Player Matchup

Artemis
Artemis
 
Artemis
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Marekstar
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,216 Elo+
Solo
Mercury
Mercury
Mxrgzi
Mercury
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,611 Elo+
Party 2
King Arthur
King Arthur
Oberhauptmann
King Arthur
Level 13
God Stats
1W - 0L
1,667 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
UWUsimplord
Bacchus
Level 6
God Stats
2W - 0L
1,626 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 30
1,559 SR
1,465 Elo+

VS

Team Averages
Level 20
1,405 SR
1,378 Elo+
Ares
Ares
LordDixi
Ares
Level 15
God Stats
1W - 3L
1,328 SR
Queue Stats
59W - 80L
1,338 Elo+
Solo
Izanami
Izanami
M1dgardd
Izanami
Level 27
God Stats
14W - 17L
1,457 SR
Queue Stats
98W - 110L
1,371 Elo+
Party 1
Janus
Janus
M9snik228
Janus
Level 28
God Stats
5W - 3L
1,687 SR
Queue Stats
94W - 69L
1,463 Elo+
Solo
Thanatos
Thanatos
Mariartti
Thanatos
Level 27
God Stats
13W - 17L
1,308 SR
Queue Stats
104W - 110L
1,382 Elo+
Party 1
Loki
Loki
Tuckalo0p
Loki
Level 5
God Stats
0W - 2L
1,245 SR
Queue Stats
2W - 4L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
7 / 4 / 8
9,675
538
13,924
8,224
2,702
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Marekstar
Cthulhu
14
1 / 3 / 8
8,862
492
5,218
12,122
8,371
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Mxrgzi
Mercury
18
14 / 0 / 4
11,337
630
13,008
12,133
4,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Oberhauptmann
King Arthur
16
10 / 2 / 0
10,729
596
7,959
13,497
11,750
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bacchus
UWUsimplord
Bacchus
12
4 / 2 / 11
9,092
505
6,583
14,236
14,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
3 / 7 / 1
7,796
433
4,549
13,744
11,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
M1dgardd
Izanami
13
1 / 9 / 2
7,693
427
8,805
12,472
4,158
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
M9snik228
Janus
14
3 / 6 / 1
8,519
473
8,747
9,072
3,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Mariartti
Thanatos
15
4 / 6 / 3
9,144
508
9,027
16,497
8,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
13
0 / 8 / 0
7,626
424
2,878
10,131
3,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
36
Kills
11
11
Deaths
36
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
4
8
2.75
L
Ares
3
7
1
0.5
L
Izanami
M1dgardd
Izanami
1
9
2
0.22
L
Janus
M9snik228
Janus
3
6
1
0.58
W
Cthulhu
Marekstar
Cthulhu
1
3
8
1.67
L
Thanatos
Mariartti
Thanatos
4
6
3
0.92
W
Mercury
Mxrgzi
Mercury
14
0
4
16
W
King Arthur
Oberhauptmann
King Arthur
10
2
0
5
L
Loki
0
8
0
0
W
Bacchus
UWUsimplord
Bacchus
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,692
Damage
34,006
60,212
Taken
61,916
41,155
Mitigated
31,005
9,198
Healing
14,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
13,924
8,979
0
813
8,224
2,702
714
3,393
4,777
0
47,677
L
Ares
4,549
625
0
510
13,744
11,910
131
2,262
11,482
19,999
0
L
Izanami
M1dgardd
Izanami
8,805
5,428
0
547
12,472
4,158
0
4,961
7,511
0
56,779
L
Janus
M9snik228
Janus
8,747
412
0
1,053
9,072
3,026
68
2,523
6,549
52,438
0
W
Cthulhu
Marekstar
Cthulhu
5,218
345
22
1,219
12,122
8,371
600
5,361
6,340
34,600
0
L
Thanatos
Mariartti
Thanatos
9,027
2,307
0
10,908
16,497
8,398
0
2,379
14,118
0
60,885
W
Mercury
Mxrgzi
Mercury
13,008
7,706
0
1,200
12,133
4,190
0
1,185
10,904
0
90,308
W
King Arthur
Oberhauptmann
King Arthur
7,959
955
0
3,174
13,497
11,750
692
828
12,669
11,810
46,920
L
Loki
2,878
463
0
1,342
10,131
3,513
0
792
9,339
0
43,927
W
Bacchus
UWUsimplord
Bacchus
6,583
997
0
2,770
14,236
14,142
162
2,741
11,398
20,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,695
Gold Earned
40,778
409
Minions Killed
456
0
Camps Cleared
0
1,725,203
Distance Traveled
1,613,410
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,675
538
78
4
0
275,607
4
L
Ares
7,796
433
33
2
0
313,496
2
L
Izanami
7,693
427
104
6
0
296,604
0
L
Janus
8,519
473
115
6
0
321,041
4
W
Cthulhu
8,862
492
61
3
0
306,475
1
L
Thanatos
9,144
508
108
6
0
334,275
1
W
Mercury
11,337
630
117
7
0
462,633
2
W
King Arthur
10,729
596
123
7
0
355,628
4
L
Loki
7,626
424
96
5
0
347,994
3
W
Bacchus
9,092
505
30
2
0
324,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role