Player Matchup

Ra
Ra
Banikay
Ra
Level 29
God Stats
3W - 3L
1,812 SR
Queue Stats
25W - 32L
1,334 Elo+
Party 2
Nemesis
Nemesis
davandy
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,252 Elo+
Solo
Mulan
Mulan
release_15
Mulan
Level 87
God Stats
35W - 69L
1,357 SR
Queue Stats
196W - 327L
1,278 Elo+
Party 2
Team Averages
Level 41
1,556 SR
1,288 Elo+

VS

Team Averages
Level 65
1,520 SR
1,406 Elo+
Cliodhna
Cliodhna
ArtyomESP
Cliodhna
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,322 Elo+
Solo
Zeus
Zeus
diamond_rowe
Zeus
Level 69
God Stats
9W - 8L
1,484 SR
Queue Stats
57W - 58L
1,443 Elo+
Party 1
Ares
Ares
x_an1m3_lov3r_x
Ares
Level 107
God Stats
7W - 2L
1,577 SR
Queue Stats
162W - 156L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,775
578
1,940
6,803
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
davandy
Nemesis
8
0 / 11 / 2
5,791
579
2,581
11,113
3,339
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
10
3 / 6 / 0
6,656
666
4,731
9,399
6,048
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ArtyomESP
Cliodhna
11
4 / 3 / 13
7,593
759
5,191
4,964
1,799
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
15 / 0 / 5
9,322
932
14,467
3,005
984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 17
8,197
820
4,109
5,839
4,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
56
3
Kills
21
21
Deaths
3
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
ArtyomESP
Cliodhna
4
3
13
3.5
L
0
4
1
0.13
L
Nemesis
davandy
Nemesis
0
11
2
0.09
W
15
0
5
17.5
L
Mulan
3
6
0
0.5
W
2
0
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,252
Damage
23,767
27,315
Taken
13,808
11,062
Mitigated
7,497
2,865
Healing
3,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
ArtyomESP
Cliodhna
5,191
641
512
721
4,964
1,799
266
530
4,233
0
18,460
L
1,940
150
232
718
6,803
1,675
0
4,209
2,238
12,451
0
L
Nemesis
davandy
Nemesis
2,581
763
0
149
11,113
3,339
0
7,192
3,606
0
4,768
W
14,467
1,098
0
735
3,005
984
0
407
2,451
32,760
0
L
Mulan
4,731
122
0
1,766
9,399
6,048
0
6,457
2,707
0
14,723
W
4,109
158
0
1,328
5,839
4,714
201
776
4,767
11,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,222
Gold Earned
25,112
54
Minions Killed
101
2
Camps Cleared
4
459,791
Distance Traveled
566,604
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,593
759
24
2
1
179,268
1
L
Ra
5,775
578
27
3
0
149,816
4
L
Nemesis
5,791
579
8
1
0
167,960
10
W
Zeus
9,322
932
51
5
3
189,751
0
L
Mulan
6,656
666
19
2
2
142,015
2
W
Ares
8,197
820
26
3
0
197,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role