Player Matchup

Horus
Horus
EvilSundew95745
Horus
Level 28
God Stats
6W - 4L
1,333 SR
Queue Stats
67W - 67L
1,420 Elo+
Solo
Sol
Sol
Joaodesaleal
Sol
Level 29
God Stats
9W - 9L
1,467 SR
Queue Stats
106W - 145L
1,330 Elo+
Solo
Anubis
Anubis
WhyyValid
Anubis
Level 29
God Stats
18W - 18L
1,356 SR
Queue Stats
26W - 22L
1,377 Elo+
Solo
Nemesis
Nemesis
elvowe-08
Nemesis
Level 25
God Stats
16W - 27L
1,450 SR
Queue Stats
36W - 45L
1,374 Elo+
Solo
Olorun
Olorun
xAlvinx2063
Olorun
Level 4
God Stats
1W - 3L
1,226 SR
Queue Stats
4W - 12L
1,269 Elo+
Solo
Team Averages
Level 23
1,366 SR
1,354 Elo+

VS

Team Averages
Level 19
1,450 SR
1,279 Elo+
Ares
Ares
BryanG187048
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
944 Elo+
Solo
Set
Set
HSG FLOW
Set
Level 29
God Stats
7W - 5L
1,503 SR
Queue Stats
94W - 95L
1,411 Elo+
Solo
Charybdis
Charybdis
citrolaak6
Charybdis
Level 29
God Stats
30W - 26L
1,455 SR
Queue Stats
122W - 149L
1,371 Elo+
Solo
Odin
Odin
tobirama_kin1
Odin
Level 5
God Stats
2W - 5L
1,293 SR
Queue Stats
91W - 111L
1,273 Elo+
Solo
Freya
Freya
zTippi-
Freya
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
5,294
481
1,143
4,007
1,285
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 1 / 2
5,369
488
1,650
3,165
942
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
WhyyValid
Anubis
11
2 / 0 / 0
6,359
578
4,001
3,311
1,005
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
elvowe-08
Nemesis
11
5 / 1 / 0
6,080
553
5,348
7,570
2,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
11
4 / 0 / 2
6,540
595
4,609
5,607
1,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 0
4,272
388
384
5,765
2,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 1 / 1
4,862
442
4,566
6,524
2,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
citrolaak6
Charybdis
9
1 / 3 / 0
5,327
484
2,483
7,196
2,163
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 1 / 0
4,737
431
595
5,524
2,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Freya
zTippi-
Freya
9
1 / 3 / 0
5,197
472
1,773
6,933
2,337
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
13
Kills
2
2
Deaths
13
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
2
0
2
3
L
0
1
1
0.5
W
0
1
2
1
W
Anubis
WhyyValid
Anubis
2
0
0
2
L
Charybdis
citrolaak6
Charybdis
1
3
0
0.33
W
Nemesis
elvowe-08
Nemesis
5
1
0
5
L
0
1
0
0
W
Olorun
4
0
2
5
L
Freya
zTippi-
Freya
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,751
Damage
9,801
23,660
Taken
31,942
7,184
Mitigated
11,397
12,249
Healing
7,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
384
138
0
275
5,765
2,623
0
2,756
3,009
4,686
0
W
1,143
450
725
1,226
4,007
1,285
549
394
3,613
0
14,384
L
4,566
1,280
0
2,209
6,524
2,096
0
1,741
4,783
0
23,975
W
1,650
474
0
863
3,165
942
1,147
259
2,906
20,563
3,217
W
Anubis
WhyyValid
Anubis
4,001
556
0
1,779
3,311
1,005
318
23
3,247
31,080
0
L
Charybdis
citrolaak6
Charybdis
2,483
1,398
115
1,978
7,196
2,163
197
279
6,917
0
28,944
W
Nemesis
elvowe-08
Nemesis
5,348
1,605
0
3,755
7,570
2,037
30
136
7,398
0
24,010
L
595
272
0
1,331
5,524
2,178
0
2,915
2,609
0
14,922
W
Olorun
4,609
2,217
221
3,680
5,607
1,915
710
1,345
4,262
35,471
0
L
Freya
zTippi-
Freya
1,773
507
0
2,067
6,933
2,337
36
2,459
4,474
21,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,642
Gold Earned
24,395
260
Minions Killed
175
0
Camps Cleared
0
924,460
Distance Traveled
939,324
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,272
388
7
1
0
187,957
0
W
Horus
5,294
481
25
2
0
138,055
0
L
Set
4,862
442
47
4
0
225,045
3
W
Sol
5,369
488
51
5
0
160,717
0
W
Anubis
6,359
578
59
5
0
201,367
2
L
Charybdis
5,327
484
50
5
0
150,545
0
W
Nemesis
6,080
553
48
4
0
222,449
0
L
Odin
4,737
431
28
3
0
194,236
0
W
Olorun
6,540
595
77
7
0
201,872
0
L
Freya
5,197
472
43
4
0
181,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role