Player Matchup

Xbalanque
Xbalanque
AndyBoBandy247
Xbalanque
Level 7
God Stats
1W - 3L
1,696 SR
Queue Stats
1W - 3L
1,235 Elo+
Party 2
Ymir
Ymir
GrannyGobbler69
Ymir
Level 46
God Stats
1W - 4L
1,533 SR
Queue Stats
1W - 4L
1,229 Elo+
Party 2
Baron Samedi
Baron Samedi
onoitssleepy
Baron Samedi
Level 103
God Stats
1W - 1L
1,630 SR
Queue Stats
26W - 26L
1,459 Elo+
Party 2
Team Averages
Level 52
1,620 SR
1,308 Elo+

VS

Team Averages
Level 63
1,523 SR
1,482 Elo+
Merlin
Merlin
BabySwaggerex
Merlin
Level 81
God Stats
3W - 3L
1,644 SR
Queue Stats
147W - 150L
1,477 Elo+
Party 1
Artemis
Artemis
TheTrigg3Rman
Artemis
Level 42
God Stats
17W - 13L
1,613 SR
Queue Stats
440W - 554L
1,449 Elo+
Solo
Ne Zha
Ne Zha
supergingerex
Ne Zha
Level 65
God Stats
4W - 7L
1,313 SR
Queue Stats
114W - 100L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AndyBoBandy247
Xbalanque
11
3 / 1 / 4
6,774
753
3,446
5,451
1,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

11
4 / 3 / 3
7,468
830
3,656
11,201
7,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
onoitssleepy
Baron Samedi
10
0 / 2 / 6
5,987
665
6,841
6,382
2,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 3
6,767
752
9,558
7,450
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
10
2 / 3 / 4
6,236
693
4,965
5,946
2,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 1 / 3
5,497
611
1,628
2,222
683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
7
Kills
6
6
Deaths
7
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AndyBoBandy247
Xbalanque
3
1
4
5
L
3
3
3
1.5
W
4
3
3
1.83
L
Artemis
2
3
4
1.33
W
Baron Samedi
onoitssleepy
Baron Samedi
0
2
6
1.5
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,943
Damage
16,151
23,034
Taken
15,618
11,676
Mitigated
5,624
7,187
Healing
4,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AndyBoBandy247
Xbalanque
3,446
1,662
0
1,023
5,451
1,971
729
1,784
3,529
0
12,771
L
9,558
450
0
1,862
7,450
2,586
0
4,805
2,262
28,786
0
W
3,656
446
0
2,936
11,201
7,391
62
4,351
6,446
14,795
0
L
Artemis
4,965
1,248
0
1,710
5,946
2,355
0
3,519
2,264
0
13,863
W
Baron Samedi
onoitssleepy
Baron Samedi
6,841
408
984
2,244
6,382
2,314
404
2,773
3,359
20,922
0
L
1,628
420
0
476
2,222
683
0
1,676
472
0
3,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,229
Gold Earned
18,500
90
Minions Killed
86
3
Camps Cleared
4
488,674
Distance Traveled
378,740
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,774
753
32
4
1
159,647
3
L
Merlin
6,767
752
67
7
2
148,712
0
W
Ymir
7,468
830
27
3
1
168,675
2
L
Artemis
6,236
693
11
1
2
141,141
2
W
Baron Samedi
5,987
665
31
3
1
160,352
5
L
Ne Zha
5,497
611
8
1
0
88,887
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role