Player Matchup

Odin
Odin
Kanynos
Odin
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
129W - 121L
1,579 Elo+
Solo
Neith
Neith
Lookav
Neith
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 14L
1,680 Elo+
Solo
Da Ji
Da Ji
blooddiamondzz00
Da Ji
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
104W - 81L
1,503 Elo+
Party 2
Gilgamesh
Gilgamesh
bloodruby00
Gilgamesh
Level 23
God Stats
2W - 4L
1,191 SR
Queue Stats
95W - 77L
1,479 Elo+
Party 2
Discordia
Discordia
zerotwo0o0o0o
Discordia
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 90L
1,530 Elo+
Solo
Team Averages
Level 24
1,438 SR
1,554 Elo+

VS

Team Averages
Level 18
1,663 SR
1,554 Elo+
Ymir
Ymir
Biphos
Ymir
Level 23
God Stats
1W - 0L
1,582 SR
Queue Stats
10W - 7L
1,531 Elo+
Party 1
Izanami
Izanami
FireRain928
Izanami
Level 8
God Stats
3W - 1L
1,692 SR
Queue Stats
5W - 1L
1,615 Elo+
Party 1
Nemesis
Nemesis
Perykless
Nemesis
Level 27
God Stats
2W - 0L
1,696 SR
Queue Stats
74W - 58L
1,588 Elo+
Solo
Sol
Sol
UltraNoobyZ
Sol
Level 17
God Stats
34W - 21L
1,607 SR
Queue Stats
34W - 25L
1,524 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xxixxxi
Morgan Le Fay
Level 17
God Stats
1W - 0L
1,736 SR
Queue Stats
12W - 8L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Kanynos
Odin
11
0 / 5 / 7
7,128
396
5,024
17,443
10,175
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Lookav
Neith
15
4 / 6 / 2
9,259
514
11,994
13,794
4,288
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
4 / 6 / 1
8,495
472
9,463
15,776
6,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
bloodruby00
Gilgamesh
12
2 / 4 / 2
8,044
447
6,283
15,951
9,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
zerotwo0o0o0o
Discordia
15
2 / 7 / 1
9,019
501
9,918
9,990
3,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Biphos
Ymir
16
6 / 0 / 7
10,706
595
6,973
15,138
16,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

Izanami
FireRain928
Izanami
15
2 / 4 / 4
9,339
519
10,261
11,010
3,823
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Perykless
Nemesis
16
6 / 4 / 10
10,609
589
11,193
16,297
5,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
7 / 3 / 6
11,951
664
15,130
13,962
5,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
xxixxxi
Morgan Le Fay
16
7 / 1 / 8
10,515
584
8,771
10,232
3,479
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
12
Kills
28
28
Deaths
12
13
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ymir
Biphos
Ymir
6
0
7
9.5
W
Izanami
FireRain928
Izanami
2
4
4
1
L
Odin
Kanynos
Odin
0
5
7
0.7
L
Neith
Lookav
Neith
4
6
2
0.83
W
Nemesis
Perykless
Nemesis
6
4
10
2.75
W
7
3
6
3.33
L
4
6
1
0.75
L
Gilgamesh
bloodruby00
Gilgamesh
2
4
2
0.75
W
Morgan Le Fay
xxixxxi
Morgan Le Fay
7
1
8
11
L
Discordia
zerotwo0o0o0o
Discordia
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,682
Damage
52,328
72,954
Taken
66,639
34,289
Mitigated
34,815
13,136
Healing
22,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Biphos
Ymir
6,973
1,923
0
3,220
15,138
16,477
0
1,488
13,372
48,224
0
W
Izanami
FireRain928
Izanami
10,261
6,341
0
2,492
11,010
3,823
2,614
1,242
9,666
0
63,089
L
Odin
Kanynos
Odin
5,024
1,379
63
2,385
17,443
10,175
121
5,009
12,434
464
13,671
L
Neith
Lookav
Neith
11,994
6,359
0
3,776
13,794
4,288
1,552
5,437
8,357
0
66,088
W
Nemesis
Perykless
Nemesis
11,193
3,966
0
4,994
16,297
5,726
0
2,753
13,253
0
57,557
W
15,130
6,323
0
8,792
13,962
5,310
3,594
1,599
11,892
75,583
10,414
L
9,463
2,645
0
1,577
15,776
6,798
0
6,486
9,290
0
50,063
L
Gilgamesh
bloodruby00
Gilgamesh
6,283
1,756
0
3,743
15,951
9,861
0
7,852
8,099
0
34,788
W
Morgan Le Fay
xxixxxi
Morgan Le Fay
8,771
1,426
0
2,635
10,232
3,479
1,227
2,320
7,451
56,822
0
L
Discordia
zerotwo0o0o0o
Discordia
9,918
473
0
1,592
9,990
3,167
0
4,449
5,541
62,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,945
Gold Earned
53,120
415
Minions Killed
511
0
Camps Cleared
0
1,642,223
Distance Traveled
1,720,729
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,706
595
53
3
0
345,393
6
W
Izanami
9,339
519
119
7
0
337,281
3
L
Odin
7,128
396
8
0
0
357,588
7
L
Neith
9,259
514
121
7
0
291,859
2
W
Nemesis
10,609
589
92
5
0
361,535
3
W
Sol
11,951
664
132
7
0
333,214
0
L
Da Ji
8,495
472
82
5
0
342,041
2
L
Gilgamesh
8,044
447
76
4
0
335,784
5
W
Morgan Le Fay
10,515
584
115
6
0
343,306
6
L
Discordia
9,019
501
128
7
0
314,951
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role