Player Matchup

Artio
Artio
BIGBiscotte
Artio
Level 65
God Stats
10W - 8L
1,521 SR
Queue Stats
242W - 262L
1,397 Elo+
Party 2
Chernobog
Chernobog
GnouBooster MT8
Chernobog
Level 11
God Stats
3W - 2L
1,713 SR
Queue Stats
45W - 74L
1,338 Elo+
Party 2
Vamana
Vamana
Venos734w
Vamana
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zeus
Zeus
starginger69
Zeus
Level 29
God Stats
8W - 9L
1,287 SR
Queue Stats
123W - 124L
1,376 Elo+
Party 1
Mercury
Mercury
uuuhhh334
Mercury
Level 29
God Stats
16W - 8L
1,575 SR
Queue Stats
104W - 106L
1,330 Elo+
Party 1
Team Averages
Level 27
1,519 SR
1,388 Elo+

VS

Team Averages
Level 10
1,407 SR
1,369 Elo+
Danzaburou
Danzaburou
Lilcolt157375
Danzaburou
Level 6
God Stats
0W - 2L
1,163 SR
Queue Stats
7W - 14L
1,187 Elo+
Solo
Ymir
Ymir
RayleFisher
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
abdias3399
Merlin
Level 28
God Stats
9W - 13L
1,371 SR
Queue Stats
81W - 105L
1,312 Elo+
Solo
Thor
Thor
mrrbasbug835
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
sashaken1
Fenrir
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
15W - 16L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 2
5,022
502
2,076
5,290
3,385
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
GnouBooster MT8
Chernobog
8
1 / 0 / 1
5,016
502
940
1,454
392
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
Venos734w
Vamana
7
0 / 4 / 6
4,565
457
1,342
5,370
2,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
4 / 3 / 3
5,255
526
4,284
3,827
794
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
uuuhhh334
Mercury
10
9 / 0 / 0
6,228
623
4,178
3,843
1,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lilcolt157375
Danzaburou
6
0 / 5 / 2
4,199
420
584
4,462
1,200
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

4
1 / 1 / 0
3,980
398
1,007
1,829
603
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Merlin
abdias3399
Merlin
8
0 / 3 / 1
4,807
481
777
2,840
705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 5 / 1
3,605
361
564
4,220
943
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
sashaken1
Fenrir
8
5 / 3 / 0
5,561
556
4,075
6,199
1,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
15
Kills
6
7
Deaths
17
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Chernobog
GnouBooster MT8
Chernobog
1
0
1
1.5
L
Danzaburou
Lilcolt157375
Danzaburou
0
5
2
0.2
L
1
1
0
1
W
Vamana
Venos734w
Vamana
0
4
6
0.75
L
Merlin
abdias3399
Merlin
0
3
1
0.17
L
0
5
1
0.1
L
Fenrir
sashaken1
Fenrir
5
3
0
1.67
W
4
3
3
1.83
W
Mercury
uuuhhh334
Mercury
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,820
Damage
7,007
19,784
Taken
19,550
8,358
Mitigated
5,421
4,937
Healing
2,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,076
579
225
2,276
5,290
3,385
871
485
4,805
18,381
0
W
Chernobog
GnouBooster MT8
Chernobog
940
805
0
363
1,454
392
1,197
399
1,055
0
16,083
L
Danzaburou
Lilcolt157375
Danzaburou
584
451
0
108
4,462
1,200
0
1,886
2,461
0
5,296
L
1,007
405
0
342
1,829
603
0
900
929
5,752
0
W
Vamana
Venos734w
Vamana
1,342
566
0
1,525
5,370
2,273
241
649
4,667
0
5,511
L
Merlin
abdias3399
Merlin
777
95
0
0
2,840
705
364
942
1,898
20,281
0
L
564
122
0
0
4,220
943
0
1,202
3,018
0
3,421
L
Fenrir
sashaken1
Fenrir
4,075
1,356
0
2,015
6,199
1,970
0
1,430
4,612
0
17,341
W
4,284
622
0
0
3,827
794
663
279
3,456
20,913
0
W
Mercury
uuuhhh334
Mercury
4,178
2,580
0
548
3,843
1,514
863
42
3,801
0
22,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,086
Gold Earned
22,152
155
Minions Killed
100
0
Camps Cleared
0
916,502
Distance Traveled
720,503
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,022
502
29
3
0
202,691
3
W
Chernobog
5,016
502
36
4
0
166,419
1
L
Danzaburou
4,199
420
10
1
0
111,189
2
L
Ymir
3,980
398
9
1
0
109,112
0
W
Vamana
4,565
457
8
1
0
167,438
1
L
Merlin
4,807
481
49
5
0
176,068
0
L
Thor
3,605
361
10
1
0
158,582
0
L
Fenrir
5,561
556
22
2
0
165,552
0
W
Zeus
5,255
526
31
3
0
158,150
0
W
Mercury
6,228
623
51
5
0
221,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role