Player Matchup

Mercury
Mercury
 
Mercury
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Goldenboy94
Merlin
Level 67
God Stats
11W - 9L
1,545 SR
Queue Stats
244W - 258L
1,508 Elo+
Solo
Sun Wukong
Sun Wukong
Polyhema
Sun Wukong
Level 155
God Stats
0W - 2L
1,351 SR
Queue Stats
47W - 54L
1,488 Elo+
Solo
Neith
Neith
zX ASCE Xz
Neith
Level 125
God Stats
1W - 3L
1,301 SR
Queue Stats
87W - 116L
1,437 Elo+
Solo
Team Averages
Level 122
1,439 SR
1,487 Elo+

VS

Team Averages
Level 104
1,474 SR
1,471 Elo+
Arachne
Arachne
CapOverlord
Arachne
Level 97
God Stats
15W - 18L
1,469 SR
Queue Stats
720W - 722L
1,465 Elo+
Party 1
Athena
Athena
Cap_Chief_Awsome
Athena
Level 104
God Stats
8W - 6L
1,510 SR
Queue Stats
697W - 696L
1,454 Elo+
Party 1
Hades
Hades
OjxCoast
Hades
Level 113
God Stats
4W - 2L
1,624 SR
Queue Stats
251W - 239L
1,460 Elo+
Party 2
Baba Yaga
Baba Yaga
Orchestralus
Baba Yaga
Level 117
God Stats
4W - 4L
1,427 SR
Queue Stats
241W - 246L
1,459 Elo+
Party 2
Cupid
Cupid
SkyBerry94
Cupid
Level 88
God Stats
3W - 4L
1,340 SR
Queue Stats
123W - 120L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
7 / 8 / 3
11,537
769
12,063
16,075
6,740
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
 
Baron Samedi
18
2 / 5 / 7
10,157
677
14,234
14,393
13,437
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
18
2 / 5 / 5
10,385
692
19,635
14,096
5,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Polyhema
Sun Wukong
16
2 / 7 / 6
9,875
658
10,151
22,712
18,158
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
16
1 / 5 / 7
9,540
636
13,567
12,912
5,079
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CapOverlord
Arachne
18
4 / 4 / 17
10,990
733
9,792
14,310
7,980
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
3 / 3 / 23
10,868
725
9,627
24,312
30,380
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hades
OjxCoast
Hades
20
13 / 3 / 12
12,457
830
20,360
21,569
14,534
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
Orchestralus
Baba Yaga
19
6 / 2 / 19
11,546
770
19,146
13,571
7,360
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
20
4 / 3 / 21
12,338
823
14,483
15,981
8,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
122
14
Kills
30
30
Deaths
15
28
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
7
8
3
1.06
L
Baron Samedi
 
Baron Samedi
2
5
7
1.1
W
Arachne
CapOverlord
Arachne
4
4
17
3.13
W
3
3
23
4.83
L
Merlin
2
5
5
0.9
W
Hades
OjxCoast
Hades
13
3
12
6.33
W
Baba Yaga
Orchestralus
Baba Yaga
6
2
19
7.75
L
Sun Wukong
Polyhema
Sun Wukong
2
7
6
0.71
W
Cupid
4
3
21
4.83
L
Neith
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,650
Damage
73,408
80,188
Taken
89,743
49,404
Mitigated
68,972
29,004
Healing
39,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
12,063
4,131
3,139
3,145
16,075
6,740
2,974
9,314
6,761
0
26,885
L
Baron Samedi
 
Baron Samedi
14,234
1,288
5,050
4,641
14,393
13,437
0
7,531
6,862
29,333
0
W
Arachne
CapOverlord
Arachne
9,792
6,721
2,328
3,215
14,310
7,980
2,684
2,539
11,771
0
18,336
W
9,627
1,573
1,815
2,416
24,312
30,380
741
10,797
13,515
17,098
0
L
Merlin
19,635
1,303
1,111
2,825
14,096
5,990
350
8,480
5,616
42,713
0
W
Hades
OjxCoast
Hades
20,360
889
3,366
7,585
21,569
14,534
272
8,793
12,776
32,835
0
W
Baba Yaga
Orchestralus
Baba Yaga
19,146
631
2,093
5,673
13,571
7,360
85
4,868
8,703
38,149
0
L
Sun Wukong
Polyhema
Sun Wukong
10,151
1,716
926
4,952
22,712
18,158
0
14,635
8,077
0
17,912
W
Cupid
14,483
4,994
6,976
4,161
15,981
8,718
1,312
6,872
9,109
0
47,088
L
Neith
13,567
6,189
1,434
1,781
12,912
5,079
54
9,173
3,739
0
29,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,494
Gold Earned
58,199
178
Minions Killed
158
0
Camps Cleared
0
1,304,068
Distance Traveled
1,482,095
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,537
769
36
2
0
277,546
0
L
Baron Samedi
10,157
677
48
3
0
267,735
1
W
Arachne
10,990
733
16
1
0
281,790
4
W
Athena
10,868
725
20
1
0
295,485
0
L
Merlin
10,385
692
51
3
0
246,184
0
W
Hades
12,457
830
25
2
0
306,452
0
W
Baba Yaga
11,546
770
30
2
0
312,332
0
L
Sun Wukong
9,875
658
10
1
0
270,376
0
W
Cupid
12,338
823
67
4
0
286,036
0
L
Neith
9,540
636
33
2
0
242,227
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role