Player Matchup

Cupid
Cupid
Gnz4359
Cupid
Level 29
God Stats
4W - 3L
1,796 SR
Queue Stats
104W - 114L
1,431 Elo+
Party 1
Baron Samedi
Baron Samedi
Kaori001
Baron Samedi
Level 135
God Stats
2W - 0L
2,021 SR
Queue Stats
231W - 247L
1,449 Elo+
Party 1
Hera
Hera
Nestleghost
Hera
Level 112
God Stats
35W - 28L
1,597 SR
Queue Stats
213W - 218L
1,466 Elo+
Party 1
Artio
Artio
OkayAtBest
Artio
Level 38
God Stats
2W - 2L
1,441 SR
Queue Stats
110W - 103L
1,454 Elo+
Solo
Hun Batz
Hun Batz
Victormeyerr
Hun Batz
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
258W - 249L
1,449 Elo+
Party 1
Team Averages
Level 83
1,671 SR
1,450 Elo+

VS

Team Averages
Level 36
1,254 SR
1,428 Elo+
Susano
Susano
DucttapeNinja41
Susano
Level 25
God Stats
1W - 5L
1,091 SR
Queue Stats
78W - 89L
1,451 Elo+
Party 2
Sun Wukong
Sun Wukong
HeadFirstMangoo
Sun Wukong
Level 39
God Stats
0W - 3L
1,108 SR
Queue Stats
16W - 23L
1,437 Elo+
Party 2
Charybdis
Charybdis
MrAtomicTurtle
Charybdis
Level 39
God Stats
16W - 20L
1,118 SR
Queue Stats
201W - 190L
1,438 Elo+
Solo
Ares
Ares
Scottolus
Ares
Level 61
God Stats
6W - 4L
1,479 SR
Queue Stats
165W - 155L
1,449 Elo+
Party 3
Artemis
Artemis
fork and spoon9
Artemis
Level 14
God Stats
8W - 11L
1,473 SR
Queue Stats
12W - 15L
1,366 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Gnz4359
Cupid
9
1 / 0 / 4
5,405
541
3,360
6,275
1,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Kaori001
Baron Samedi
11
2 / 0 / 1
6,737
674
2,701
5,163
2,332
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
7 / 2 / 2
7,168
717
6,328
4,672
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artio
8
1 / 1 / 3
5,569
557
2,280
9,282
4,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
Victormeyerr
Hun Batz
12
6 / 1 / 2
6,980
698
3,581
7,683
2,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
5,281
528
2,213
7,275
2,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
HeadFirstMangoo
Sun Wukong
3
0 / 0 / 0
3,749
375
921
795
223
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
MrAtomicTurtle
Charybdis
7
0 / 4 / 1
4,439
444
6,263
5,820
1,588
Ares
8
1 / 2 / 0
4,900
490
3,465
7,866
3,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
1 / 8 / 2
4,535
454
3,481
7,773
2,362
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
17
Kills
3
4
Deaths
17
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Cupid
Gnz4359
Cupid
1
0
4
3
L
Sun Wukong
HeadFirstMangoo
Sun Wukong
0
0
0
0
W
Baron Samedi
Kaori001
Baron Samedi
2
0
1
2.5
L
Charybdis
MrAtomicTurtle
Charybdis
0
4
1
0.13
W
7
2
2
4
W
Artio
1
1
3
2.5
L
Ares
1
2
0
0.5
W
Hun Batz
Victormeyerr
Hun Batz
6
1
2
7
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,250
Damage
16,343
33,075
Taken
29,529
11,891
Mitigated
9,938
16,049
Healing
6,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,213
306
0
1,118
7,275
2,118
0
3,137
4,114
0
19,826
W
Cupid
Gnz4359
Cupid
3,360
1,587
277
3,782
6,275
1,330
591
1,114
5,161
0
21,112
L
Sun Wukong
HeadFirstMangoo
Sun Wukong
921
190
0
488
795
223
0
249
546
0
5,691
W
Baron Samedi
Kaori001
Baron Samedi
2,701
310
0
3,006
5,163
2,332
2,539
0
5,163
34,031
0
L
Charybdis
MrAtomicTurtle
Charybdis
6,263
3,961
0
1,559
5,820
1,588
149
820
4,978
0
27,475
W
6,328
1,598
0
1,709
4,672
1,318
1,569
0
4,672
33,777
0
W
Artio
2,280
531
480
3,399
9,282
4,391
0
2,351
6,931
12,839
0
L
Ares
3,465
591
0
2,597
7,866
3,647
0
2,175
5,691
11,371
0
W
Hun Batz
Victormeyerr
Hun Batz
3,581
1,109
0
3,396
7,683
2,520
97
0
7,683
0
34,823
L
3,481
1,996
0
462
7,773
2,362
0
4,839
2,636
0
11,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,859
Gold Earned
22,904
283
Minions Killed
131
0
Camps Cleared
0
912,089
Distance Traveled
728,483
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,281
528
40
4
0
179,787
0
W
Cupid
5,405
541
47
5
0
181,164
0
L
Sun Wukong
3,749
375
9
1
0
42,710
0
W
Baron Samedi
6,737
674
78
8
0
147,833
1
L
Charybdis
4,439
444
48
5
0
143,395
1
W
Hera
7,168
717
77
8
0
178,436
0
W
Artio
5,569
557
16
2
0
185,991
0
L
Ares
4,900
490
15
2
0
186,672
0
W
Hun Batz
6,980
698
65
7
0
218,665
1
L
Artemis
4,535
454
19
2
0
175,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role