party 1
Team Averages
Level 31
1,291 SR
1,225 Elo+

VS

Team Averages
Level 48
1,507 SR
1,282 Elo+
Erlang Shen
Erlang Shen
FadingSpirit-_-
Erlang Shen
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 63L
1,305 Elo+
Party 2
Danzaburou
Danzaburou
ScorpioSyn
Danzaburou
Level 69
God Stats
11W - 7L
1,546 SR
Queue Stats
182W - 282L
1,242 Elo+
Solo
Baron Samedi
Baron Samedi
Slump_Assassin14
Baron Samedi
Level 29
God Stats
1W - 3L
1,475 SR
Queue Stats
26W - 36L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
6 / 4 / 6
14,112
672
23,319
18,026
7,059
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
18
6 / 9 / 9
15,179
723
18,645
19,449
8,338
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
5 / 10 / 5
14,196
676
13,989
18,650
7,713
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FadingSpirit-_-
Erlang Shen
16
5 / 5 / 11
13,202
629
10,808
21,960
9,473
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
ScorpioSyn
Danzaburou
17
4 / 4 / 10
14,004
667
12,094
16,492
8,197
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Slump_Assassin14
Baron Samedi
19
14 / 8 / 8
15,537
740
23,099
28,432
16,165
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
52
17
Kills
23
23
Deaths
17
20
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
4
6
2.25
W
Izanami
6
9
9
1.17
W
5
10
5
0.75
L
Erlang Shen
FadingSpirit-_-
Erlang Shen
5
5
11
2.1
L
Danzaburou
ScorpioSyn
Danzaburou
4
4
10
2.25
L
Baron Samedi
Slump_Assassin14
Baron Samedi
14
8
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,953
Damage
46,001
56,125
Taken
66,884
23,110
Mitigated
33,835
7,123
Healing
21,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
23,319
6,404
0
5,187
18,026
7,059
2,009
7,043
10,983
62,135
0
W
Izanami
18,645
11,025
0
225
19,449
8,338
972
8,037
11,412
0
57,961
W
13,989
8,290
0
1,711
18,650
7,713
719
8,518
10,132
0
55,009
L
Erlang Shen
FadingSpirit-_-
Erlang Shen
10,808
5,666
443
4,828
21,960
9,473
0
7,379
14,581
0
36,658
L
Danzaburou
ScorpioSyn
Danzaburou
12,094
2,802
190
2,385
16,492
8,197
240
8,250
8,242
0
40,428
L
Baron Samedi
Slump_Assassin14
Baron Samedi
23,099
1,861
1,508
12,137
28,432
16,165
536
8,892
19,540
65,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,487
Gold Earned
42,743
239
Minions Killed
208
11
Camps Cleared
7
928,696
Distance Traveled
929,388
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,112
672
78
4
3
348,382
4
W
Izanami
15,179
723
99
5
4
297,491
0
W
Neith
14,196
676
62
3
4
282,823
0
L
Erlang Shen
13,202
629
43
2
5
329,904
1
L
Danzaburou
14,004
667
66
3
1
336,540
7
L
Baron Samedi
15,537
740
99
5
1
262,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role