Player Matchup

Neith
Neith
Laurxts
Neith
Level 16
God Stats
16W - 18L
1,369 SR
Queue Stats
43W - 47L
1,348 Elo+
Solo
Ares
Ares
NevadaGecko5828
Ares
Level 3
God Stats
3W - 3L
1,438 SR
Queue Stats
8W - 15L
1,225 Elo+
Party 2
Kukulkan
Kukulkan
Tigre Branco319
Kukulkan
Level 21
God Stats
13W - 10L
1,467 SR
Queue Stats
77W - 109L
1,360 Elo+
Solo
Nemesis
Nemesis
keskin_57
Nemesis
Level 8
God Stats
14W - 26L
1,120 SR
Queue Stats
28W - 44L
1,205 Elo+
Party 2
Thor
Thor
xYopA
Thor
Level 6
God Stats
25W - 34L
1,303 SR
Queue Stats
25W - 40L
1,201 Elo+
Party 2
Team Averages
Level 11
1,339 SR
1,268 Elo+

VS

Team Averages
Level 14
1,405 SR
1,372 Elo+
Terra
Terra
Pikacell_
Terra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,389 Elo+
Party 1
Rama
Rama
RAMBO44224
Rama
Level 18
God Stats
3W - 6L
1,239 SR
Queue Stats
15W - 25L
1,260 Elo+
Solo
Scylla
Scylla
Th4-Psych0z
Scylla
Level 17
God Stats
25W - 41L
1,328 SR
Queue Stats
29W - 48L
1,326 Elo+
Solo
Cthulhu
Cthulhu
playplay848
Cthulhu
Level 7
God Stats
1W - 1L
1,460 SR
Queue Stats
5W - 10L
1,339 Elo+
Party 1
Ra
Ra
ssssehkhdgd
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Laurxts
Neith
20
27 / 1 / 10
17,036
1,217
52,834
14,724
8,241
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 2 / 20
12,744
910
12,421
18,433
16,526
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
20
3 / 1 / 25
14,254
1,018
11,686
9,907
4,483
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
keskin_57
Nemesis
20
8 / 6 / 20
14,275
1,020
20,929
21,143
10,697
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
xYopA
Thor
19
7 / 4 / 15
13,013
930
17,126
14,903
7,101
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

178

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Pikacell_
Terra
18
0 / 9 / 4
11,764
840
4,888
29,470
29,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
3 / 9 / 9
13,336
953
19,331
23,320
19,220
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
18
1 / 14 / 5
11,523
823
8,245
28,254
9,238
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
playplay848
Cthulhu
18
6 / 11 / 3
13,418
958
17,798
27,141
27,126
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
4 / 5 / 10
14,167
1,012
22,097
16,773
14,608
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
45
48
Kills
14
14
Deaths
48
90
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Neith
Laurxts
Neith
27
1
10
32
W
3
2
20
6.5
L
Terra
Pikacell_
Terra
0
9
4
0.22
L
3
9
9
0.83
L
Scylla
1
14
5
0.25
W
Kukulkan
3
1
25
15.5
W
Nemesis
keskin_57
Nemesis
8
6
20
3
L
Cthulhu
playplay848
Cthulhu
6
11
3
0.68
L
4
5
10
1.8
W
Thor
xYopA
Thor
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,996
Damage
72,359
79,110
Taken
124,958
47,048
Mitigated
99,318
6,338
Healing
15,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Laurxts
Neith
52,834
31,788
0
3,870
14,724
8,241
0
7,277
7,447
0
84,197
W
12,421
1,308
0
0
18,433
16,526
0
12,594
5,839
22,001
0
L
Terra
Pikacell_
Terra
4,888
2,367
2,519
2,735
29,470
29,126
0
3,213
26,257
10,424
0
L
19,331
17,442
229
2,030
23,320
19,220
0
3,195
20,125
0
51,558
L
Scylla
8,245
3,199
0
3,179
28,254
9,238
0
5,185
23,069
15,839
0
W
Kukulkan
11,686
2,510
0
801
9,907
4,483
0
8,873
1,034
41,121
0
W
Nemesis
keskin_57
Nemesis
20,929
13,135
0
1,667
21,143
10,697
0
14,805
6,144
0
29,002
L
Cthulhu
playplay848
Cthulhu
17,798
2,455
223
5
27,141
27,126
0
8,698
18,443
37,130
0
L
22,097
3,852
1,472
3,120
16,773
14,608
0
3,816
12,957
54,560
0
W
Thor
xYopA
Thor
17,126
5,131
0
0
14,903
7,101
0
9,479
5,424
0
25,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,322
Gold Earned
64,208
201
Minions Killed
207
1
Camps Cleared
5
1,315,786
Distance Traveled
1,192,514
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
17,036
1,217
58
4
1
227,770
0
W
Ares
12,744
910
27
2
0
300,898
0
L
Terra
11,764
840
4
0
0
246,459
0
L
Rama
13,336
953
71
5
3
231,243
0
L
Scylla
11,523
823
8
1
0
192,830
0
W
Kukulkan
14,254
1,018
82
6
0
249,025
0
W
Nemesis
14,275
1,020
14
1
0
291,125
3
L
Cthulhu
13,418
958
41
3
0
269,281
0
L
Ra
14,167
1,012
83
6
2
252,701
0
W
Thor
13,013
930
20
1
0
246,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role