Player Matchup

Baron Samedi
Baron Samedi
Cuevas CaVeBoY
Baron Samedi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,436 Elo+
Solo
Set
Set
HSG FLOW
Set
Level 29
God Stats
7W - 5L
1,412 SR
Queue Stats
94W - 95L
1,398 Elo+
Solo
Bellona
Bellona
Kubi9034
Bellona
Level 7
God Stats
11W - 13L
1,376 SR
Queue Stats
18W - 24L
1,359 Elo+
Solo
Chronos
Chronos
Young1245
Chronos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,278 Elo+
Party 1
Artio
Artio
renegade1112223
Artio
Level 21
God Stats
3W - 6L
1,370 SR
Queue Stats
23W - 23L
1,362 Elo+
Party 1
Team Averages
Level 16
1,432 SR
1,367 Elo+

VS

Team Averages
Level 18
1,458 SR
1,347 Elo+
Fenrir
Fenrir
Kohlmate
Fenrir
Level 20
God Stats
7W - 5L
1,500 SR
Queue Stats
66W - 70L
1,390 Elo+
Solo
Danzaburou
Danzaburou
MrNoodles07
Danzaburou
Level 28
God Stats
0W - 1L
1,578 SR
Queue Stats
10W - 11L
1,356 Elo+
Solo
Ymir
Ymir
Robke5836
Ymir
Level 9
God Stats
0W - 1L
1,252 SR
Queue Stats
1W - 6L
1,210 Elo+
Solo
Bakasura
Bakasura
bloodmaney
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,399 Elo+
Solo
Nemesis
Nemesis
elvowe-08
Nemesis
Level 26
God Stats
16W - 27L
1,461 SR
Queue Stats
36W - 45L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cuevas CaVeBoY
Baron Samedi
8
0 / 11 / 4
8,460
325
417
9,401
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
13 / 8 / 3
15,485
596
15,678
25,068
12,333
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Kubi9034
Bellona
19
6 / 11 / 2
13,153
506
17,288
26,485
24,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Young1245
Chronos
20
7 / 6 / 3
13,897
535
14,009
20,505
9,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
3 / 1 / 4
12,718
489
5,503
19,817
20,941
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kohlmate
Fenrir
20
24 / 2 / 6
15,562
599
29,325
21,773
9,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
MrNoodles07
Danzaburou
19
7 / 8 / 10
13,109
504
16,848
19,593
6,692
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
2
0 / 2 / 0
6,549
252
60
1,301
434
Bakasura
bloodmaney
Bakasura
13
2 / 17 / 4
9,349
360
4,303
19,797
6,184
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nemesis
elvowe-08
Nemesis
18
2 / 8 / 9
11,490
442
9,291
20,330
7,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
64
29
Kills
35
37
Deaths
37
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Cuevas CaVeBoY
Baron Samedi
0
11
4
0.18
W
13
8
3
1.81
L
Fenrir
Kohlmate
Fenrir
24
2
6
13.5
W
Bellona
Kubi9034
Bellona
6
11
2
0.64
L
Danzaburou
MrNoodles07
Danzaburou
7
8
10
1.5
L
Ymir
0
2
0
0
W
Chronos
Young1245
Chronos
7
6
3
1.42
L
Bakasura
bloodmaney
Bakasura
2
17
4
0.24
L
Nemesis
elvowe-08
Nemesis
2
8
9
0.81
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,895
Damage
59,827
101,276
Taken
82,794
69,977
Mitigated
31,072
29,401
Healing
18,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Cuevas CaVeBoY
Baron Samedi
417
417
0
103
9,401
2,166
19
162
9,167
6,228
0
W
15,678
6,532
0
9,609
25,068
12,333
68
0
24,908
0
115,439
L
Fenrir
Kohlmate
Fenrir
29,325
6,957
0
8,576
21,773
9,867
755
3,212
18,561
0
103,045
W
Bellona
Kubi9034
Bellona
17,288
6,803
0
5,847
26,485
24,864
3,019
0
26,424
0
86,355
L
Danzaburou
MrNoodles07
Danzaburou
16,848
7,332
502
4,747
19,593
6,692
402
4,211
15,382
0
93,195
L
Ymir
60
60
0
0
1,301
434
0
458
843
60
0
W
Chronos
Young1245
Chronos
14,009
7,476
498
4,259
20,505
9,673
4,524
265
20,159
93,813
11,299
L
Bakasura
bloodmaney
Bakasura
4,303
2,372
0
538
19,797
6,184
2,365
6,905
12,812
0
29,633
L
Nemesis
elvowe-08
Nemesis
9,291
2,947
0
3,990
20,330
7,895
98
6,744
13,506
0
48,307
W
5,503
120
655
8,430
19,817
20,941
1,445
0
19,555
64,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,713
Gold Earned
56,059
603
Minions Killed
432
0
Camps Cleared
0
1,934,509
Distance Traveled
1,882,845
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,460
325
11
0
0
219,290
0
W
Set
15,485
596
166
6
0
489,972
4
L
Fenrir
15,562
599
142
5
0
552,369
1
W
Bellona
13,153
506
130
5
0
340,217
0
L
Danzaburou
13,109
504
118
5
0
420,396
0
L
Ymir
6,549
252
0
0
0
78,120
0
W
Chronos
13,897
535
185
7
0
449,757
0
L
Bakasura
9,349
360
70
3
0
397,011
0
L
Nemesis
11,490
442
102
4
0
434,949
0
W
Artio
12,718
489
111
4
0
435,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role