Player Matchup

Artemis
Artemis
ProdigyJakeV2
Artemis
Level 156
God Stats
12W - 9L
1,607 SR
Queue Stats
484W - 380L
1,700 Elo+
Party 1
Zhong Kui
Zhong Kui
TheProdigyJake
Zhong Kui
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 3L
1,914 Elo+
Party 1
Bacchus
Bacchus
iClapu
Bacchus
Level 139
God Stats
5W - 6L
1,384 SR
Queue Stats
335W - 330L
1,613 Elo+
Party 1
Team Averages
Level 103
1,497 SR
1,742 Elo+

VS

Team Averages
Level 62
1,538 SR
1,610 Elo+
Izanami
Izanami
LODBROK280516
Izanami
Level 28
God Stats
1W - 1L
1,928 SR
Queue Stats
23W - 17L
1,585 Elo+
Party 2
Hera
Hera
Thekamilol
Hera
Level 128
God Stats
0W - 1L
1,195 SR
Queue Stats
34W - 37L
1,624 Elo+
Party 2
Achilles
Achilles
xShadowSharkx
Achilles
Level 29
God Stats
0W - 1L
1,491 SR
Queue Stats
290W - 253L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
13 / 8 / 4
13,605
800
27,045
16,193
6,165
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
TheProdigyJake
Zhong Kui
17
6 / 5 / 11
12,462
733
17,573
19,462
13,915
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
iClapu
Bacchus
16
2 / 4 / 17
12,153
715
18,141
17,874
20,517
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
6 / 7 / 5
11,079
652
9,442
17,599
5,436
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
5 / 8 / 9
11,935
702
17,007
16,933
5,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
xShadowSharkx
Achilles
16
6 / 6 / 10
12,041
708
14,084
35,471
31,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
41
21
Kills
17
17
Deaths
21
32
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
6
7
5
1.21
W
Artemis
13
8
4
1.88
W
Zhong Kui
TheProdigyJake
Zhong Kui
6
5
11
2.3
L
5
8
9
1.19
W
Bacchus
iClapu
Bacchus
2
4
17
2.63
L
Achilles
xShadowSharkx
Achilles
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,759
Damage
40,533
53,529
Taken
70,003
40,597
Mitigated
42,738
14,676
Healing
16,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
9,442
5,989
0
1,815
17,599
5,436
709
6,374
11,225
0
40,326
W
Artemis
27,045
12,679
0
2,206
16,193
6,165
1,278
6,025
10,001
0
62,701
W
Zhong Kui
TheProdigyJake
Zhong Kui
17,573
2,145
0
7,649
19,462
13,915
855
8,450
10,386
48,746
0
L
17,007
5,046
0
1,154
16,933
5,319
0
8,966
7,967
38,874
0
W
Bacchus
iClapu
Bacchus
18,141
2,523
564
4,257
17,874
20,517
219
4,520
12,561
45,152
0
L
Achilles
xShadowSharkx
Achilles
14,084
2,179
564
12,729
35,471
31,983
350
20,891
14,580
4,749
27,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,220
Gold Earned
35,055
175
Minions Killed
161
9
Camps Cleared
4
852,677
Distance Traveled
781,513
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,079
652
73
4
0
248,637
4
W
Artemis
13,605
800
57
3
2
240,340
4
W
Zhong Kui
12,462
733
70
4
6
300,165
3
L
Hera
11,935
702
50
3
2
256,202
1
W
Bacchus
12,153
715
48
3
1
312,172
4
L
Achilles
12,041
708
38
2
2
276,674
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role