Player Matchup

Bastet
Bastet
FULLPIECE
Bastet
Level 28
God Stats
2W - 3L
1,279 SR
Queue Stats
93W - 99L
1,421 Elo+
Solo
Artemis
Artemis
KrolikBB
Artemis
Level 8
God Stats
3W - 2L
1,649 SR
Queue Stats
5W - 12L
1,321 Elo+
Party 3
Chronos
Chronos
Matijabot3000
Chronos
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Yemoja
Yemoja
Tomi123e
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Bellona
Bellona
jasterout
Bellona
Level 19
God Stats
1W - 6L
1,238 SR
Queue Stats
14W - 35L
1,221 Elo+
Party 3
Team Averages
Level 14
1,433 SR
1,393 Elo+

VS

Team Averages
Level 27
1,509 SR
1,562 Elo+
Izanami
Izanami
 
Izanami
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
AKARussuu
Scylla
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,638 Elo+
Party 1
Thanatos
Thanatos
BoalfaDomina
Thanatos
Level 29
God Stats
7W - 5L
1,546 SR
Queue Stats
41W - 27L
1,540 Elo+
Party 1
Ra
Ra
Popandau20k
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,498 Elo+
Party 1
Hercules
Hercules
plazas47
Hercules
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 13L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
FULLPIECE
Bastet
5
1 / 2 / 0
3,571
595
1,755
4,216
830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
KrolikBB
Artemis
5
1 / 5 / 0
3,366
561
1,820
4,397
780
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chronos
3
0 / 1 / 0
3,063
511
529
1,593
443
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
Tomi123e
Yemoja
5
0 / 0 / 0
3,375
563
1,040
2,770
1,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
jasterout
Bellona
4
2 / 1 / 1
3,475
579
1,985
3,673
2,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
3 / 0 / 3
4,101
684
2,497
2,623
540
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
AKARussuu
Scylla
7
0 / 0 / 1
4,099
683
1,860
1,866
454
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
BoalfaDomina
Thanatos
7
3 / 2 / 1
4,423
737
2,393
3,867
1,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

6
3 / 2 / 2
3,929
655
2,379
2,571
533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
plazas47
Hercules
7
0 / 0 / 1
3,857
643
1,037
2,762
1,047
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
4
Kills
9
9
Deaths
4
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
3
4.5
W
Scylla
AKARussuu
Scylla
0
0
1
0.5
W
Thanatos
BoalfaDomina
Thanatos
3
2
1
1.75
L
Bastet
FULLPIECE
Bastet
1
2
0
0.5
L
Artemis
KrolikBB
Artemis
1
5
0
0.2
L
Chronos
0
1
0
0
W
3
2
2
2
L
Yemoja
Tomi123e
Yemoja
0
0
0
0
L
Bellona
jasterout
Bellona
2
1
1
2.5
W
Hercules
plazas47
Hercules
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,129
Damage
10,166
16,649
Taken
13,689
5,548
Mitigated
4,029
3,396
Healing
6,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,497
2,098
0
500
2,623
540
841
0
2,623
0
11,023
W
Scylla
AKARussuu
Scylla
1,860
221
0
953
1,866
454
370
595
1,271
15,385
0
W
Thanatos
BoalfaDomina
Thanatos
2,393
1,190
0
3,209
3,867
1,455
0
123
3,744
0
17,803
L
Bastet
FULLPIECE
Bastet
1,755
599
0
1,712
4,216
830
0
646
3,492
0
7,721
L
Artemis
KrolikBB
Artemis
1,820
793
0
510
4,397
780
132
816
3,531
0
8,369
L
Chronos
529
159
0
152
1,593
443
0
910
683
5,268
0
W
2,379
347
140
550
2,571
533
277
0
2,571
11,728
0
L
Yemoja
Tomi123e
Yemoja
1,040
501
30
306
2,770
1,319
0
950
1,820
5,187
0
L
Bellona
jasterout
Bellona
1,985
506
0
686
3,673
2,176
0
685
2,884
279
7,572
W
Hercules
plazas47
Hercules
1,037
491
0
1,355
2,762
1,047
100
851
1,911
0
10,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,850
Gold Earned
20,409
77
Minions Killed
144
0
Camps Cleared
0
494,762
Distance Traveled
552,718
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,101
684
27
5
0
116,050
0
W
Scylla
4,099
683
30
5
0
100,903
0
W
Thanatos
4,423
737
41
7
0
118,925
0
L
Bastet
3,571
595
20
3
0
122,316
0
L
Artemis
3,366
561
15
3
0
102,906
0
L
Chronos
3,063
511
16
3
0
53,059
0
W
Ra
3,929
655
17
3
0
113,908
0
L
Yemoja
3,375
563
16
3
0
84,178
0
L
Bellona
3,475
579
10
2
0
132,303
0
W
Hercules
3,857
643
29
5
0
102,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role