Player Matchup

Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BrewCity_Lo
Vulcan
Level 160
God Stats
1W - 1L
1,398 SR
Queue Stats
421W - 436L
1,416 Elo+
Solo
Danzaburou
Danzaburou
EX_Stitch_626
Danzaburou
Level 126
God Stats
11W - 15L
1,357 SR
Queue Stats
48W - 70L
1,350 Elo+
Solo
Khepri
Khepri
Iris_The_Goblin
Khepri
Level 54
God Stats
23W - 26L
1,439 SR
Queue Stats
202W - 206L
1,425 Elo+
Solo
Ravana
Ravana
Po7aa_-
Ravana
Level 62
God Stats
9W - 4L
1,633 SR
Queue Stats
57W - 64L
1,430 Elo+
Solo
Team Averages
Level 105
1,465 SR
1,424 Elo+

VS

Team Averages
Level 90
1,588 SR
1,395 Elo+
Zhong Kui
Zhong Kui
ExspensiveA1mBot
Zhong Kui
Level 107
God Stats
22W - 18L
1,542 SR
Queue Stats
163W - 162L
1,475 Elo+
Solo
Heimdallr
Heimdallr
JulianMau_Koga
Heimdallr
Level 66
God Stats
1W - 1L
1,411 SR
Queue Stats
156W - 191L
1,321 Elo+
Solo
Nu Wa
Nu Wa
OrdinaryStag53
Nu Wa
Level 107
God Stats
0W - 1L
1,593 SR
Queue Stats
368W - 346L
1,423 Elo+
Solo
Fenrir
Fenrir
ReaperCJ
Fenrir
Level 108
God Stats
3W - 3L
1,787 SR
Queue Stats
134W - 140L
1,348 Elo+
Solo
Kuzenbo
Kuzenbo
death2slow
Kuzenbo
Level 61
God Stats
6W - 4L
1,609 SR
Queue Stats
224W - 236L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
2 / 0 / 0
3,945
658
1,307
2,587
1,003
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
7
1 / 1 / 0
4,132
689
1,680
2,148
658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
EX_Stitch_626
Danzaburou
6
0 / 0 / 1
3,761
627
390
2,020
461
6
0 / 0 / 2
3,345
558
205
1,538
621
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
Po7aa_-
Ravana
7
2 / 0 / 1
4,200
700
1,780
2,169
499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
7
0 / 1 / 1
4,052
675
1,175
3,473
2,012
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
JulianMau_Koga
Heimdallr
6
0 / 1 / 0
3,783
631
153
2,230
538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

5
0 / 1 / 0
3,471
579
526
1,866
363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
ReaperCJ
Fenrir
6
1 / 1 / 0
3,915
653
1,759
3,113
813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
death2slow
Kuzenbo
1
0 / 1 / 0
2,787
465
0
1,432
709
Talisman

Talisman

+75
Health
+15
Magical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
1
1
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
0
2
W
Vulcan
1
1
0
1
W
Danzaburou
EX_Stitch_626
Danzaburou
0
0
1
0.5
L
Zhong Kui
0
1
1
0.5
W
0
0
2
1
L
Heimdallr
JulianMau_Koga
Heimdallr
0
1
0
0
L
0
1
0
0
W
Ravana
Po7aa_-
Ravana
2
0
1
2.5
L
Fenrir
ReaperCJ
Fenrir
1
1
0
1
L
Kuzenbo
death2slow
Kuzenbo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,362
Damage
3,613
10,462
Taken
12,114
3,242
Mitigated
4,435
5,081
Healing
4,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
1,307
159
0
1,261
2,587
1,003
0
319
2,268
0
15,689
W
Vulcan
1,680
495
0
740
2,148
658
0
1,263
885
15,813
0
W
Danzaburou
EX_Stitch_626
Danzaburou
390
0
0
919
2,020
461
489
89
1,931
0
16,781
L
Zhong Kui
1,175
34
0
2,197
3,473
2,012
0
1,680
1,793
17,030
0
W
205
0
360
295
1,538
621
363
30
1,508
6,928
0
L
Heimdallr
JulianMau_Koga
Heimdallr
153
71
0
0
2,230
538
0
0
2,230
0
13,001
L
526
173
0
678
1,866
363
78
100
1,766
12,848
0
W
Ravana
Po7aa_-
Ravana
1,780
1,076
0
1,506
2,169
499
0
0
2,169
0
16,403
L
Fenrir
ReaperCJ
Fenrir
1,759
547
0
1,168
3,113
813
0
105
3,008
0
13,326
L
Kuzenbo
death2slow
Kuzenbo
0
0
0
286
1,432
709
0
0
1,432
1,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,383
Gold Earned
18,008
165
Minions Killed
142
0
Camps Cleared
0
575,670
Distance Traveled
457,090
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,945
658
36
6
0
130,257
0
W
Vulcan
4,132
689
42
7
0
112,187
1
W
Danzaburou
3,761
627
43
7
0
111,829
2
L
Zhong Kui
4,052
675
40
7
0
114,174
3
W
Khepri
3,345
558
4
1
0
108,561
0
L
Heimdallr
3,783
631
41
7
0
103,990
1
L
Nu Wa
3,471
579
28
5
0
95,520
0
W
Ravana
4,200
700
40
7
0
112,836
3
L
Fenrir
3,915
653
31
5
0
115,641
0
L
Kuzenbo
2,787
465
2
0
0
27,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role