Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
 
Ares
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
FK_Singularity
Thanatos
Level 129
God Stats
14W - 9L
1,629 SR
Queue Stats
167W - 156L
1,571 Elo+
Party 1
Hera
Hera
HabiTz NinJa
Hera
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
356W - 328L
1,534 Elo+
Party 1
Mulan
Mulan
SamuraiEddie
Mulan
Level 48
God Stats
9W - 2L
1,720 SR
Queue Stats
187W - 154L
1,529 Elo+
Party 1
Team Averages
Level 85
1,570 SR
1,527 Elo+

VS

Team Averages
Level 56
1,548 SR
1,477 Elo+
Sobek
Sobek
Gedeonrusse21
Sobek
Level 41
God Stats
0W - 1L
1,613 SR
Queue Stats
6W - 13L
1,345 Elo+
Party 2
Danzaburou
Danzaburou
HellKrow
Danzaburou
Level 37
God Stats
5W - 9L
1,333 SR
Queue Stats
197W - 248L
1,458 Elo+
Solo
Guan Yu
Guan Yu
LT_Yousuck
Guan Yu
Level 34
God Stats
9W - 4L
1,833 SR
Queue Stats
87W - 53L
1,613 Elo+
Solo
Kukulkan
Kukulkan
TheRastaUchiha
Kukulkan
Level 65
God Stats
15W - 17L
1,459 SR
Queue Stats
18W - 21L
1,465 Elo+
Party 2
Ravana
Ravana
xXAZoTe_pumpLeeX
Ravana
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 55L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
5 / 0 / 3
6,718
672
3,767
5,839
1,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
 
Ares
9
4 / 0 / 7
6,437
644
4,083
6,531
4,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
11
4 / 0 / 2
6,209
621
4,466
4,500
1,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 0 / 4
5,746
575
3,323
3,453
1,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 1
5,829
583
1,659
5,435
2,626
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,559
456
1,707
6,035
4,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
HellKrow
Danzaburou
8
0 / 9 / 0
4,610
461
3,208
8,698
2,295
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Guan Yu
LT_Yousuck
Guan Yu
10
0 / 1 / 0
5,759
576
2,739
3,898
3,080
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
6
0 / 3 / 0
4,379
438
1,755
3,550
1,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 0 / 0
5,468
547
1,301
3,454
1,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
16
Kills
0
0
Deaths
16
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
0
3
6.5
W
Ares
 
Ares
4
0
7
7.5
W
Thanatos
4
0
2
5
L
0
3
0
0
W
2
0
4
4
L
Danzaburou
HellKrow
Danzaburou
0
9
0
0
L
Guan Yu
LT_Yousuck
Guan Yu
0
1
0
0
W
1
0
1
1.5
L
Kukulkan
0
3
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,298
Damage
10,710
25,758
Taken
25,635
11,679
Mitigated
12,042
14,987
Healing
6,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,767
1,175
276
3,121
5,839
1,409
2,379
83
5,756
0
31,837
W
Ares
 
Ares
4,083
686
0
1,759
6,531
4,715
114
1,385
5,146
17,772
0
W
Thanatos
4,466
569
0
6,101
4,500
1,895
0
915
3,585
0
34,104
L
1,707
156
129
1,227
6,035
4,560
69
2,169
3,866
6,749
0
W
3,323
836
0
1,121
3,453
1,034
0
1,032
2,421
32,010
0
L
Danzaburou
HellKrow
Danzaburou
3,208
1,212
0
1,053
8,698
2,295
102
2,334
6,364
0
21,494
L
Guan Yu
LT_Yousuck
Guan Yu
2,739
938
31
1,355
3,898
3,080
584
369
3,529
0
30,508
W
1,659
338
0
2,609
5,435
2,626
0
47
5,388
0
26,865
L
Kukulkan
1,755
131
0
0
3,550
1,058
0
1,713
1,837
17,972
0
L
1,301
180
0
2,525
3,454
1,049
0
821
2,633
0
29,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,939
Gold Earned
24,775
279
Minions Killed
220
0
Camps Cleared
0
1,049,886
Distance Traveled
997,796
20
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,718
672
69
7
0
181,661
6
W
Ares
6,437
644
24
2
0
195,083
5
W
Thanatos
6,209
621
64
6
0
241,096
3
L
Sobek
4,559
456
15
2
0
180,991
0
W
Hera
5,746
575
51
5
0
204,187
4
L
Danzaburou
4,610
461
34
3
0
182,286
0
L
Guan Yu
5,759
576
66
7
0
191,984
1
W
Mulan
5,829
583
71
7
0
227,859
2
L
Kukulkan
4,379
438
35
4
0
195,418
0
L
Ravana
5,468
547
70
7
0
247,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role