Player Matchup

Neith
Neith
 
Neith
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Mxrgzi
Chaac
Level 126
God Stats
1W - 0L
1,309 SR
Queue Stats
7W - 3L
1,654 Elo+
Party 2
Raijin
Raijin
Oberhauptmann
Raijin
Level 13
God Stats
1W - 0L
1,756 SR
Queue Stats
2W - 1L
1,659 Elo+
Party 2
Bacchus
Bacchus
UWUsimplord
Bacchus
Level 6
God Stats
2W - 0L
1,673 SR
Queue Stats
2W - 0L
1,659 Elo+
Party 2
Thanatos
Thanatos
strikemedownzeus
Thanatos
Level 3
God Stats
1W - 1L
1,701 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 31
1,588 SR
1,594 Elo+

VS

Team Averages
Level 37
1,485 SR
1,463 Elo+
Izanami
Izanami
Konohaferry
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
Landeret
Fenrir
Level 144
God Stats
6W - 7L
1,576 SR
Queue Stats
62W - 60L
1,581 Elo+
Party 1
Kukulkan
Kukulkan
Marekstar
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,441 Elo+
Solo
Vamana
Vamana
Ritanu11
Vamana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,316 Elo+
Solo
Athena
Athena
胖虎不吃肉
Athena
Level 28
God Stats
1W - 5L
1,349 SR
Queue Stats
40W - 31L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 4 / 2
6,407
427
4,568
5,809
1,464
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Chaac
Mxrgzi
Chaac
15
11 / 0 / 1
9,438
629
11,950
9,300
9,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
11 / 5 / 2
9,543
636
13,072
9,098
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bacchus
UWUsimplord
Bacchus
10
0 / 5 / 2
6,192
413
3,365
9,409
5,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 4 / 3
7,215
481
3,194
11,405
3,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Konohaferry
Izanami
14
7 / 3 / 5
8,510
567
8,755
8,510
2,658
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Landeret
Fenrir
13
3 / 4 / 4
7,753
517
6,580
14,125
5,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Marekstar
Kukulkan
9
2 / 8 / 3
6,507
434
1,207
7,124
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Ritanu11
Vamana
8
0 / 8 / 1
5,517
368
1,110
9,866
4,107
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
6 / 2 / 8
9,360
624
6,591
8,498
5,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
39
25
Kills
18
18
Deaths
25
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
4
2
0.25
L
Izanami
Konohaferry
Izanami
7
3
5
3.17
L
Fenrir
Landeret
Fenrir
3
4
4
1.25
L
Kukulkan
Marekstar
Kukulkan
2
8
3
0.44
W
Chaac
Mxrgzi
Chaac
11
0
1
11.5
W
11
5
2
2.4
L
Vamana
Ritanu11
Vamana
0
8
1
0.06
W
Bacchus
UWUsimplord
Bacchus
0
5
2
0.2
W
3
4
3
1.13
L
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,149
Damage
24,243
45,021
Taken
48,123
23,616
Mitigated
20,413
15,435
Healing
10,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,568
3,034
0
646
5,809
1,464
962
797
5,012
0
40,207
L
Izanami
Konohaferry
Izanami
8,755
6,286
0
1,758
8,510
2,658
104
3,026
5,335
0
59,845
L
Fenrir
Landeret
Fenrir
6,580
1,780
0
5,637
14,125
5,763
0
3,392
10,181
0
45,014
L
Kukulkan
Marekstar
Kukulkan
1,207
321
0
0
7,124
1,903
384
5,274
1,472
14,068
0
W
Chaac
Mxrgzi
Chaac
11,950
1,515
0
5,237
9,300
9,811
802
676
8,456
0
54,065
W
13,072
1,423
0
1,683
9,098
2,896
1,098
3,450
5,610
45,073
0
L
Vamana
Ritanu11
Vamana
1,110
42
0
440
9,866
4,107
116
284
9,047
0
12,427
W
Bacchus
UWUsimplord
Bacchus
3,365
375
0
1,907
9,409
5,832
140
2,347
7,019
9,455
0
W
3,194
812
0
5,962
11,405
3,613
352
410
10,871
0
38,168
L
6,591
1,705
559
2,093
8,498
5,982
157
3,644
4,672
32,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,795
Gold Earned
37,647
352
Minions Killed
338
0
Camps Cleared
0
1,296,134
Distance Traveled
1,303,911
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,407
427
80
5
0
239,750
5
L
Izanami
8,510
567
117
8
0
263,170
3
L
Fenrir
7,753
517
86
6
0
300,555
2
L
Kukulkan
6,507
434
28
2
0
206,368
2
W
Chaac
9,438
629
112
7
0
318,630
3
W
Raijin
9,543
636
83
6
0
253,612
3
L
Vamana
5,517
368
31
2
0
226,671
1
W
Bacchus
6,192
413
10
1
0
246,239
2
W
Thanatos
7,215
481
67
4
0
237,903
0
L
Athena
9,360
624
76
5
0
307,147
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role