Player Matchup

Gilgamesh
Gilgamesh
Quint Steel
Gilgamesh
Level 22
God Stats
6W - 9L
1,382 SR
Queue Stats
34W - 54L
1,265 Elo+
Solo
Hercules
Hercules
TW Envy
Hercules
Level 13
God Stats
6W - 6L
1,492 SR
Queue Stats
7W - 8L
1,294 Elo+
Solo
Loki
Loki
zootedhellokitty
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,266 Elo+
Solo
Team Averages
Level 13
1,458 SR
1,275 Elo+

VS

Team Averages
Level 27
1,257 SR
1,198 Elo+
Sun Wukong
Sun Wukong
JaSlimeV
Sun Wukong
Level 44
God Stats
2W - 2L
1,458 SR
Queue Stats
92W - 89L
1,314 Elo+
Party 1
Anubis
Anubis
KraftyV
Anubis
Level 19
God Stats
4W - 4L
1,029 SR
Queue Stats
27W - 52L
1,226 Elo+
Party 1
Cthulhu
Cthulhu
LightSliver8735
Cthulhu
Level 17
God Stats
29W - 43L
1,285 SR
Queue Stats
89W - 171L
1,053 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Quint Steel
Gilgamesh
11
1 / 9 / 7
8,260
590
7,530
20,964
10,281
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
TW Envy
Hercules
13
5 / 7 / 5
9,062
647
8,028
20,277
8,776
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 10 / 6
9,413
672
7,670
11,630
4,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JaSlimeV
Sun Wukong
16
19 / 0 / 7
12,793
914
21,588
13,561
14,783
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
KraftyV
Anubis
15
6 / 4 / 14
10,944
782
18,621
12,301
5,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

12
1 / 7 / 13
9,426
673
4,139
17,924
10,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
60
10
Kills
26
26
Deaths
11
18
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
JaSlimeV
Sun Wukong
19
0
7
22.5
W
Anubis
KraftyV
Anubis
6
4
14
3.25
W
1
7
13
1.07
L
Gilgamesh
Quint Steel
Gilgamesh
1
9
7
0.5
L
Hercules
TW Envy
Hercules
5
7
5
1.07
L
4
10
6
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,228
Damage
44,348
52,871
Taken
43,786
23,683
Mitigated
31,216
7,960
Healing
10,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
JaSlimeV
Sun Wukong
21,588
9,335
0
1,603
13,561
14,783
1,297
416
13,145
0
46,692
W
Anubis
KraftyV
Anubis
18,621
1,241
267
6,372
12,301
5,909
457
69
12,232
48,043
0
W
4,139
407
225
2,009
17,924
10,524
243
0
17,924
10,418
0
L
Gilgamesh
Quint Steel
Gilgamesh
7,530
2,024
558
2,988
20,964
10,281
0
8,357
12,241
0
24,107
L
Hercules
TW Envy
Hercules
8,028
2,651
0
3,727
20,277
8,776
0
9,632
10,365
0
20,692
L
7,670
1,965
0
687
11,630
4,626
0
4,803
6,704
0
21,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,735
Gold Earned
33,163
89
Minions Killed
136
3
Camps Cleared
5
652,545
Distance Traveled
726,628
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,793
914
61
4
3
280,983
3
W
Anubis
10,944
782
62
4
2
207,103
1
W
Cthulhu
9,426
673
13
1
0
238,542
1
L
Gilgamesh
8,260
590
30
2
3
217,859
0
L
Hercules
9,062
647
28
2
0
251,066
0
L
Loki
9,413
672
31
2
0
183,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role