Player Matchup

Izanami
Izanami
Boombox4621
Izanami
Level 45
God Stats
17W - 3L
1,830 SR
Queue Stats
229W - 156L
1,666 Elo+
Party 2
Tyr
Tyr
DrPaulBlartMD
Tyr
Level 129
God Stats
8W - 10L
1,602 SR
Queue Stats
989W - 788L
1,638 Elo+
Party 2
Ra
Ra
Ibbii
Ra
Level 98
God Stats
11W - 9L
1,331 SR
Queue Stats
653W - 582L
1,515 Elo+
Solo
Nemesis
Nemesis
Seekatt
Nemesis
Level 122
God Stats
26W - 19L
1,634 SR
Queue Stats
961W - 779L
1,591 Elo+
Party 2
Sylvanus
Sylvanus
Tigzizi809
Sylvanus
Level 108
God Stats
40W - 25L
1,675 SR
Queue Stats
620W - 535L
1,595 Elo+
Party 2
Team Averages
Level 100
1,614 SR
1,601 Elo+

VS

Team Averages
Level 71
1,532 SR
1,585 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Ad7ssko
Aphrodite
Level 89
God Stats
2W - 3L
1,278 SR
Queue Stats
311W - 271L
1,591 Elo+
Solo
Erlang Shen
Erlang Shen
Atmosfearx
Erlang Shen
Level 47
God Stats
3W - 2L
1,771 SR
Queue Stats
48W - 46L
1,587 Elo+
Party 1
Yemoja
Yemoja
Colindalaska
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,667 Elo+
Party 3
Hou Yi
Hou Yi
Zuteflutee96
Hou Yi
Level 49
God Stats
30W - 23L
1,613 SR
Queue Stats
42W - 36L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Boombox4621
Izanami
14
3 / 1 / 4
9,127
570
4,424
7,978
2,106
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 3 / 4
10,017
626
6,554
16,041
12,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ra
13
2 / 4 / 1
8,361
523
5,138
7,062
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Seekatt
Nemesis
17
7 / 1 / 7
10,290
643
10,383
10,889
3,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Tigzizi809
Sylvanus
14
3 / 1 / 7
8,896
556
5,923
10,278
10,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
4 / 2 / 1
8,863
554
9,609
10,785
7,033
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Ad7ssko
Aphrodite
14
1 / 2 / 5
8,356
522
5,070
7,757
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Atmosfearx
Erlang Shen
12
2 / 5 / 3
7,686
480
7,629
13,749
5,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
12
1 / 3 / 3
7,358
460
2,887
8,568
5,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
13
2 / 6 / 2
7,576
474
7,409
12,994
3,449
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
18
Kills
10
10
Deaths
18
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
4
2
1
2.25
L
Aphrodite
Ad7ssko
Aphrodite
1
2
5
1.75
L
Erlang Shen
Atmosfearx
Erlang Shen
2
5
3
0.7
W
Izanami
Boombox4621
Izanami
3
1
4
5
L
Yemoja
1
3
3
0.83
W
3
3
4
1.67
W
Ra
2
4
1
0.63
W
Nemesis
Seekatt
Nemesis
7
1
7
10.5
W
Sylvanus
Tigzizi809
Sylvanus
3
1
7
6.5
L
Hou Yi
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,422
Damage
32,604
52,248
Taken
53,853
31,697
Mitigated
24,431
21,532
Healing
18,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
9,609
1,284
0
2,975
10,785
7,033
0
918
9,058
9,387
49,020
L
Aphrodite
Ad7ssko
Aphrodite
5,070
437
2,750
4,556
7,757
2,879
0
3,959
3,699
63,208
0
L
Erlang Shen
Atmosfearx
Erlang Shen
7,629
3,902
0
3,273
13,749
5,477
0
1,872
11,792
0
54,525
W
Izanami
Boombox4621
Izanami
4,424
2,947
0
2,982
7,978
2,106
0
1,149
6,829
0
61,437
L
Yemoja
2,887
869
1,418
1,258
8,568
5,593
0
1,997
6,571
20,384
0
W
6,554
788
0
7,636
16,041
12,477
12
3,334
12,707
0
59,590
W
Ra
5,138
796
118
1,697
7,062
2,368
0
1,970
5,092
48,936
0
W
Nemesis
Seekatt
Nemesis
10,383
3,650
0
4,686
10,889
3,926
30
813
10,076
0
76,630
W
Sylvanus
Tigzizi809
Sylvanus
5,923
1,285
380
4,033
10,278
10,820
0
3,306
6,972
26,260
0
L
Hou Yi
7,409
3,141
0
2,190
12,994
3,449
0
2,315
10,629
0
54,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,691
Gold Earned
39,839
519
Minions Killed
451
0
Camps Cleared
0
1,505,907
Distance Traveled
1,610,619
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,863
554
116
7
0
328,525
1
L
Aphrodite
8,356
522
135
8
0
347,546
9
L
Erlang Shen
7,686
480
88
6
0
340,687
2
W
Izanami
9,127
570
114
7
0
264,708
5
L
Yemoja
7,358
460
26
2
0
304,840
3
W
Tyr
10,017
626
131
8
0
321,382
2
W
Ra
8,361
523
113
7
0
279,820
3
W
Nemesis
10,290
643
126
8
0
353,196
2
W
Sylvanus
8,896
556
35
2
0
286,801
4
L
Hou Yi
7,576
474
86
5
0
289,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role