Player Matchup

Neith
Neith
 
Neith
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
GreenFox62
Achilles
Level 29
God Stats
3W - 1L
1,432 SR
Queue Stats
52W - 51L
1,402 Elo+
Solo
Nemesis
Nemesis
Poppln
Nemesis
Level 28
God Stats
1W - 1L
1,746 SR
Queue Stats
18W - 20L
1,426 Elo+
Solo
Yemoja
Yemoja
captailimace
Yemoja
Level 29
God Stats
2W - 1L
1,744 SR
Queue Stats
23W - 21L
1,517 Elo+
Solo
Kukulkan
Kukulkan
hambop
Kukulkan
Level 16
God Stats
48W - 25L
1,606 SR
Queue Stats
111W - 109L
1,547 Elo+
Solo
Team Averages
Level 24
1,605 SR
1,478 Elo+

VS

Team Averages
Level 15
1,477 SR
1,408 Elo+
Merlin
Merlin
AlexUm5
Merlin
Level 7
God Stats
4W - 5L
1,370 SR
Queue Stats
5W - 8L
1,365 Elo+
Solo
Bellona
Bellona
Koneta1953
Bellona
Level 40
God Stats
7W - 8L
1,517 SR
Queue Stats
170W - 174L
1,456 Elo+
Party 1
Cabrakan
Cabrakan
Kuay888
Cabrakan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 147L
1,430 Elo+
Party 1
Ra
Ra
ZynixLeyvatin
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,500 Elo+
Solo
Scylla
Scylla
asre565
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 39L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
18 / 0 / 12
13,961
1,269
24,003
10,463
4,354
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
GreenFox62
Achilles
18
9 / 4 / 15
11,847
1,077
15,147
12,326
12,329
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
Poppln
Nemesis
18
7 / 2 / 14
11,460
1,042
15,510
10,868
4,746
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
19
3 / 1 / 24
11,552
1,050
9,962
7,322
7,888
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
hambop
Kukulkan
19
2 / 0 / 22
11,322
1,029
13,717
3,966
1,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

273

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AlexUm5
Merlin
16
1 / 5 / 2
10,167
924
9,645
10,001
3,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Koneta1953
Bellona
17
4 / 6 / 1
11,964
1,088
12,433
26,270
25,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cabrakan
Kuay888
Cabrakan
17
2 / 7 / 3
10,847
986
5,164
19,207
25,885
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
0 / 8 / 1
9,514
865
1,590
11,326
4,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
asre565
Scylla
16
0 / 13 / 2
9,678
880
11,395
19,457
6,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
16
39
Kills
7
7
Deaths
39
87
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
18
0
12
24
L
Merlin
AlexUm5
Merlin
1
5
2
0.4
W
Achilles
GreenFox62
Achilles
9
4
15
4.13
L
Bellona
Koneta1953
Bellona
4
6
1
0.75
L
Cabrakan
Kuay888
Cabrakan
2
7
3
0.5
W
Nemesis
Poppln
Nemesis
7
2
14
7
L
0
8
1
0.06
L
Scylla
asre565
Scylla
0
13
2
0.08
W
Yemoja
3
1
24
15
W
Kukulkan
hambop
Kukulkan
2
0
22
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,339
Damage
40,227
44,945
Taken
86,261
30,966
Mitigated
65,698
9,239
Healing
4,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
24,003
13,345
0
1,938
10,463
4,354
0
6,302
4,161
0
56,643
L
Merlin
AlexUm5
Merlin
9,645
533
0
275
10,001
3,642
0
3,790
6,211
25,532
0
W
Achilles
GreenFox62
Achilles
15,147
6,441
0
364
12,326
12,329
0
6,787
5,539
0
17,638
L
Bellona
Koneta1953
Bellona
12,433
5,457
1,183
2,555
26,270
25,674
0
5,709
20,561
432
30,736
L
Cabrakan
Kuay888
Cabrakan
5,164
621
0
181
19,207
25,885
0
6,661
12,546
26,662
0
W
Nemesis
Poppln
Nemesis
15,510
8,102
0
1,441
10,868
4,746
0
7,779
3,089
0
20,063
L
1,590
1,167
0
0
11,326
4,090
0
2,138
9,188
12,710
0
L
Scylla
asre565
Scylla
11,395
749
0
0
19,457
6,407
0
5,381
14,076
26,248
0
W
Yemoja
9,962
1,734
3,294
1,038
7,322
7,888
0
4,553
2,769
16,226
0
W
Kukulkan
hambop
Kukulkan
13,717
1,636
0
1,164
3,966
1,649
0
2,760
1,206
50,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,142
Gold Earned
52,170
210
Minions Killed
181
2
Camps Cleared
9
1,034,831
Distance Traveled
852,126
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,961
1,269
79
7
0
208,528
2
L
Merlin
10,167
924
46
4
1
140,798
1
W
Achilles
11,847
1,077
5
0
0
179,957
0
L
Bellona
11,964
1,088
31
3
2
212,231
0
L
Cabrakan
10,847
986
55
5
2
196,028
1
W
Nemesis
11,460
1,042
9
1
2
228,982
0
L
Ra
9,514
865
15
1
3
111,370
1
L
Scylla
9,678
880
34
3
1
191,699
0
W
Yemoja
11,552
1,050
17
2
0
185,626
0
W
Kukulkan
11,322
1,029
100
9
0
231,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role