Player Matchup

Medusa
Medusa
Atsuya iwnl
Medusa
Level 8
God Stats
1W - 3L
1,377 SR
Queue Stats
2W - 3L
1,280 Elo+
Solo
Zeus
Zeus
TWIIKA
Zeus
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Achilles
Achilles
VouTeGankei
Achilles
Level 29
God Stats
1W - 3L
1,618 SR
Queue Stats
19W - 14L
1,566 Elo+
Party 2
Sun Wukong
Sun Wukong
Wolveruno
Sun Wukong
Level 28
God Stats
7W - 5L
1,554 SR
Queue Stats
92W - 90L
1,490 Elo+
Solo
Ganesha
Ganesha
ciaroblue
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,462 Elo+
Party 2
Team Averages
Level 20
1,510 SR
1,460 Elo+

VS

Team Averages
Level 16
1,481 SR
1,513 Elo+
Loki
Loki
BocaDiFumo
Loki
Level 2
God Stats
4W - 3L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
IgnitedAnkaa
Morgan Le Fay
Level 27
God Stats
7W - 7L
1,301 SR
Queue Stats
48W - 35L
1,502 Elo+
Solo
Ares
Ares
IsMitoow
Ares
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 65L
1,532 Elo+
Party 1
Ymir
Ymir
Ragnar1Glob
Ymir
Level 20
God Stats
60W - 34L
1,606 SR
Queue Stats
85W - 66L
1,532 Elo+
Party 1
Charybdis
Charybdis
xEstrath
Charybdis
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 10L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
2 / 9 / 6
12,277
944
16,347
22,421
9,857
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
TWIIKA
Zeus
17
2 / 9 / 3
11,378
875
17,415
12,653
3,311
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Achilles
VouTeGankei
Achilles
18
7 / 7 / 2
13,030
1,002
20,666
32,183
41,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
Wolveruno
Sun Wukong
16
0 / 0 / 0
9,530
733
0
0
0
Ganesha
ciaroblue
Ganesha
19
0 / 8 / 6
12,729
979
16,240
25,023
31,420
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 9
12,050
927
13,529
12,243
5,190
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
IgnitedAnkaa
Morgan Le Fay
20
9 / 1 / 17
14,102
1,085
24,460
14,633
7,019
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
20
6 / 0 / 19
13,433
1,033
17,326
13,393
16,231
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 1 / 21
12,883
991
10,632
21,962
22,001
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
xEstrath
Charybdis
19
7 / 3 / 10
12,868
990
20,809
12,722
5,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
109
11
Kills
33
33
Deaths
11
17
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
9
6
0.56
W
6
6
9
1.75
W
Morgan Le Fay
IgnitedAnkaa
Morgan Le Fay
9
1
17
17.5
W
Ares
6
0
19
15.5
W
5
1
21
15.5
L
Zeus
TWIIKA
Zeus
2
9
3
0.39
L
Achilles
VouTeGankei
Achilles
7
7
2
1.14
L
Sun Wukong
Wolveruno
Sun Wukong
0
0
0
0
L
Ganesha
ciaroblue
Ganesha
0
8
6
0.38
W
Charybdis
xEstrath
Charybdis
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,668
Damage
86,756
92,280
Taken
74,953
85,975
Mitigated
55,966
5,174
Healing
10,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
16,347
6,479
82
787
22,421
9,857
0
11,556
10,865
0
46,954
W
13,529
3,301
0
160
12,243
5,190
0
4,410
7,604
0
19,344
W
Morgan Le Fay
IgnitedAnkaa
Morgan Le Fay
24,460
2,771
0
2,295
14,633
7,019
0
6,320
7,855
65,075
0
W
Ares
17,326
1,488
0
0
13,393
16,231
0
6,615
6,121
31,828
0
W
10,632
2,469
1,862
2,661
21,962
22,001
0
13,717
7,870
33,915
0
L
Zeus
TWIIKA
Zeus
17,415
3,172
60
566
12,653
3,311
0
7,153
5,500
36,415
0
L
Achilles
VouTeGankei
Achilles
20,666
4,223
0
2,265
32,183
41,387
0
19,218
12,965
1,004
38,164
L
Sun Wukong
Wolveruno
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Ganesha
ciaroblue
Ganesha
16,240
893
0
1,414
25,023
31,420
0
14,491
10,532
31,036
0
W
Charybdis
xEstrath
Charybdis
20,809
15,541
0
3,338
12,722
5,525
0
3,564
8,968
0
36,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,944
Gold Earned
65,336
184
Minions Killed
236
3
Camps Cleared
8
839,948
Distance Traveled
1,150,628
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,277
944
65
5
2
207,782
2
W
Loki
12,050
927
23
2
1
215,114
0
W
Morgan Le Fay
14,102
1,085
99
8
3
256,014
1
W
Ares
13,433
1,033
34
3
1
270,289
0
W
Ymir
12,883
991
39
3
1
219,227
0
L
Zeus
11,378
875
48
4
0
143,537
1
L
Achilles
13,030
1,002
68
5
1
261,951
0
L
Sun Wukong
9,530
733
0
0
0
0
0
L
Ganesha
12,729
979
3
0
0
226,678
0
W
Charybdis
12,868
990
41
3
2
189,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role