Player Matchup

Ares
Ares
ChickenPandemic
Ares
Level 102
God Stats
9W - 4L
1,570 SR
Queue Stats
250W - 298L
1,485 Elo+
Party 3
Skadi
Skadi
Jpain40
Skadi
Level 47
God Stats
10W - 11L
1,578 SR
Queue Stats
85W - 109L
1,455 Elo+
Party 3
Vulcan
Vulcan
superswagcrew
Vulcan
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 73L
1,519 Elo+
Party 3
Set
Set
tiosefe
Set
Level 127
God Stats
38W - 23L
1,673 SR
Queue Stats
504W - 581L
1,448 Elo+
Party 3
Chaac
Chaac
x_CepTic_x
Chaac
Level 124
God Stats
44W - 36L
1,604 SR
Queue Stats
550W - 533L
1,511 Elo+
Party 3
Team Averages
Level 91
1,585 SR
1,483 Elo+

VS

Team Averages
Level 52
1,553 SR
1,537 Elo+
Izanami
Izanami
HIJACKEDKISS
Izanami
Level 40
God Stats
26W - 12L
1,776 SR
Queue Stats
53W - 55L
1,681 Elo+
Party 1
Loki
Loki
Jesse4366
Loki
Level 15
God Stats
1W - 3L
1,327 SR
Queue Stats
30W - 29L
1,350 Elo+
Party 2
Neith
Neith
JoeyTheMence
Neith
Level 53
God Stats
3W - 4L
1,730 SR
Queue Stats
70W - 62L
1,600 Elo+
Party 1
Amaterasu
Amaterasu
OPGOFFICIAL
Amaterasu
Level 53
God Stats
7W - 11L
1,434 SR
Queue Stats
277W - 313L
1,383 Elo+
Party 2
Hel
Hel
lilmordog69er
Hel
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 47L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 4
7,450
532
6,582
10,959
7,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
Jpain40
Skadi
11
0 / 1 / 8
6,415
458
5,965
8,178
2,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 1 / 6
7,532
538
4,475
6,323
3,346
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Set
16
8 / 1 / 9
9,666
690
10,172
10,733
4,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
15
9 / 0 / 1
8,968
641
10,113
9,071
11,162
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HIJACKEDKISS
Izanami
10
2 / 4 / 0
6,266
448
7,378
10,699
3,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
9
1 / 5 / 0
5,969
426
1,774
7,179
2,686
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 6 / 0
6,023
430
3,664
9,172
2,495
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
OPGOFFICIAL
Amaterasu
7
0 / 4 / 0
5,329
381
3,630
9,210
6,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
0 / 5 / 2
6,269
448
4,835
11,462
7,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
24
Kills
3
3
Deaths
24
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
L
Izanami
HIJACKEDKISS
Izanami
2
4
0
0.5
L
Loki
1
5
0
0.2
L
0
6
0
0
W
Skadi
Jpain40
Skadi
0
1
8
4
L
Amaterasu
OPGOFFICIAL
Amaterasu
0
4
0
0
L
0
5
2
0.2
W
3
1
6
6
W
Set
8
1
9
12.5
W
Chaac
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,307
Damage
21,281
45,264
Taken
47,722
28,589
Mitigated
22,738
19,279
Healing
15,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,582
0
360
3,155
10,959
7,248
366
2,215
8,744
21,226
0
L
Izanami
HIJACKEDKISS
Izanami
7,378
4,753
0
2,722
10,699
3,464
0
2,871
7,828
0
33,903
L
Loki
1,774
363
89
1,219
7,179
2,686
0
756
6,423
0
26,649
L
3,664
1,744
0
682
9,172
2,495
0
4,564
4,608
0
30,488
W
Skadi
Jpain40
Skadi
5,965
2,654
672
2,684
8,178
2,238
2,273
1,558
6,620
0
36,275
L
Amaterasu
OPGOFFICIAL
Amaterasu
3,630
1,322
168
2,868
9,210
6,728
0
1,368
7,842
0
16,455
L
4,835
84
2,664
4,923
11,462
7,365
0
4,257
7,205
22,522
0
W
4,475
1,006
0
1,698
6,323
3,346
959
379
5,944
34,115
0
W
Set
10,172
4,516
542
6,468
10,733
4,595
1,287
683
9,964
0
76,349
W
Chaac
10,113
1,524
0
3,700
9,071
11,162
0
0
8,389
10,404
43,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,031
Gold Earned
29,856
409
Minions Killed
246
0
Camps Cleared
0
1,344,533
Distance Traveled
1,122,329
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,450
532
28
2
0
282,699
2
L
Izanami
6,266
448
61
4
0
227,250
0
L
Loki
5,969
426
51
4
0
190,122
0
L
Neith
6,023
430
62
4
0
227,812
2
W
Skadi
6,415
458
49
4
0
247,728
3
L
Amaterasu
5,329
381
31
2
0
218,232
0
L
Hel
6,269
448
41
3
0
258,913
3
W
Vulcan
7,532
538
63
5
0
256,773
0
W
Set
9,666
690
142
10
0
291,113
0
W
Chaac
8,968
641
127
9
0
266,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role