Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
JacobRizq
Ra
Level 100
God Stats
2W - 2L
1,704 SR
Queue Stats
162W - 192L
1,601 Elo+
Party 2
Cliodhna
Cliodhna
Reset_Death
Cliodhna
Level 93
God Stats
7W - 6L
1,600 SR
Queue Stats
219W - 205L
1,601 Elo+
Solo
Geb
Geb
Tryezk
Geb
Level 68
God Stats
5W - 3L
1,737 SR
Queue Stats
35W - 39L
1,553 Elo+
Party 2
Guan Yu
Guan Yu
diamondude556
Guan Yu
Level 122
God Stats
5W - 7L
1,693 SR
Queue Stats
132W - 172L
1,548 Elo+
Party 2
Team Averages
Level 98
1,647 SR
1,561 Elo+

VS

Team Averages
Level 120
1,603 SR
1,589 Elo+
Bacchus
Bacchus
ItsChudders
Bacchus
Level 88
God Stats
22W - 12L
1,725 SR
Queue Stats
118W - 116L
1,590 Elo+
Party 1
Baron Samedi
Baron Samedi
Oshikins
Baron Samedi
Level 160
God Stats
7W - 11L
1,478 SR
Queue Stats
491W - 426L
1,582 Elo+
Solo
Charybdis
Charybdis
Phantom_uN
Charybdis
Level 127
God Stats
29W - 23L
1,667 SR
Queue Stats
652W - 604L
1,597 Elo+
Party 1
Fenrir
Fenrir
SGG Raccoon5013
Fenrir
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
203W - 202L
1,587 Elo+
Solo
Achilles
Achilles
Sosalosss
Achilles
Level 127
God Stats
4W - 2L
1,644 SR
Queue Stats
265W - 232L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
0 / 5 / 0
6,401
427
3,035
12,364
2,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 3 / 3
7,515
501
6,805
7,371
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
Reset_Death
Cliodhna
13
1 / 4 / 2
7,314
488
5,753
13,340
4,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Geb
Tryezk
Geb
12
2 / 4 / 0
6,797
453
4,745
14,364
8,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
12
1 / 4 / 0
7,249
483
7,660
13,576
9,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ItsChudders
Bacchus
13
2 / 1 / 11
8,270
551
6,869
9,244
9,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Oshikins
Baron Samedi
14
3 / 0 / 2
8,264
551
9,158
8,394
4,829
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Phantom_uN
Charybdis
15
6 / 0 / 1
9,248
617
11,809
7,975
2,910
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
7 / 1 / 1
8,455
564
6,108
10,387
4,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Sosalosss
Achilles
14
2 / 2 / 2
8,206
547
11,523
15,188
9,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
20
20
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
5
0
0
W
Bacchus
ItsChudders
Bacchus
2
1
11
7.5
L
0
3
3
0.5
W
Baron Samedi
Oshikins
Baron Samedi
3
0
2
4
W
Charybdis
Phantom_uN
Charybdis
6
0
1
6.5
L
Cliodhna
Reset_Death
Cliodhna
1
4
2
0.5
W
7
1
1
7.5
W
Achilles
Sosalosss
Achilles
2
2
2
1.5
L
Geb
Tryezk
Geb
2
4
0
0.5
L
Guan Yu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,998
Damage
45,467
61,015
Taken
51,188
27,064
Mitigated
30,983
19,211
Healing
23,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,035
1,600
0
4,043
12,364
2,099
0
2,243
10,121
0
42,604
W
Bacchus
ItsChudders
Bacchus
6,869
821
719
2,380
9,244
9,680
182
3,846
5,136
19,420
0
L
6,805
597
809
1,716
7,371
2,347
0
4,549
2,822
55,494
0
W
Baron Samedi
Oshikins
Baron Samedi
9,158
622
1,179
4,121
8,394
4,829
783
2,983
5,206
58,669
0
W
Charybdis
Phantom_uN
Charybdis
11,809
5,710
0
4,113
7,975
2,910
3,313
1,584
6,391
0
77,690
L
Cliodhna
Reset_Death
Cliodhna
5,753
894
0
5,100
13,340
4,536
0
2,480
10,860
0
55,383
W
6,108
1,326
0
5,752
10,387
4,015
0
1,687
8,532
0
42,087
W
Achilles
Sosalosss
Achilles
11,523
3,389
0
5,006
15,188
9,549
0
1,401
12,851
5,458
48,295
L
Geb
Tryezk
Geb
4,745
844
326
2,251
14,364
8,621
0
6,278
8,086
22,346
0
L
Guan Yu
7,660
1,155
50
4,916
13,576
9,461
450
1,822
11,754
1,587
40,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,276
Gold Earned
42,443
418
Minions Killed
482
0
Camps Cleared
0
1,411,358
Distance Traveled
1,472,940
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,401
427
88
6
0
250,645
0
W
Bacchus
8,270
551
36
2
0
309,601
1
L
Ra
7,515
501
116
8
0
270,724
1
W
Baron Samedi
8,264
551
125
8
0
282,639
3
W
Charybdis
9,248
617
143
10
0
269,236
2
L
Cliodhna
7,314
488
97
6
0
312,191
6
W
Fenrir
8,455
564
79
5
0
331,155
6
W
Achilles
8,206
547
99
7
0
280,309
1
L
Geb
6,797
453
22
1
0
293,921
1
L
Guan Yu
7,249
483
95
6
0
283,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role